User Score
6.6 out of 10

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5

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  1. Aug 24, 2010
    6
    Final Fantasy Crystal Chronicles: Echoes of Time is another instalment to the FFCC series. It is very similar to its DS predecessor although with many updates and changes. The player still controls the characters through the arrow buttons and use interactive abilities (attacking, magic, or holding). You can also play cooperatively on your Wii through a Nintendo DS which is a good addition. The game still uses each tribes' combat system, mostly an overhead real-time hack-and-slash form of fighting; however, it added in a new weaponry system, in which all tribes may use a variety of weapons and have abilities which range from two to three types of weapons. New weapons have also been added. The main problem with the game is that it is way too similar to the DS version. The Wii version of the game contains all of the major elements of the DS version, but must be played on a single screen. To compensate, the Wii version has two adjustable in-game windows. Each window has a maximum size that is approximately 40% of the total screen which can make the text (on both the play and item windows) difficult to read. I would advise getting the DS version instead or FFCC: The Crystal Bearers. Expand
Metascore

Mixed or average reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 7 out of 29
  2. Negative: 3 out of 29
  1. Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]
  2. An excellent adventure for Wiimote wagglers or stylus junkies - and even better with both. [Apr 2009, p.62]
  3. 100
    But it's the seamless transitioning of the single-player to the multiplayer (you can hop in and out from one to the other at any save point) that really seals the deal.