de Blob Image
Metascore
82

Generally favorable reviews - based on 48 Critics What's this?

User Score
8.5

Generally favorable reviews- based on 77 Ratings

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  • Summary: As de Blob, the player uses the city as a playground by rolling and bouncing through the streets crushing as many Leech Bots as possible. The Leech Bots are the machines/creatures that extract color from the city and carry this "liquid color" inside them. To restore color to the city de BlobAs de Blob, the player uses the city as a playground by rolling and bouncing through the streets crushing as many Leech Bots as possible. The Leech Bots are the machines/creatures that extract color from the city and carry this "liquid color" inside them. To restore color to the city de Blob crushes the Leech Bots, absorbs the pigment they carry, and uses the pigment/paint to color everything it touches. de Blob is forced to take on the evil INKT Corporation agents who want the world devoid of color because "color is a crime!" Constantly under attack, the Blob in his own quirky way fights back. Rolling, bouncing and crushing are his weapons. The object is to color and/or stencil as many buildings in the city as possible while avoiding the enemy. Race against time moving at Blob speed, or choose your own pace. The city is a canvas and de Blob is your paint brush! Vast cityscapes and urban sprawl offers players the freedom to explore and make their own game-experience. Complete levels as a fun, animated superhero who transforms a hostile city into a vibrant, colorful, happy place. Creative activities and puzzles give immediate and continuous rewards throughout the entire city. Multiple challenges must be found and accepted, which can guide the player through to the next level – the destination and objective for one challenge can be the starting point of the next. Successful completion of challenges earns rewards such as points, time, environmental improvements, additional challenges, and liberating zones. An intricate single player campaign, as well as a multiplayer experience that supports two to four competitors via split screen. Sprint challenges – short bursts of gameplay where the player attempts to accomplish a single skill-based objective. Replay sprint levels to earn higher achievement ratings, which enable the gamer to unlock additional content from the Art Gallery. [THQ] Expand
Buy On
Score distribution:
  1. Positive: 42 out of 48
  2. Negative: 0 out of 48
  1. With such complete attention to the teensiest of details, it’s obvious that de Blob was more than just another project for all those involved; it captured their imaginations and became a labour of love.
  2. The visuals are wonderful, the music is happy and the multiplayer modes are as fun as the single-player campaign. No matter how old you are, this game will paint a smile on your face.
  3. 85
    de Blob is an undeniably infectious game. On all fronts, the game is polished and high quality, making it one of the best third-party titles available for the Wii.
  4. The game's presentation is really awesome. Maybe it's not technically impressive, but the artistic design of the visuals is really enjoyable and a large part of what makes De Blob such a joy to play. Painting Chroma City is a fresh and satisfying experience. Multiplayer modes are fun and the way the graphics and sound combine is one of this game's greatest features.
  5. 80
    It's a beautifully immersive game that really takes advantage of the Wii's hardware to create a vivid and memorable experience.
  6. Edge Magazine
    80
    In a world of family-friendly games whose desire to appeal to all makes them feel wishy-washy, it's a welcome splash of colour. [Nov 2008, p.98]
  7. We were genuinely hoping that de Blob would cater to all types of gamers, but ultimately found ourselves disappointed by its lack of development and attachment.

See all 48 Critic Reviews

Score distribution:
  1. Positive: 10 out of 16
  2. Negative: 0 out of 16
  1. TheDiPY
    Sep 29, 2008
    10
    What an amazing game! It looks brilliant, especially in ED. The music is also great to listen to, especially as it changes as you paint What an amazing game! It looks brilliant, especially in ED. The music is also great to listen to, especially as it changes as you paint things. There's also plenty to do and loads of secrets to uncover. I've been waiting for a decent Wii game for a while now, and I think I've finally found one! Expand
  2. BarneeB
    Jan 1, 2009
    10
    One of the best games on the system. It's not just for kids, dont let be fooled by the charming visuals! Funny story, beautiful One of the best games on the system. It's not just for kids, dont let be fooled by the charming visuals! Funny story, beautiful graphics, easy gameplay, but there's some depth to it as well. My only gripe about is the repetitive mission types, but even with that it's one of the most polished games I've played. I think we should all support games like this!! Developers take note!!! Expand
  3. RubendeDios
    Nov 13, 2008
    9
    What a game, It is one of the most addictive games a have played lately. And is as good for hardcore games as for casual gamers too. What a game, It is one of the most addictive games a have played lately. And is as good for hardcore games as for casual gamers too. Incredible grafics, responsive controls, Ass easy or hard as you want, and plenty of replay valeue. I am in love wih it's escetics. Only Flow a dodgy camera. Expand
  4. DJT
    Nov 20, 2008
    8
    I like to group this type of game in with boom blox, or elebits - it's one of these "harmless" type fun for everyone type game where the I like to group this type of game in with boom blox, or elebits - it's one of these "harmless" type fun for everyone type game where the object is to add color back to a world that has been turned gray by evil forces. It's a fun game. The controls are good - i'm a little hesitant so say there's a lot of replay, but it's a fun concept and worth keeping in your collection to pick up from time to time. There's a bit to unlock, and the ability to go back and play the levels in different modes, adds a little extra life to the title. Pick it up used at Gamestop - if you hate it, hey, return it in 7 days. Expand
  5. May 29, 2015
    7
    The Good: Riveting plot/premise, accessible to all ages; strong art direction; unprecedent use of dynamic music

