• Publisher: Capcom
  • Release Date: Feb 24, 2009
User Score
6.4

Mixed or average reviews- based on 32 Ratings

User score distribution:
  1. Positive: 22 out of 32
  2. Negative: 9 out of 32

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  1. crapbag
    Feb 24, 2009
    9
    This game is awesome. The team that created Re4 is the team that work on chop til you drop, and it shows. The targeting mechanic is a huge upgrade from the 360 version, and frank moves far more fluidly. I love that guns are a larger focus in this version and everything else is wicked fun, but entirely optional. The camera is no longer used by the player either which makes me happy. I This game is awesome. The team that created Re4 is the team that work on chop til you drop, and it shows. The targeting mechanic is a huge upgrade from the 360 version, and frank moves far more fluidly. I love that guns are a larger focus in this version and everything else is wicked fun, but entirely optional. The camera is no longer used by the player either which makes me happy. I hated the camera. The graphics don't seem to have taken a major hit. They're of course not as good, but there is so much blood spray, zombie poodles, and parrots along with so much ammunition from downed enemies the graphics are hardly a factor. Thank you capcom for fixing the 360 issues. You have created a superior version. Expand
  2. jemspelaci
    Apr 28, 2009
    10
    this is the best game in the world...i wanted it before it didnt even come out and when i discovered it was approchable i went "bonkers" and i have it with the price ssstill on it 49.99$ i actually giot it for 1$ and i love it even though i cant play it for a month cause i backtalk to much -_- lol but oh well all im doing now is either staring at it or sleeping with it MMHHMMHMHMHMH
  3. Aug 17, 2012
    9
    I was a little skeptical about this port. this game was fantastic on the Xbox 360, and I'm proud to say it's fantastic on the Wii as well. It's for the most part the same game, but with features both added and removed. The most notable is the fact that there are a lot less zombies on screen than in the 360 version, but they make up for this with new kinds of zombies, like animal zombiesI was a little skeptical about this port. this game was fantastic on the Xbox 360, and I'm proud to say it's fantastic on the Wii as well. It's for the most part the same game, but with features both added and removed. The most notable is the fact that there are a lot less zombies on screen than in the 360 version, but they make up for this with new kinds of zombies, like animal zombies and what I like to call super zombies that are designed after a few psychopath boss battles that were removed from this port. There are still psychopath boss battles, just less than the 360 version. Another new feature is the fact that this port doesn't focus on melee weapons like the 360 port, but rather on guns. If you've played the 360 version you remember how awful aiming was in that version, but aiming is easy to do by just pointing the Wii remote at the screen. And do to this change the game is a lot easier and more forgiving than it's 360 predecessor. Another big change that makes the game more forgiving is that it's actually possible to save those moronic survivors this go around. But by far the thing that affects the game the most is that the timing system that was on every mission and frustrated loads of gamers, and even made some give up on the game has been completely removed making the game feel less stressful this go around. I recommend Chop Till You Drop to gamers who found the 360 version to difficult or stressful do to the time limits and gave up on it yet still want to know how it ends, Wii owners who wanted to play it but didn't have a 360, or gamers who just want to see how the game works and is different on the Wii. Sure its got some issues, but so did the 360's version and no matter which system you play it on it's fantastic either way. Expand
Metascore
61

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 1 out of 30
  2. Negative: 4 out of 30
  1. 69
    A lot of corners have been cut to get this game on the Wii and the result is not the impressive next-gen experience it was on the 360. Rather, it's a breezy weekend diversion with some fun gameplay and subpar graphics.
  2. Another example of a game that greatly underperforms on a perfectly capable console.
  3. Capcom gives us a wiimote to go shopping again in Willamette. Probably, Dead Rising: Chop Till You Drop had deserved an independent design, instead of a port, but it still can be a good survival-horror action choice for gamers who don't own an Xbox 360.