Summary: [WiiWare] Gyrostarr challenges you and up to three additional players to pilot your ships through a series of twisting, turning technoplasma tracks while battling a variety of deadly alien foes at ever-increasing speeds. While fighting and maneuvering, you must collect enough energy to activate the ancient warpgate at the end of each track. Succeed, and you can journey to the next, even deadlier track. Fail, and the gate will slam shut, destroying your ship. Enhance your ship with weapon pickups, coordinate attacks with your friends to fire powerful combined blasts and use your grapple to snag energy and pickups in the midst of combat. Control your ship with the Wii Remote controller, Nunchuk controller or Classic Controller, or use the "paired" control system that allows two players to use a connected Wii Remote and Nunchuk or Classic Controller at the same time. Offering 50 levels of intense action, powerful pickups, high-speed bonus levels and mayhem for up to four players, Gyrostarr is a killer arcade challenge. [Nintendo]
|Developer:||High Voltage Software|
|Genre(s):||Action, Shooter, Shooter, Static, Static, Shoot-'Em-Up, Top-Down|
|Number of Players:||1-4 Players|
|ESRB Descriptors:||Mild Fantasy Violence|
|Eric Nofsinger||Chief Creative Officer|
|Michael Metz||Audio/Video Director|
|John Sanderson||Software Engineer|
|Damion J.J. Davis||Artist|
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
#52 Most Discussed Wii Game of 2008
#85 Most Shared Wii Game of 2008