• Publisher: Sega
  • Release Date: Nov 20, 2007

Mixed or average reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 14 out of 42
  2. Negative: 1 out of 42
  1. 90
    It has nigh-on perfect aiming, hilarious and fun levels, longevity through skill progression and variety not normally seen in an arcade game.
  2. An addictive arcade port with loads of unlockables which works perfectly with the Wii Zapper.
  3. As things stand, not only does Ghost Squad feel completely archaic on a number of levels, it offers very poor value for money.
  4. As long as you're prepared to get nothing more than a very good, very short arcade shooter, you'll find a lot of value in this package. It's quick, it's explosive and it's great fun.
  5. Most first-person shooters are over after 10-15 hours. It'll be at least twice that before you see all that Ghost Squad has to offer. Its brevity on paper is not a curse, but a blessing.
  6. Fun and nostalgic, Ghost Squad delivers hardcore action at a sweet $30 price tag.
  7. 75
    For light gun fans Ghost Squad is a must play though, and at $30 it won’t break the bank to purchase this one. At the end of the day, Ghost Squad is simply a fun arcade experience, and certainly worth a look.
  8. Ghost Squad is a culmination of hits and misses, forming a package that succeeds because of its quirky charm and traditional gameplay.
  9. The amount of content is a bit disappointing. Three levels just aren’t enough nowadays, despite a handful of variations on each. The fact that they play out exactly the same way every time doesn’t help, either. Playing through solo or with a buddy is definitely worth an afternoon, though, regardless of the game’s relatively short legs.
  10. 70
    Despite the enemy repetition, you'll insist on plowing throw the stages repeatedly, trying to attain a high score in order to build up your inventory of unlocked items. Between the friendly price tag ($30) and no need for additional lightgun add-ons, it's an enticing value.
  11. 69
    Arcade nuts that simply cannot live without Ghost Squad in their collection should be prepared to receive nothing but a strictly shallow gaming experience, while everyone else would be well advised to consider spending their hard-earned cash on Capcom's far superior Resident Evil: The Umbrella Chronicles.
  12. A deliberate '90s-arcade-game charm and some ridiculous non sequiturs give this incredibly brief light gun shooter an odd appeal.
  13. Ghost Squad is fun while it lasts, whether you’re playing by yourself or with friends. The problem is that it lasts less than an hour. If you’re the type who plays to perfection and see yourself going back again and again for unlockables, it’s worth a look.
  14. 70
    At around 30 bucks, Ghost Squad is a great addition to your library if, and only if, you are into light-gun games that aren't heavy on the realism (ie, most of them). It's absurd and comical, and those aren't necessarily bad things. In our case, we certainly had no trouble laughing our way through some surprisingly entertaining light-gun action.
  15. While they’ve done a good job of giving you many reasons to replay those levels for higher scores and more unlockables, replaying these levels many times over will barely bring the game’s total length to more than a few hours. This bumbling groundhog should have seen its shadow much sooner and ushered in a much longer springtime full of rail-shooting joy.
  16. 75
    While it lasts, though, the game is a fun and enjoyable way to blow off some steam; light-gun junkies should definitely take a look at this one.
  17. With so many ways to customise your experience, and the addictive allure of the online high-score tables, Ghost Squad is a game you’ll return to long after more epic adventures have been and gone. [Feb 2008, p.124]
  18. It's a game that has the potential to be played for hours and hours if you want to go for high scores and all the unlockable items, but many gamers may find the 20-minute campaign to be far too short.
  19. A solid on-rails shooter, although somewhat archaic, it’s still very enjoyable. Mindlessly shooting terrorists without having to think it always a great option, with the only flaw being the price.
  20. 70
    Seems stupidly short at first, but then you start unlocking things and realise how much there is in there to get before you can claim you've finished. Online leader boards mean you're going to want to keep competing for a while.
  21. While many players will tire of the gamelong before its last secrets are handed out, its simplicity makes it a strangely compelling experience. [Jan 2008, p.87]
  22. It looks and sounds ok, but one play through and you’ve seen all you need to see. Mindless blasting can be fun, but this is soulless blasting.
  23. If you’re looking for a cheap Wii shooter and have some friends around, give this a go. If not, stick to the arcades. You’ll find better there.
  24. This is throwaway fun that will only be enjoyed in short bursts and the novelty will wear off long before you unlock everything and max out the missions to their highest level.
  25. Sega's Ghost Squad takes less than an hour to beat and features plenty of insignificant extras. But instead of overcharging you, the company budget priced its arcade shooter $30, $10 more that it's worth.
  26. Ghost Squad is a short and Arcady kind of shooter that is pretty nice. But the price is too high for the normal graphics and thin content.
  27. 50
    The uncomplicated, quick-hit arcade feel of the game is a nice fit for the Wii, even if the coin-op legacy sometimes makes the gameplay a little dusty.
  28. A really pleasant surprise. The Wii is fast becoming the home of unpretentious thrills. [Jan 2007, p.73]
  29. Better than being in the arcades and with more extras than an all-you-can-eat buffet, Ghost Squad gets a high five from us. Future shooters take note: the bar has been set high. [Feb 2008, p.68]
  30. Great, throwaway fun. Ghost Squad won't last forever, but you'll return for a quick blast on multiplayer. [Issue#17, p.70]
User Score

Generally favorable reviews- based on 28 Ratings

User score distribution:
  1. Positive: 14 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 1 out of 15
  1. Nov 24, 2011
    A faithful console port of a good arcade game, Ghost Squad is an enjoyable way to spend some time either single player or multiplayer. Despite being a rail shooter, Ghost Squad breaks the typical mold in a few ways. First, there are several rails, and the game gives the player the choice. At key points in each mission, the player is able to choose which direction or strategy to take, and the choice does affect the game. With the Wii version, as you complete more playthroughs, you will unlock additional decision points and/or options for existing decision gates. The other way in which Ghost Squad differs from the usual rail shooter is the existence of multiple pseudo-minigames, such as disabling mines or disarming bombs. The variety of missions available keeps the game from getting boring, and the various training and competition modes available, combined with co-op multiplayer for the main game, mean that there are tons of fun to be had with friends. The only negative mark for the game is that the missions replay exactly -- enemies always appear in the same places and attack in the same patterns. With enough repetition, these patterns will be learned and reduce some of the fun of the game. Even considering that weakness, though, Ghost Squad is definitely worth the purchase, particularly as it is now generally bargain-bin material. Full Review »