Generally favorable reviews - based on 26 Critics What's this?

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Mixed or average reviews- based on 14 Ratings

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  • Summary: KISS frontman Gene Simmons provides the voice for the next installment in Activision's long-running rhythm-game series.
Score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. With a killer track list, exciting new Quest mode, Roadie Battles, and more challenges and star rewards than most of us could ever earn in this lifetime, Guitar Hero: Warriors of Rock is easily the biggest and the best installment of the franchise to date.
  2. It's a bit user-unfriendly but in terms of features this is easily the greatest Guitar Hero game yet.
  3. Guitar Hero: Warriors of Rock is a nice addition to the series: the brand goes back to the origins, with an excellent tracklist strongly focused on rock and metal. If you're a fan of the genre, this is definetly a must buy.
  4. Jan 12, 2011
    With any music, the tracks included are what can make or break a game and those featured in Guitar Hero Warriors of Rock really bring out the best, and whilst the new approach taken by Activision and Neversoft doesn't really change the core gameplay much. The music helps make this one of the most compelling Guitar Hero games to date.
  5. It doesn't break any new ground, it just offers up a solid, fun, and still addicting package. If you're a long time fan, Warriors of Rock is a no brainer. If you're a newcomer, just be aware of what you're getting into.
  6. Oct 24, 2010
    Warriors of Rock is pretty much the same as the previous Guitar Hero, with the exception of the new campaign. Curiously enough this only weakens the game. The tracklist is varied enough to warrant a purchase, but developer Neversoft will have to come up with something more original for the next game in the series.
  7. 50
    It could have been made somewhat better by more accessible, easily relatable songs, but with an otherwise lacking career mode, everything about Warriors of Rock reeks of regurgitated design decisions and a desire to simply make as much money as possible without really trying to add anything new.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 5 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 1 out of 6
  1. Nov 1, 2010
    f you're a fan of music/rhythm games then you can't too much better than this. Small fixes to the game engine improve playability and additions such open bass note sustains and ghost notes on drums add to the experience. The setlist is top notch and just about every song deserves to be in the game unlike previous entries that had a lot of lackluster songs. The story may be cheesy but the whole thing is tongue-in-cheek and the overall atmosphere really harks back to the days of GH3. This game does what it sets out to do, please hardcore music game fans. While some will attack the lack of innovation, this game was meant to do one thing: please fans of past games. If you enjoyed GH3/GH2 you can't find another game (nor will you) that resembles them so well. RB3 is promising new features that may turn out great but WoR looks to have the best shredding available. Expand
  2. Oct 3, 2010
    Anyone complaining that this game is just more of the same should first look at the Call of Duty series or Madden NFL series, offering almost identical gameplay in a new $60 box each year.
    Disregarding this, the game offers a lengthy setlist more similar to GH3 than 4 or 5, while offering new gamemodes to spice up online play, different star power / combo abilities for characters and star rankings designed to add replayability in quickplay mode. How much more can you add to a music game until critics think that it's a new game?
    After all, the GH team seem to be going more down the road of "this is a game, have fun" than "this is an instrument simulator, learn a ****ing instrument already" as Rock Band seems to be doing.
    If you're a fan of the GH series, especially GH3, then don't hesitate to pick this one up.

    P.S. a 20 minute Rush cd in my guitar hero? Instant buy!
  3. Mar 28, 2013
    Guitar Hero Warriors of Rock is the sixth game in the Guitar Hero franchise. You play by strumming a guitar controller along to a variety of coloured frets that appear on the screen scrolling downwards. You can also plug in a drumset or microphone for an authentic band experience. While it is similar to Guitar Hero 5, it does have a lot of new features. In the main storymode, each playable character has their own bonus. These offer some clever strategies depending on the song and your playstyle. You can also do Quickplay which is when you choose exactly what songs you want to play. There’s also a custom rocker creation tool, online play and a variety of other features including Downloadable Content.

    While the Guitar Hero Franchise is over for the time being, this is still a fantastic game, and well worth picking up if you’re a fan of the previous games. They really put some effort into this one which is great.
  4. Mar 10, 2014
    Well, this game's failure to sell single-handedly killed the series, so let's see what went wrong. In actuality, nothing really went too wrong. The basic game is the same rocking good time we've come to expect from Guitar Hero, this time with a soundtrack more focused on rock and metal. That's cool in my book, but what are the problems? Really just all the little things that Activision either forgot or ignored. Really, that's all I can do: just rant about what they did wrong.

    Firstly, let's talk about Quest. I applaud them for trying to create an epic if overblown story, but that's the problem: there really isn't a story to speak of at all. Basically, you get the first four rockers together and transform them into these REALLY cool Warrior forms, you play Rush's 2112 song in its entirety to get the Legendary Guitar (cool segment. Not enough to make the mode worth all the grinding), you recruit the last four rockers, then you go fight the Beast. That's it. Compare that to Guitar Hero III, and you can't help but be disappointed. The Spirit forms? There's no reason those should even exist, and if they do, make them alternate costumes, not separate characters!

    Now the soundtrack. I think the soundtrack was really well selected with a large assortment of songs by great bands, but I can't help but feel that they picked the right artists but the wrong songs. Why give us "Cryin'" by Aerosmith when we'd much rather have "Dream On"? Also, the charting on some songs is just weird. "Bohemian Rhapsody" I believe needs no introduction, but then there's "Wish" where the charting makes the song very near to unplayable. As with most Activison games made for the Wii, the graphics leave much to be desired (though they're much better than World Tour or Smash Hits).

    From there, it's just a whole bunch of questions: why can you still only make twenty characters in the Rocker Creator? Why can you only have twenty songs from GHTunes? What happened to Guitar Duels? Where are the real-life rocker cameos (having Gene Simmons voice the Demigod of Rock is cool, and so is Geddy Lee and Alex Lifeson narrating the 2112 segment, but why do you think Guitar Hero III sold so well?)

    I still love this game, though. It may be more of the same, but the same is great. You'll have a ton of fun despite forgetting or ignoring all the little things. If you haven't bought the game yet, go down to the store and buy a brand new copy of the game. That's the only way we're gonna get Activision to bring the series back: if the demand and sales numbers are there. Not to mention I think there's still some Soundgarden CDs lurking around in them.

    Long review, eh?
  5. Oct 28, 2010
    Although this game does bring the series back to the roots, after giving it a long length of play, the underlying quest mode is extremely monotonous, star challenges are monotonous, and the game almost makes you need to keep playing like this to unlock everything and gain a high rank. It adds a lot of difficult metal which targets the guitar player, which is good, other charts are not charted the best. Only for veteran GH players, due to the lack of low-tier songs. Expand
  6. Aug 2, 2011
    By now, I'm sort of glad Activision isn't making any more Guitar Hero games or spin-offs. Why? Because GUITAR HERO: WARRIORS OF ROCK was just a difficult-to-use repeat of GUITAR HERO 5 with different songs that are still hard to recognize. Collapse