Marble Saga: Kororinpa Wii

  • Publisher: Konami
  • Release Date: Mar 17, 2009
Metascore
74

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 9 out of 16
  2. Negative: 0 out of 16
Buy On
  1. I wouldn't recommend this game to people who become angry easily or want to get things done fast. Patience is a definite virtue in this series, and if you're not made for that, well… Kororinpa is not for you.
  2. Dec 3, 2012
    80
    Balance Challenge is an excellent game that has been criminally ignored by the gaming press., and comes highly recommended.
  3. Pleasant music and beautiful levels help to round out this cute offering, and while I do feel the control issues could cause some frustration for players, the determined ones will work around it and keep on pushing forward.
  4. The intelligently designed stages offer a well-balanced challenge even without bumping the difficulty to hard. [Mar 2009, p.86]
  5. Content wise ridiculously generous compared to its predecessor, but the modified physics will most certainly not please everyone. Once adjusted, though, there is really not much not to love about the game since it improves on pretty much everything, as well as adding tons of new stuff, since last time around.
  6. 80
    Marble games aren't everyone's idea of a thrilling adventure, but Marble Saga: Kororinpa may very well sneak up and show the curious a good time.
  7. It’s a good-looking game that can be fun or frustrating, but it may just keep you coming back for more.
  8. Games Master UK
    68
    One for Balance Board owners only, because if you're going to be using the Wii remote, Kororinpa is the better game. [May 2009, p.84]
  9. games(TM)
    60
    Without the control confusion, this could have been a modern classic to rival Super Monkey Ball; instead it can only be recommended for people with a serious amount of patience. [May 2009, p.128]
  10. It retains some of its predecessor's faults, but Marble Saga is still a leap forward for the Kororinpa series.
  11. This is a game that Wii owners should have in their collections. It makes great use of the Wii-Mote motion controls, which is one reason to have a Wii in the first place. The game doesn’t require a lot of thought, but does require a lot of concentration and patience. A great way to unwind after a hard day of work.
  12. 65
    I peeled the paint with the horrible, horrible things I said to this game while watching my marble fly off into space because of the weird control issues. It's a shame when a game with so much charm gets undercut by technical tomfoolery.
  13. Like any good sequel, Marble Saga manages to build upon the unique game play ideas of the original, not to mention addresses the serious lack of levels the first game was plagued with. But for every step forward the game takes, it takes two steps backward with its sluggish physics implementation.
  14. Nintendo Power
    75
    The tacked-on story is unnecessary, however, and the music isn't as good as that of the original. [Apr 2009, p.85]
  15. With a large variety of extra collectibles, four-player simultaneous multiplayer, single-player trophy achievements, a level editor, and three difficulty settings, Marble Saga: Kororinpa is a huge offering in a tiny package.
  16. The story stuff isn't important, but the gameplay is really solid and well worth checking out.

Awards & Rankings

#87 Most Shared Wii Game of 2009
User Score
7.3

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Wal
    Apr 29, 2009
    9
    this game was really fun to play, I dont have much time usually but it was so addictive I finished it within a week. Im not sure what some ofthis game was really fun to play, I dont have much time usually but it was so addictive I finished it within a week. Im not sure what some of the critics are referring to - there is no technical issues, you could only really have problems with the playing the game if dont know how to play a console called a Nintendo Wii or simply have trouble controlling your hands.
    That being said, after the first 20or so basic levels, the game does start to get challenging and requires some skill to get record times (you will hopefully pickup those skills if you enjoy the game)
    For me it was the increasing (but not impossible) challenge of passing the levels that made it enjoyable to play, I recommend this for moderate gamers.
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