• Summary: (Coming to the US market on May 1) Designed to be an incredible lock-on/shake-off experience, Heatseeker reinvents missile combat to give gamers a massive rush of destruction. Featuring collection of current and near-future military fighter jets, Heatseeker's arsenal includes the stealthy F-22 Raptor, the classic F-15 Eagle, the cutting-edge F35 Lightening II, and the aerodynamically advanced Russian SU-47 Berkut. Heatseeker straps players into the pilot's seat and deliver a white-knuckle ride that'll have them clutching the joypad as they engage in face-melting 6G turns and fight against a seemingly-impossible amount of airborne enemies. And when gamers launch a strike, they follow their missiles as they ruthlessly hone in on their targets via the Impact Cam. Delivering cinematic 3rd-person camera cutaway scenes, the Impact Cam reveals the results of attacks in all their devastating glory from all kinds of dynamic angles, complete with jaw-dropping explosions and smoke trails. With missions across the U.S., down to the Caribbean, across Antarctica and into the Far East, it's high-velocity combat all the way that'll see players constantly switching from predator to prey as an enemy missiles lock on. [Codemasters] Expand
Score distribution:
  1. Positive: 6 out of 25
  2. Negative: 2 out of 25
  1. Exactly the sort of game that should ensure the Wii continues to thrive. It's easy to get used to, has a perfect difficulty curve and is pure fun throughout. An explosive success. [Apr 2007, p.64]
  2. Heatseeker is one of the more substantial playing experiences currently available on the Wii, and perhaps the first multi-platform release that feels superior rather than compromised. [May 2007, p.120]
  3. If only there were additional modes outside of the main story, but Heatseeker only offers the option to go back to a selected mission. That means a frustratingly limited experience that offers no multi-player aspect or freeform or mini-game modes to unleash some potential.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 8 out of 12
  2. Negative: 3 out of 12
  1. RobertH.
    9
    I like the diverse missions and weapons. Much thought is needed sometimes to choose the optimum weapons kit and plane factoring in types of enemies and playing style. Some reviews say the scenery looks horrible but I think the terrain looks awesome as you race over it and the buildings are mostly good. The cinematic "Impact Cam" is pretty cool and is not overused (but I wouldn't want it more) It does a good job of immersing you in the world and contrary to some reviews I find the ship attacks fun. There is nothing like racing over a SAM installation or bunker and destroying it in one hit with a guided bomb. I find the controls good (use the professional controls) but would like to see a bit more axis/button customization. The planes are really well detailed and have diverse flight characteristics. Their are many planes to choose from and it is very rewarding to unlock the extra planes and weapons kits. The bonus objectives for unlocking are well labeled and make the game more interesting. I was surprised that replaying a level was actually quite fun! The story is developed though briefings news reports and (to a lesser extent) cut scenes. I only wish that the story and characters were developed more. As the second game I brought for my Wii I recommend it to anyone who likes planes or ridiculous amounts of action. I like the controls but sometimes I wish the planes (reproduced and licensed by Boeing and Lockheed Martin) were a bit more responsive, but thats only because flight characteristic trade offs (like speed, stealth or defense). Game Play:9 Story:7 Graphics:9 Action:9 (it hardly ever stops) Controls:9.5 Sound:7 (music is repetitive) Final:9 Expand
    • 0 of 0 users said yes
  2. SimonG.
    6
    I usually don't mind the quality of the graphics. Otherwise I would've bought the PS3 instead of the Wii. But in Heatseeker's case, it's hard to forgive. It's a PS2 port, but even for the PS2 it's poor. The sense of speed is great however and you get a lot of satisfactions from blowing away other fighters. Some of the missions are a little boring, others are a little too hard, but most of them are fun. The controls take a bit to get use too, but once you got the basics, you're good to go. Some of the controls are somehow not intuitive; it's almost impossible to give orders to other pilots (press A + left on the d-pad). It's not a bad game. I was building a lot of expectation from it and I'm not quite disappointed, neither I'm overwhelmed with it. Expand
    • 0 of 0 users said yes
  3. TA
    4
    Bad graphics, problematic controls, idiot AI. Impact cam is a complete gimmick, thought that it would play a part in gameplay, but it's more of a replay feature. could have implemented better play mechanics with the wiimote. Graphics couldn't even compare to the 2 year old ace combat 5 on PS2. just pathetic. Expand
    • 0 of 0 users said yes

See all 12 User Reviews