• Publisher: Sega
  • Release Date: Apr 19, 2011

Mixed or average reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 18 out of 51
  2. Negative: 5 out of 51
  1. May 22, 2011
    You simply can't ignore the fact that the developer has been unable to match the scale of its ambition in the lacklustre final product. [Issue#109, p.112]
  2. May 8, 2011
    Whether there truly is a demand for the high-fidelity thrills found on other formats among shooter-starved Wii owners is largely academic, because Conduit 2 - like its predecessor - just isn't up to the task of providing them. [June 2011, p.92]
  3. Apr 26, 2011
    It doesn't lack for ambition, but in terms of finesse, innovation and execution this remains a poor advert for HD style shooters on the Wii.
  4. May 9, 2011
    The very kindest you could say about Conduit 2 is that it is a guilty pleasure. If you enjoy this, you have a lot to feel guilty about.
  5. May 3, 2011
    There's only one 4-minute bit in the entire thing that was fun to play, and that was tailgunning in the spaceship. So at least the whole review wasn't negative, amirite?
User Score

Generally favorable reviews- based on 55 Ratings

User score distribution:
  1. Positive: 19 out of 27
  2. Negative: 6 out of 27
  1. Mar 27, 2012
    The single player game is quite short. But the game itself is pretty enjoyable. What disappoints the most is the storyline. It is really boring and weird at times. If you have nothing else to do and you like just to shoot at things than this may just be you're game. Full Review »
  2. Apr 21, 2011
    I am severely disappointed by the single player length. I beat it in 3 hours. I am DEAD SERIOUS!!!
    Yes, there are objects to scan to make it
    longer, but that shouldn't be the only thing that makes it long.
    Fortunately, it's multi player is damn good. Local or online, you can't go wrong with the multi player in this game. It's just too bad that I'm more of a single player guy. If you want a good multi player game on Wii, get this game. If you want a good single player game, keep looking.
    Full Review »
  3. Apr 28, 2011
    Saga & High Voltage try again- why? Not sure who this game is for? Maybe little kids, or your Dad who has never played a shooter. Single player is so short- less than 4hr of uninspired game play. Multiple-player experience is so lacking from it's competitors on the "big boy" systems! Story and art direction seem thrown together from the leftover bag of 90's shooters. I feel bad for anyone who thought this was going to be anything other than a crappy rework of the first. The game looks ok considering its on the Wii, but looks cant hide the uninspired game design. Sega must be feeling the same with the lack of marketing around this game. Full Review »