    The Bad: Tacky jumping
    The Good: Riveting plot/premise, accessible to all ages; strong art direction; unprecedent use of dynamic music

    The Bad: Tacky jumping controls x unpredictable camera = leaps of faith; no checkpoints

    Much like modern Pixar/Dreamworks animation movies de Blob has something for everyone. It may look/sound silly for a hasty observer, but adults can quickly relate to the INKT army and their Hitler-ish leader invading a colorful country to steal their colors--and pretty much their citizens' lives alongside it.

    The setting allows CG movies to shine throughout the game, but not only that; from the stances of the heroes/enemies to the comics-alike loading screens everything in the game is permeated by an undeniably strong sense of place and character--merits of a cohese and thoughtful art direction.

    Gameplay-wise de Blob offers city-sized playgrounds for a player willing to explore and make a mess out of them. The objective is to take paint back from evil robots spread around a given location and return the cities to their former glory--the more colorful the better. Once certain score thresholds are reached new areas will be unlocked until you can move on for good and call it a day--at least for story's sake, since you can always get back to a level in the free modes that start to become available as you advance in the main one.

    Inside those levels allies will propose a decent variety of challenges--follow a trail within a time limit, paint a whole block a given color, smash a group of enemies or reclaiming a big landmark, for instance--that will mostly lead you naturally towards the aforementioned score thresholds; but the cities being so huge and so inviting to exploration only makes the lack of checkpoints a more evident problem, since at times you can even get past the 2-hour mark to get a level done.

    Gameplay can also be hurt by the camera x jumping issue that plagues almost every 3D platformer since the genre's very beginnings. A homing button helps that a little but it can become a real pain in tricky sections or when you're doing timed objectives.

    Goods and bads aside the game really sets itself apart of other peers--and pretty much any other game for that matter--in sound design. The music themes are vivid, the real-life band that executes 'em make them shine even brighter but it digs deeper in: dynamic sound design is simply unprecedent here. Each instrument is tied to a color; and for each theme (and each dynamic instrument) hundreds of improvisation cues were recorded. The in-game result is a delight: as you paint the landscape a choosen color the related musician "starts improvising" over the visual changes you're causing. As soon as you switch colors--or mix another to get a third one--the "musician" changes on the fly, lending the soundtrack a neverending row of possibilities and paying a proper tribute to how a funky/jazzy live band should always sound. The cover percentage of an area also tops new layers of music over the minimalistic arrangements that throw you into the level by the beginning, coming to a full bloom by the climax endings and creating yet another attachment with the presentation overall.

    If judged by the tight platformers guide de Blob can't be taken too seriously; but maybe that's just the wrong way to look at it. It has much more to offer to be simplified by inadequate meters.
    Expand
  6. RG
    Oct 15, 2008
    6
    One of the most overrated games of our time. Basically, your blob jumps around to either paint buildings or kill enemies. No depth or varied One of the most overrated games of our time. Basically, your blob jumps around to either paint buildings or kill enemies. No depth or varied gameplay. It is the electronic equivalent of Tom Sawyer tricking you into whitewashing his fence. Expand
  7. Oct 5, 2017
    5
    To be honest, this game was just...meh. I'm sure at the time, it was fun, but nowadays, it's just kind of boring and hard to control. Not muchTo be honest, this game was just...meh. I'm sure at the time, it was fun, but nowadays, it's just kind of boring and hard to control. Not much more to say about it. It was mediocre. Expand

See all 16 User Reviews

Awards & Rankings

21
25
#25 Most Discussed Wii Game of 2008