Metascore
47

Generally unfavorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 0 out of 7
  2. Negative: 3 out of 7
  1. An overall lack of polish and poor enemy design. [Nov 2010, p.91]
  2. Nov 10, 2010
    58
    There's the makings of a cool game in here, but the sloppy controls, brutal and bizarre death penalty, imbecilic camera, and a host of other small issues add up to it being more of a chore to play than remotely enjoyable.
  3. 55
    Overall, Flip's Twisted World isn't a bad game and is definitely better than a lot of the platformer shovel ware the Wii gets, but the main selling point of the game – the ability to manipulate gravity – quickly becomes unexciting.
  4. 50
    It's clear that Flip's Twisted World aims to not only evoke comparisons to high quality 3D platformers like Super Mario Galaxy, but also high-concept puzzle platformers such as Braid, And Yet It Moves, and A Boy and His Blob. However, the unimaginative level design, overall bugginess, and general lack of polish really stop it from achieving those goals.
  5. Jan 5, 2011
    40
    The concept is certainly good, and the design work, in the visuals, level design and music, is impressive, but the implementation just doesn't work the way you'd want it to.
  6. Nov 11, 2010
    40
    A constant frustration. Its core concept is sound, its main character is well-designed, and its story setup works well -- but the poorly programmed, poorly thought-out execution of its ideas in the game itself just leaves you disappointed.
  7. Nov 12, 2010
    35
    Back on the N64, the world-twisting gimmick may have been enough to make Flip's Twisted World stand out. These days, though, it feels like a one-off idea that Super Mario Galaxy 2 might have used on a single level before abandoning for even wilder gameplay tricks. In fact, being in such incredible company on the Wii is possibly the game's biggest mistake; on a console flooded with platformers, Flip's Twisted World is among the worst.

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