Metascore
55

Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 5 out of 32
  2. Negative: 7 out of 32
  1. The sum is greater then the whole with Indiana Jones and the Staff of Kings. The two player adventure is well done, and the classic Fate of Atlantis game holds up to this day.
  2. Indiana Jones and the Staff of Kings doesn’t reach a level of excellence, but it does offer good textures, a plausible illumination system and a good serving of effects, all very effective in reproducing the movies’ typical atmosphere. The original implementation of the control system is also another great asset.
  3. While I still wish I was playing this game on a true next-gen system I have to admit that A2M and LucasArts has spun this adventure onto the Wii with some awesome interactive controls that have me feeling more like Indy than any other game in the franchise.
  4. A pretty and entertaining action adventure. Too bad it's targeted for casual gamers – it's too easy and/or short for anybody else. [July 2009]
  5. Ultimately enjoyable, with some nice gameplay variety and good sound-alike voice acting. [July 2009, p.85]
  6. In spite of a few strange design choices, The Staff of Kings offers a surprisingly good Indy-experience. The game is diverse, fun to play and authentic and even comes with the classic Fate of Atlantis.
  7. 70
    A flawed but enjoyable experience for Indy fans. Much like the last film really.
  8. Seems to forget Indy's also a teacher. All the action, none of the smarts. [Aug 2009, p.66]
  9. Indiana Jones and the Staff of Kings is an enjoyable game, especially for casual Wii owners.
  10. 70
    Still, it's an enjoyable way to waste away the weekend, especially for casual Wii owners who are looking for a challenge; hardcore gamers, on the other hand, will scoff at the games' puzzles' but as long as you don't go in expecting the second coming of The Last Crusade, you'll be fine. [July 2009, p.80]
  11. This is by turns frustrating, fun, exciting, dull, a technical achievement and a bit of a mess, but it's the most authentic Indy game yet.
  12. Indiana Jones and the Staff of Kings is a pity, because although it has very interesting aspects, the final result is not as good as it should have been.
  13. With clunky controls that would have worked great with a little more attention, sub-par graphics, and unsatisfying puzzle solving that can leave you frustrated, Staff of Kings tries very hard to disappoint its players.
  14. It's scrappy, inconsistent and boasts over-used motion controls, but there is some fun to be had here. [Aug 2009, p.86]
  15. Indiana Jones and the Staff of Kings offers a new adventure of biblical proportions, carried out by the most famous archaeologist of all time. Unfortunately, the Wii's control systeml is a little untrustworthy as usual. A very nice extra in the form of The Fate of Atlantis, a legendary graphic adventure, becomes the main reason to play the game.
  16. 57
    Indiana Jones and the Staff of kings is an average action adventure completely ruined by annoying controls. It remains fun to swing around with Indy and his whip, tackling opponents along the way. The levels are also varied enough, giving you some satisfaction. Best of all is actually the addition of Indiana Jones and the Fate of Atlantis, a game that every self-respecting gamer needs to play.
  17. The world could really use an awesome Indiana Jones game. Sadly, Staff of Kings is not it.
  18. The Staff of Kings certainly has all the ingredients for a cracking action-adventure, but somewhere along the line the team ended up making arguably the most forgettable Indiana Jones game to date.
  19. Staff of Kings tries to do so many things that it fails to nail any of them. The combat is clumsy, the adventuring is dull, the shooting is uninspired and the presentation is severely lacking.
  20. The game is marred by badly implemented controls, poor design and a highly forgettable plot.
  21. Try again Indy! This is one of the worst game ever dedicated to his iconic character.
  22. 50
    Staff of Kings is an odd game because it has so much going for it, including fun level designs, great variety, and a wealth of unlockables, but the end experience is inescapably marred by stupidly implemented motion controls on Wii.
  23. Only approach this game if you intend to play Fate of Atlantis. Staff of Kings hardly finds the Indiana Jones pulse.
  24. 50
    Considering the wealth of amazing movie content spawned by the creative powers at LucasFilm, it still boggles the mind that LucasArts is seemingly incapable of crafting a truly worthy gaming offshoot that encapsulates the wonder and excitement of Indiana Jones or the star-gazing imagination of Star Wars.
  25. The Indiana Jones-movies were great, the LEGO-installment was fun, but The Staff of Kings disappoints. Visually and gameplay-wise it is pretty mediocre and the adventure is rather short. The Co-op tries to make up, but is also to short. Nope, we'd rather see the old movies than playing this!
  26. 45
    Indiana Jones and the Staff of Kings is all the more frustrating because there are tiny, oh-so-brief sprinklings of entertainment to be had - they're just padded wall to wall with frustrating gameplay and below average presentation.
  27. Mercifully, Staff Of Kings is a very short game and it won't be too long before you unlock the vastly superior bonus game, Fate Of Atlantis. [Aug 2009, p.127]
  28. If Crystal Skull made the original films look better, then this does the same for Fate Of Atlantis.
  29. Too much motion-sensing and some dumb design decisions make Indiana Jones' latest adventure a chore.
  30. The poor relation of its canceled 360 and PS3 brothers. This is a stripped-down version of a game that never was, offering only fleeting glimpses of a magnificent concept through a console and engine that could never, even with four more years to work at it, have handled it. [Aug 2009, p.98]
  31. Perhaps nobody expected Staff Of Kings to be an Oscar-worthy tale, but the game is marred by its inexcusable “controls,” which lean heavily on the Wii’s motion-sensing capabilities without making them even passably responsive.
User Score
7.0

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 6 out of 9
  2. Negative: 1 out of 9
  1. Nov 8, 2011
    5
    This game is mediocre in everything from graphics to gameplay. It is difficult to play because it is not easy to use the motion controls to attack. Some parts also require you to use objects in your surroundings to fight and it is difficult to do just that. Full Review »
  2. Oct 20, 2010
    4
    It's very disappointing that every attempt at a decent Indiana Jones game has failed, and this game is no different but even worse than previous attempts. This game looked so promising at first for the interesting gunplay mechanics and the idea that you could pretty much use everything as a weapon. None of the game works. The gunplay is actually generic, a failure, and is never a challenge. The combat system is hard because it barely works and is hard to control. There is even a multiplayer mode where Indiana Jones and hi father have to work together in a completely separate adventure which, too, isn't fun at all. The vehicles are hard to control and the game is so generic it is nearing the unplayable line. The game doesn't even have the Indiana Jones charm. The only thing fun about this game is that it includes the classic Indiana Jones Atlantis game that still stands out among other games (like this one). Its a shame, but be warned that game is generic, hard to control, and repetitive. Full Review »