Fragile Dreams: Farewell Ruins of the Moon Wii

Metascore
67

Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 11 out of 41
  2. Negative: 2 out of 41
Buy On
  1. One of the Wii's best-looking games, but this role-playing hybrid is all atmosphere and no substance.
  2. Although the controls were solidly implemented, the graphics were some of the best I've seen on the Wii, and I do believe the developers' hearts were in the right place, Fragile Dreams: Farewell Ruins of the Moon is a tedious, trying experience that didn't offer enough reason for me to carry on in spite of its downsides.

Awards & Rankings

User Score
8.4

Generally favorable reviews- based on 62 Ratings

User score distribution:
  1. Positive: 12 out of 15
  2. Negative: 0 out of 15
  1. Dec 8, 2013
    10
    Simplesmente fantástico. Incrível quando vejo que muitos jogadores de Wii deixaram esse jogo passar e principalmente quando vejo que a críticaSimplesmente fantástico. Incrível quando vejo que muitos jogadores de Wii deixaram esse jogo passar e principalmente quando vejo que a crítica deu notas baixíssimas criticando muitos pontos que por vezes, os jogadores nem prestam atenção, deixando de lado o que realmente importa, que o sentimento que o jogo traz. Muito bom mesmo o jogo. Full Review »
  2. Mar 22, 2014
    10
    I liked this game because it was gentle, yet complex. This is one of the few Wii games that utilized every button on both Wii controllers andI liked this game because it was gentle, yet complex. This is one of the few Wii games that utilized every button on both Wii controllers and treated the utilization as a skill set. The story was extremely linear, but heartfelt or sentimental and allegorical, touching on themes of human emotion, relationships, memories, and loneliness. Some of the battles are extremely hard, and the puzzles are mid-grade, making the game a decent challenge.

    The character and environment designs were some of the most beautiful while simple, and emotional in video games to date.

    What I didn't like about this game was how short it was and how you had to go back to the same areas several times for the story to progress. Some areas that you think you're going to explore more later in the game, lose their access for good.

    Overall, I give this game a 10 because of it's ingenuity in use of controller/equipment, style, and for being a game that did it's best to avoid the end of the spectrum known as emotionless shooter.
    Full Review »
  3. Oct 4, 2012
    10
    The fact that this game exists gives me hope for the future of videogames. It sets out to be a lonesome, Solemn, retrospective piece andThe fact that this game exists gives me hope for the future of videogames. It sets out to be a lonesome, Solemn, retrospective piece and achieves exactly that. Without a doubt the most unique and connecting game I have played this gen. Full Review »