Metascore
59

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 1 out of 10
  2. Negative: 1 out of 10
  1. An interesting title with fun gameplay. It can be frustrating at times but a solid game and a welcome addition to the service.
  2. 69
    There's definitely some winning elements to the title, but you will too often find yourself frustrated by the blatantly manufactured obstacles that block your ship from the goal and bring the momentum of the experience to a screeching halt.
  3. I’m sorry, Dave. These controls are weak.
  4. The game takes an innovative premise and executes it in a way that's incredibly frustrating to deal with. It's so frustrating, in fact, that few people will find it worth the $10 asking price.
  5. 60
    It's an advanced version of a game like Asteroids -- yet has an advanced multiplayer where you and three other friends (or strangers) can get together in a last-man-standing fight to the death, a definite positive for the title.
  6. If you're the type who gets angry when you lose because of something like “my arm twitched” or “the sensor bar didn't register that,” stay far away from Evasive Space; it's just going to tick you off. If you have the patience to deal with the occasional annoyance, though, Evasive Space is a unique, clever title that will make a decent addition to your Wiiware library.
  7. 58
    It's by no means awful, as it's smartly-designed for what it is, but it asks for a certain amount of dedication that those who don't have an affinity for early '80s arcade hits may not have.
  8. Unfortunately, the loose play control, cheap level design, unavoidable enemies, and a terrible in-game timer really make the cost of 1000 Wii Points unjustifiable.
  9. Nothing more than an average, overpriced WiiWare offering. It certainly has a few good ideas up its sleeve, but due to the pitiful controls the positive aspects are pushed to the background. It is a shame to see an otherwise enjoyable game ruined by an awful control scheme; even more so when you consider that this issue could have been solved by adding other interface options, such as support for the Nunchuk or Classic Controller.
  10. This top-down shooter with no shooting in it might just break your wrist.

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