Metascore
76

Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 22 out of 34
  2. Negative: 0 out of 34
  1. As a gamer that has been burnt out by excessively cruel and repetitive dungeon crawlers in the past, the game never left me feeling overly drained and worn out. Chocobo’s Dungeon deserves at least a few hours of any adventurous Wii gamer’s time.
  2. It’s a beautiful, deep, fun role-playing adventure, and certainly one of the best RPGs available for Wii.
  3. 89
    If you can deal with the kiddie atmosphere and lackluster graphics, Final Fantasy Fables: Chocobo's Dungeon provides an enjoyable gameplay experience.
  4. An excellent and surprisingly deep game. This title does an excellent job of walking the fine line between being a Final Fantasy title and a dungeon crawler and gets the formula just right.
  5. It takes out some of the frustration that makes the genre so inaccessible without sacrificing the challenge and accomplishment that make it so fun.
  6. 84
    There's a great mix of gameplay styles here, from strategy to action to RPG. Square Enix's polished touch is all over this one, from the nice voice acting to the humorous dialogue.
  7. Wii owners that crave the newest RPGs will definitely find a lot to like in Final Fantasy Fables: Chocobo’s Dungeon, especially those that are into the rogue-like subgenre of RPGs.
  8. A cute exterior masks a hardcore heart - it might be brutally hard but it'll have you coming back for more. [Nov 2008, p.94]
  9. It seems the CGI wizards at Square Enix hit another home run with the game and while the amount of CGI is actually much lower then what most Final Fantasy veterans will be used to, they will find what we do have is excellent.
  10. 83
    It's definitely a game for RPG fanatics who go in more for the challenge than the plotline, and no doubt casual players who pick it up for the oh-so-cute cover art will be rather surprised by how brutally it savages their dignity (although a generous learning curve should help ease them into their suffering). Still, it's a definite success, taken on its own terms.
  11. Come on an adventure with treasure hunters Cid and Chocobo as they quest to rescue the memories of Lostime.
  12. Chocobo's Dungeon succeeds where the recent Pokémon Mystery Dungeon fails, by delivering a licensed dungeon crawler that is a credit to its franchise as well as its tradition.
  13. 80
    By sacrificing and tweaking a number of the more niche aspects of the roguelike genre -- but not so many as to dilute the experience irrevocably -- Final Fantasy Fables: Chocobo's Dungeon delivers an experience that is true enough to its roots to appeal to longtime fans, but also fresh and inviting enough to please newcomers.
  14. For what it’s worth, Final Fantasy Fables: Chocobo's Dungeon is the best Square-Enix game for a Nintendo home console since Final Fantasy VI (called Final Fantasy III at the time) hit SNES in the mid-90s.
  15. Chocobo's Dungeon takes a strict gameplay structure, bends it for the sake of accessibility and then builds something new on it to enhance it further without entirely breaking the game.
  16. 80
    The main complaint I would have about this game is that it doesn't push the boundaries technologically; it could feasibly have been done on the DS or the GameCube even, as it does not make any real use of the Wiimote and the graphics are decidedly last-generation.
  17. 80
    Chocobo's Dungeon isn't a traditional Final Fantasy game, but it's still loads of fun and very addictive.
  18. Final Fantasy Fables: Chocobo´s Dungeon is a correct spin-off of the Final Fantasy series. The game is designed for the beginner players with few experience in these kind of games, but is focused for the followers of the franchise too. The dungeon system is a little repetitive but the job classes and the minigames help to offer a great mix of gameplay.
  19. Final Fantasy Fables: Chocobo’s Dungeon is a welcome addition to the poor line-up of games on the Wii. Despite the rather poor visual presentation and almost infantile voice acting, the game is fun, even for more experienced players. The dungeons are exciting and challenging to play through, and the story is both interesting and lengthy enough to keep you playing.
  20. If you've ever been tempted by the dungeon-crawling genre, Final Fantasy Fables: Chocobo's Dungeon is a great place to get your feathers wet. [Aug 2008, p.88]
  21. It’s sketched, voiced and painted for innocent little cherubs, and yet seemingly designed by little cackling, puppy-kidnapping demons.
  22. 75
    As I said, Chocobo's Dungeon isn't perfect but it still manages to offer up enough fun to make you keep going. [July 2008, p.83]
  23. A great introduction to Mystery Dungeon for newcomers, a competent rent for others. [Jan 2009, p.80]
  24. If traipsing through multi-tiered dungeons for hours, leveling up a multitude of job classes and equipment, and keeping track of health, hunger and magic levels sets your heart aflutter, it doesn't get much better than Chocobo's Dungeon.
  25. The family friendly visuals and aesthetic feel of Chocobo's Dungeon successfully manage to mask what is otherwise an in-depth accomplished RPG that requires strategy, tactics and persistence.
  26. Final Fantasy flavorings keep this dungeon crawler enjoyable for fans in spite of some tiresome and frustrating elements.
  27. While it’s not on the epic scale of most Final Fantasy games, there’s still enough to enjoy in Chocobo’s Dungeon. Not bad.
  28. Players new to the formula may enjoy it for a while, but the uninspired random levels quickly get monotonous even for first-time dungeon crawlers.
  29. The punishing artificial intelligence makes Chocobo's Dungeon more annoying than fun.
  30. Final Fantasy Fables: Chocobo's Dungeon is a game with a decent concept what eventually shows up in the storyline and gameplay. However, the downside of this all is the poorly translation and the somewhat disappointing graphics. In al fairness a pretty decent game, but never rises above the average spin-off game.
  31. A missed opportunity. Its gameplay is quite solid and forces the player to use tact and thought to complete all of the dungeons in the game; however, the randomly-generated dungeons really detract from its otherwise engaging gameplay.
  32. Chocobo's Dungeon does what it does best in one area only, the Mystery Dungeon area, and people unfamiliar to the formula will more than likely struggle to get into things. Having said that, it's the only game of its kind on Wii right now and by giving it a lot of time, Mystery Dungeon fans will get a lot out of it - given they don't mind the cruddy presentation.
  33. A relic of gameplay design that should have gone extinct with the dinosaurs. [July 2008, p.92]
User Score
7.9

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Wheelchair
    Jul 10, 2008
    10
    I found the story to be whimsical, the characters well designed, and the gameplay spot on for a mystery dungeon game. Mystery dungeon gamesI found the story to be whimsical, the characters well designed, and the gameplay spot on for a mystery dungeon game. Mystery dungeon games have always been sort of a niche thing, but luckily, I've learn to love them. If you like this game, you might also like Azure Dreams(GBC), Shiren the Wanderer(DS), or Baroque(Wii). Full Review »
  2. Fryfat
    Jul 8, 2008
    1
    I keep telling myself that I need to leave the last-generation system called the Wii. I don't have enough money to purchase a PS3 butI keep telling myself that I need to leave the last-generation system called the Wii. I don't have enough money to purchase a PS3 but really want one. If this game was on the PS3, I'm sure it would be better as they have the best gameplay and graphics. Like all other Wii games, the graphics and physics are sub-par for this game. The Wii controller is difficult to use with this game. Full Review »