Little King's Story Wii

User Score
8.8

Generally favorable reviews- based on 86 Ratings

User score distribution:
  1. Positive: 77 out of 86
  2. Negative: 5 out of 86
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  1. dagtasticdag
    Aug 25, 2009
    5
    The problem with Little King's Story is it is too slow and awkward to play. I appreciate the gameplay concepts, and in fact underneath the terrible controls is a fairly decent game. One of the issues is that the game adds too many game elements for your individual "pikmin" to conquer. So you spent most of your time collecting and releasing villagers rather than exploring game The problem with Little King's Story is it is too slow and awkward to play. I appreciate the gameplay concepts, and in fact underneath the terrible controls is a fairly decent game. One of the issues is that the game adds too many game elements for your individual "pikmin" to conquer. So you spent most of your time collecting and releasing villagers rather than exploring game content. Also using the button and thumb stick control scheme to try and wrestle your way through the map, selecting various villagers, targets and commands is just plain tedious. And that is what is truly, truly bizarre about this game, and what is ultimately frustrating. I don't understand why a game developer develops what is essentially a point and click game, for a device that is made for the point and click mechanic and doesn't implement it. If this was a gamecube game, I would have forgiven the terrible control choices, and if this was an N64 game I would have forgiven the silly save/mission system, but we should be beyond this by now. Expand
  2. Jun 9, 2013
    0
    The more serious gamer has been treated poorly by Nintendo when it comes to the Wii console with a seemingly endless stream of dull mini-game collections and licensed drivel. Once in a while however loyal fans have been rewarded with games such as Super Mario Galaxy and Zack and Wiki which provide something not seen on the Xbox 360 or Playstation 3. I can safely say that, with theThe more serious gamer has been treated poorly by Nintendo when it comes to the Wii console with a seemingly endless stream of dull mini-game collections and licensed drivel. Once in a while however loyal fans have been rewarded with games such as Super Mario Galaxy and Zack and Wiki which provide something not seen on the Xbox 360 or Playstation 3. I can safely say that, with the exception of the two Mario Galaxy games, Little Kings Story is the best of the lot.

    Little Kings Story is not an easy game to categorise. The closest comparison is probably the two Pikmin titles but by also mixing in elements from RPGs, strategy games and town building sims it truly is something fairly unique. The story itself is fairly simple, the player taking on the role of a young boy who falls into a mysterious world and soon finds himself declared king. Unable to fight yourself the player is able to take control of a set number of villagers in the same manner as the Pikmin titles. These villagers can be lead freely around the large game world to defeat enemies and collect treasure. The income generated from this treasure hunting can be used to improve your kingdom and as the game develops villagers can be trained in a number of skills including combat, farming, carpentry and mining. Balancing the villagers you take with you is vital when traversing the kingdom as each have their own unique abilities, carpenters for example are the only ones who can build bridges to cross rivers. An extra challenge is also provided by enemies known as guardians as well as by other kings hoping to stop your world domination. Simply throwing as many soldiers as possible at the enemy rarely leads to success and the player must quickly weigh up the situation before deciding on which villager types and tactics to use.

    Interestingly Little King's Story doesn't actually make any use of the Wii's motion controls but while many reviews have commented on the difficulty of selecting and commanding villagers I found that it only took a little practice to get used to the controls. The graphics, whilst perhaps not as crisp as they could be, are also colourful and vibrant helping to create an interesting game world.

    In fact there are very few criticisms I can level at the game and they are all so minor that they easy to overlook in a game provides well over twenty-five hours of deep and rewarding gameplay that, much like the Mario Galaxy games, offers new ideas from start to finish.
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Awards & Rankings

#16 Most Discussed Wii Game of 2009
#32 Most Shared Wii Game of 2009
Metascore
87

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 48 out of 50
  2. Negative: 0 out of 50
  1. Funny, exciting, intelligent, weird and rewarding. This is what happens when great minds dare to be different. [May 2009, p.42]
  2. Every moment feels like it's been lavished with attention; Little King's Story is as rich as it is long, and it's a very lengthy game indeed. [May 2009, p.90]
  3. Games Master UK
    91
    Funny, charming and a real meaty challenge, there's nothing else like it on Wii. [May 2009, p.81]