Metascore
67 out of 100

Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 11 out of 41
  2. Negative: 2 out of 41
  1. It may not have the best control scheme or the most fluid combat system, but Fragile Dreams is still a beautiful, emotional, and insightful look into what defines us as humans. It pushes the boundaries of storytelling in games and is another fantastic addition to the Wii library.
  2. When Fragile Dreams is good, it’s excellent, with great cutscenes, a beautiful decaying world to explore and enough mystery to make Professor Layton hang up his hat. The combat is the only downside, though you soon learn to avoid where possible.
  3. Fragile Dreams: Farewell Ruins of the Moon is a really cool action-adventure with some RPG-, action- and adventure feeling. You’ll get a stunning story with an awesome atmosphere and up-to-date graphics.
  4. Fragile Dreams: Farewell Ruins of the Moon is beautiful. I thank the developers for making it. I resent the developers for not making it good enough.
  5. Despite some cumbersome game mechanics, particularly the shoddy combat, Fragile Dreams is an interesting, emotional experience.
  6. 70
    Certainly one of the Wii's most abstract and unusual offerings, marred by minor control issues, and a considerable amount of general repetition in tasks and exploration.
  7. An atmospheric action-adventure set in a post apocalyptic wonderland. Fragile Drams is both sweet and scary, but is unfortunately hampered by a uneven script and some tedious gameplay segments.
  8. Somehow less than the sum of its parts, Fragile Dreams fails to match its ambition with its systems and imagination.
  9. One of the Wii's best-looking games, but this role-playing hybrid is all atmosphere and no substance.
  10. Fragile Dreams: Farewell Ruins of the Moon is a gorgeous, engaging and touching experience, and one that no Wii owner should be without.
  11. Fragile Dreams is definitely better than the sum of its parts: while there are some gameplay and controls issues, the excellent work made by Tri Crescendo in terms of setting, characters and storyline is really what will make you go on until the credits roll.
  12. Despite some flaws, it establishes itself positively as one of the Wii's early standout RPG experiences.
  13. Fragile Dreams: Farewell Ruins of the Moon is very interesting adventure and recommended for all Wii owners who want to live a unique and fascinating experience immersed in a world seemingly desolate but where emotions are still strong.
  14. I couldn’t recommend this game to a lot of people though, as it is more of a movie then a game. It’s niche and like I said, I can’t blame anyone for passing it up on store shelves.
  15. The combat is sure to frustrate even the most forgiving of gamers, as you'll be doing more fighting with the controls than the actual enemies in the game. That being said, Fragile Dreams is worth fighting for.
  16. It delivers its story well, features great design and technical prowess, and fills a niche not currently met on Wii. However, the uninspired combat, control irritations, and vestiges of survival horror games of days past bring the experience down.
  17. The most existentialist Action-RPG comes to Wii, and its name is Fragile: Fareewell Ruins of the Moon. The game has an interesting plot and an incredible "mise-en-scène", but it hasn't a compelling battle system or many hours of gameplay.
  18. If you own a Wii and you are looking for something different that will challenge your emotions then give Fragile Dreams: Farewell Ruins of the Moon a shot.
  19. Its flaws hint at the game it could have been. As it is, it's a raggedy curiosity well worth checking out.
  20. Fragile Dreams: Farewell Ruins of the Moon is an evocative game, filled with all the oriental charm you’d expect from a high-level adventure game made in Japan. Yet, some serious flaws in the game design – its combat structure above all – hinder the overall experience, relegating this title to a small niche of fans.
  21. This atmospheric journey through a lonely world remains captivating in spite of some glaring flaws.
  22. 70
    The story and aforementioned items are definitely worth the price of admission. Just be wary of what you are getting into before taking the plunge.
  23. Interesting but lacked in too many ways. Fragile's a good mix between Action and RPG, with an outstanding story that dig deep into the feeling of the main character, represented a young teenager. The gameplay style's a total mess, but still, there's something that will make players love this game - the Personal Frame that becomes the new best friend of Seto. An interesting choice, but not for everyone.
  24. 70
    The game looks very good and the atmosphere and soundtrack are as good as well. But there's a lack of depth and the game has annoying controls on certain moments, so therefore the game is nothing more than just a snack. However, Fragile Dreams: Farewell Ruins of the Moon remains advisable to try if you have nothing to do.
  25. 68
    Fragile Dreams offers an intense RPG mixed with a survivor horror eeriness that is bound to provide some with hours of enjoyment. Those who don't the patience to put up with the game's flaws, however, are best to look at a survival horror game for their survival horror fix or to an RPG for their RPG fix.
  26. Fragile caught our attention from the beginning because we noticed something that made it special. Unfortunately, although it is still quite special, it has important problems with make it less from what could have been.
  27. 67
    Fragile Dreams is a great example of a spectacular concept whose execution could have used a little more thought and time.
  28. Boring and repetitive combat, excessive and misdirected objectives, and a relentlessly depressing theme encumber what is otherwise a triumph in moody, explorative gameplay.
  29. Fragile has a great emotional impact, but the gameplay is repetitious and boring.
  30. Fragile Dreams: Farewell Ruins of the Moon is utterly depressing. I wouldn’t mind, if there seemed to be a reasonable, unified theme. I want to love it for the beautiful world and frightening ghosts within, but beauty can only overcome absolute boredom for so long.
User Score

Generally favorable reviews- based on 48 Ratings

User score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. A new generation beauty with a wonderful synopsis and ost. A beautifully designed game, like reading a book, a unique adventure. Although it is not for everyone because it has a strong focus on enjoying the beauty rather than exciting battles is a unique game that no person who is deemed Wii player must lose. Full Review »
  2. Fabz
    8
    By all means, the game is not perfect. but the experience is wonderful and there is really no other game like this for Zelda and Okami lovers like myself. Ico and Shadow of the colossus were not criticized for being slow and meditative... why is everyone being so hard on Fragile? The controls are not nearly as bad as some people said and, while IGN criticizes for not havign lock on... well Monster Hunter Tri doesn't have lock-on either. I think people expected so much from this game that now they are upset and want some kind of revenge to lower its score. Again, by all means, the game is not perfect but it's definitively a must for those who care more about mood and story than blood and violence. Play it in the dark in Japanese with English subs... it's creepier than I imagined. Full Review »
  3. Beautiful bittersweet game with great story, characters, visuals, music, atmosphere. Definitely one of those titles making a strong point about games being art. The combat feels a bit clumsy (in a Resident Evil-ish way) and as the game nears its finale, it gets ridiculously stretched with lots of pointlessly long corridors, especially when combined with backtracking. This last quarter (time wise it's more like a third) of the game is by far its weakest part and sans a few strong moments feels more like a necessary evil on players way to the finale, which itself is fine, though not among the strongest parts of the game either. If you're like me and look for new and interesting experiences in games and, don't miss out on this one, its rough edges are definitely worth it. (Played on Dolphin emulator with x360 gamepad mapped LT for A, RT for B, Rstick for wiimotion.) Full Review »