• Publisher: Shin'en
  • Release Date: May 30, 2011
User Score
6.9

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 9 out of 12
  2. Negative: 2 out of 12

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  1. Jan 6, 2012
    6
    When I first started playing this game, I was absolutely blown away. I couldn't believe what they could fit into a Wiiware title. Sure it doesn't have the track or car variety that Wipeout has, nor does it have weapons, but it runs extremely well with great graphics, and the whole light/dark switching mechanic works a lot better than I expected. HOWEVER, this game is brutally hard.When I first started playing this game, I was absolutely blown away. I couldn't believe what they could fit into a Wiiware title. Sure it doesn't have the track or car variety that Wipeout has, nor does it have weapons, but it runs extremely well with great graphics, and the whole light/dark switching mechanic works a lot better than I expected. HOWEVER, this game is brutally hard. Insanely, ridiculously hard. I could win the beginning few races almost every single time, but then I got to a point where I couldn't even come close. I can't remember exactly what race it was, but I tried many many times, and never even cracked top 3. I played maybe 8 or 9 hours of this game and had a blast, but the difficulty being as insane as it is, I got bored and frustrated. Shin'en did an utterly amazing job, and I'm glad they have my money so they can make more like this. However, the ultimate test of how great a game is is this: Do I want to play it right now? That answer, sadly, is no way. Expand
  2. Aug 6, 2011
    7
    This is a good racing game with a few noteworthy failings: 1. Racing does not look or feel very fast, slower than the original F-Zero. While the game does not create the illusion of high speed it does require lightning reflexes or some track memorization because of blind turns, hills, and the white/black strips. 2. Vehicles are poorly balanced. Switching vehicles I went from dead last inThis is a good racing game with a few noteworthy failings: 1. Racing does not look or feel very fast, slower than the original F-Zero. While the game does not create the illusion of high speed it does require lightning reflexes or some track memorization because of blind turns, hills, and the white/black strips. 2. Vehicles are poorly balanced. Switching vehicles I went from dead last in every race to 1st/2nd in every race. My friend made the same choice (thinking acceleration would be good for learning) and had the same experience. 3. The collect orbs system is a nuisance that dominates gameplay and removes the risk/reward of F-Zero boosts. CONCLUSION: Fast is a decent game in its own right, but if you look at it as the next F-Zero it is a terrible, terrible step in all the wrong directions. Expand
Metascore
73

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 8 out of 11
  2. Negative: 1 out of 11
  1. Oct 10, 2011
    82
    Pretty and technically impressive scifi-racer. It's suitably challenging, but not too hard. There's no internet multiplayer modes, though. [Oct 2011]
  2. A sensational racer, it's far more polished than most full-price racers on Wii. [Aug 2011, p.102]
  3. Jul 6, 2011
    40
    Pretty, and pretty hollow. [July 2011, p.76]