The story mode will allow you to get to know nine surprisingly interesting characters, and in the process serves as a meditation on relationships, park life, and the glory of throwing a ball at a strangers head.
But there's something unique and heartwarming about it -- something distinctly human about just playing catch. And it makes me very curious to see where Prope, Sega and Yuji Naka take things from here.
Prope did amazingly well with Let's Tap but don't be fooled by Let's Catch as it is nowhere near as fun and is unreasonably priced in comparison; here is hoping that the companies next Wii-ware venture proves to be more successful.
Let's Catch purpose is good and fun, but too simple. If it weren't the 1000 Nintendo Points, it would be easily recommended, as the game mechanic works well and the multiplayer enjoys groups of friends.