- Publisher: Eidos Interactive
- Release Date: Jul 25, 2007
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60The game is around 20 hours long for the average gamer, and the game has three varying difficulty settings, making the game a cake walk or an all out nightmare.
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We applaud the return to nature, but outside of a few icky moments there really is nothing to recommend Necro-Nesia. Go throw a spider at someone; it's a whole lot more fun. [JPN Import; Mar 2007, p.52]
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If you love giant bugs and the whole saving the damsel in distress and don't mind shoddy graphics, dismal sound, and repetitive gameplay, give it a shot. But you've been warned.
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41Escape From Bug Island could very easily be a long-lost Dreamcast title, with hastily-added motion controls. Were that the case, I think I'd rather it had stayed lost; I can't even imagine anyone enjoying this.
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40You'll want to escape the entire dated, clumsily pieced together affair, which plays and looks like a last generation survival horror game developed by an inexperienced studio.
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A hollow experience that can't even deliver on its admittedly hokey premise with some mindless bug-bashing fun. The controls are awkward, methodical, and frustrating, while the visuals are a big step back, even by the standards of last generation's hardware.
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39It's a boring ugly game with complicated controls and a B-Flick storyline. Who can't wait for the US release!? [JPN Import]
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35Escape from Bug Island is a dismal reminder of the low points of survival horror's past.
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Stiff controls and sloppy collision detection certainly don't help matters, nor do the truly atrocious production values. [July 2007, p.94]
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35While the game is utterly terrible, it has that B-Movie sentiment to it that does make you laugh at just how horribly bad it is.
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With terrible graphics, boring game objectives, frustrating, at best, controls, and mind-numbing character interaction, Escape from Bug Island sets a new low point for Wii games and video games in general.
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And the game's twist will excite only fans of backtracking, who, as far as I know, don't actually exist. [July 2007, p.83]
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20Bug Island fails and frustrates so thoroughly throughout its 10-plus-hour playtime that its greatest feat may be fooling someone into finishing it who isn't paid to do so. It's easily the Wii's worst showing yet.
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User score distribution:
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Positive: 6 out of 13
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Mixed: 0 out of 13
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Negative: 7 out of 13
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3
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I was hoping for a good game, but it ended up being crap! The controls, the graphics and the storyline were all horrible! Disappointed!
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