Generally favorable reviews - based on 59 Critics

Critic score distribution:
  1. Positive: 43 out of 59
  2. Negative: 0 out of 59
Buy On
  1. EA's new tennis game makes a number of unforced errors that hamper what could've been a brilliant package.
  2. A definite upgrade for casual gamers who want a deeper tennis experience than Wii Sports. [July 2009, p.85]
  3. 67
    EA's tennis game is far from perfect, and the control inconsistencies will be too much to overcome for any but the most dedicated tennis fans, but it's a good early attempt; hopefully as developers become more comfortable with the add-on, they'll create more precise (and easier to learn) controls.
  4. Good graphics, game modes and longevity. A solid first effort for the franchise that offers one of the most well-rounded tennis experience on the Wii.
  5. games(TM)
    MotionPlus adds a welcome layer of immersion, but it never does enough to completely mend the game's flaws. Matches are often frustrating, shots will still bounce past your player and the AI will sometimes second-guess you, placing you in a poor position to return a serve. [Sept 2009, p.126]
  6. The MotionPlus controls, inconsistent and ultimately underwhelming as they are, provide a level of direct control not capable with Wii games of the past. There are some definite kinks to iron out but Grand Slam Tennis is an overall solid debut in a franchise with a lot of potential and is sure to satisfy those looking for a casual game of tennis.
  7. If you're after the most realistic feeling tennis game on the market, Grand Slam Tennis for Wii is it, when it works. MotionPlus-enabled shots can be performed by feel alone (as long as you're not lobbing or performing drop shots) and this will be enough for a lot of gamers – just be prepared for a fair few annoying moments. If you're after an in-depth single-player experience you might be disappointed though, as what's on offer here is geared around playing with friends.
  8. Tennis. That's what everything's about in Grand Slam Tennis, the latest effort of EA Sports to convince the Nintendo Wii community about its wishes for this new philosophy that they're up to at the moment. And it's a very good way to start a new road, with plenty of gameplay styles, an interesting graphic engine and the use of the Wii MotionPlus. For the first time in the history of this console, we can cross a ball with hammering to remote.
  9. A decent, but not great, first MotionPlus and tennis effort from EA. It isn't very fun as a pick-up-and-play title because of the steep learning curve. However, if you take your time and read up on the controls online, it can be a great game.
  10. LEVEL (Czech Republic)
    Very good tennis simulation excels especially in the multiplayer part. Do not be discouraged by the somewhat exaggerated difficulty - take your time and enjoy the full scale of realistic strikes. [Aug 2009]
  11. Grand Slam Tennis is decent tennis game, but could have been better. The animations are bad and we’re missing a tutorial. The Wii Motion Plus is a nice additions, but if you’re going to play with your friends, it is necessary fort hem to also add the Wii Motion Plus. Without, it isn’t a fair fight.
  12. This is the first game to support Nintendo's new add-on Wii Motion Plus and the additional precision does benefit the game a whole lot. Without the add-on the controls are somewhat flimsy and imprecise, but with Motion Plus added in the mix the controls really feel natural and precise. Unfortunately there are still a whole lot of motions that aren't registered correctly, and the presentation isn't somewhat shoddy. Grand Slam Tennis is proof that Motion Plus does improve precision but it can't save a mediocre game.
  13. Although having cartoon visual, Grand Slam Tennis is more a simulation than an arcade game like Virtua Tennis.
  14. Grand Slam Tennis is fun, but it’s hard to master for beginners. Wii MotionPlus works very good and gives the game an extra touch.
  15. The game modes are nice and varied and the graphical style is great, however the actual tennis games tend to descend into uninspiring baseline games, especially with the computer.
  16. But with the controls implementation difficult to get a handle on and the graphics looking unfinished, the Wii tennis throne remains slightly out of reach, but it's a solid debut for the franchise.

Awards & Rankings

#11 Most Discussed Wii Game of 2009
#56 Most Shared Wii Game of 2009
User Score

Generally favorable reviews- based on 60 Ratings

User score distribution:
  1. Positive: 42 out of 60
  2. Negative: 10 out of 60
  1. Feb 7, 2012
    This game is broken. I don't understand why reviewers disagree with my opinion. The controls make the game impossible to play. You have toThis game is broken. I don't understand why reviewers disagree with my opinion. The controls make the game impossible to play. You have to have the Wii Remote at precisely the right angle, as the game makes it difficult to switch to your forehand. When you swing the Wii Remote, the game is cruel and unforgiving. I wish I hadn't wasted my money on this game. Full Review »
  2. Oct 9, 2017
    The game modes are okay, the cast of playable characters is pretty good, and the graphics aren't bad. But this game has the unfortunatelyThe game modes are okay, the cast of playable characters is pretty good, and the graphics aren't bad. But this game has the unfortunately distinction of having some of the worst controls I've ever seen in a tennis game. It just felt so bad to try to play with the motion controls, and unfortunately the game doesn't give you any other control schemes to use. There were a lot of miscues when I was playing, and overall I felt like this was less fun to play than wii sports tennis. Full Review »
  3. Sep 28, 2016
    Gimmicky beyond belief. I had high hopes for this game, especially given it is supposed to take advantage of the motion plus accessory. AndGimmicky beyond belief. I had high hopes for this game, especially given it is supposed to take advantage of the motion plus accessory. And what purpose does it serve (no pun intended)? If someone will tell me please what the difference is between the gameplay with and without the motion plus? The tech demo that Wii Sports was is still better by leaps and bounds than this abomination. Seriously, you are better off playing the good old Wii Sports tennis than the Grand Slam Tennis, whose controls are far from intuitive and for the most part, they simply don't work like they're supposed to. You would think that three years in the Wii life span (the GST came out in 2009) other developers than Nintendo itself would have learnt how to use motion controls. But no, they are as inept at harnessing the Wii mote as a monkey driving a car.

    Three years after the premiere of Wii Sports you expect devs to have mastered the motion controls. To your dismay, the situation is not that simple. The original Nintendo product, which was only to blaze some trails and show devs the proper way, turns out to be so timeless that no EA, let alone Rockstar with their Table Tennis, won't beat it. In Wii Sports, the gameplay feels natural. Everything is it its place. With the GST the motion controls are exposed for the gimmick they really are. It's either a testament to the lack of communication between Nintendo and third party devs or EA simply churned out another half-assed product that is barely playable.

    I expected it to be everything that the Wii Sports tennis was plus more, given the three-year learning curve to learn the ins and outs of the motion controls implemented by Nintendo in their **** best-selling system. I expected it to be physically as demanding, at least equally accurate and fun. Instead you barely work a sweat. You are more concerned with twisting your wrist right so you execute the moves described in the controls help. But you get frustrated because for the most part the game registers a different move than you initially intended. The vast majority of your strikes end up beyond the court. You have less control over what area of the court the ball will fall in. Yes, even less control than in Wii Sports. Sometimes the game doesn't register your move so you inevitably lose points. You want to hit the ball with your backhand but the game automatically switches to forehand and the other way around. I assume then that the controls are broken or at least not implemented as well as in Wii Sports, needless to say, three years earlier.

    Since this is a motion-controls-based game I expect it to make me sweat, lose some calories. I want to use it as a means for exercise, to help me stay at least a little bit fitter. Even so, I'm disappointed once more as the game does not involve any strength whatsoever.

    The bottom line is stick to Wii sports instead of wasting your time with this broken product.
    Full Review »