Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 9 out of 41
  2. Negative: 7 out of 41
  1. 52
    All of our complaints about previous games – the slow pace, the lackluster single-player affair, the loose attention to detail – all remain and with Mario Party 8 we can add another criticism: ignorance of the Wii remote.
  2. There are some good minigames in Mario Party 8, but the overly familiar, chance-heavy board game wrapper gets in their way.
  3. Buy it for the multiplayer, pass on the single-player.
  4. They did a good job giving Mario Party lovers what they like and, for once, they actually showed improvement and innovation.
  5. Mario Party should be about fast-paced fun, which is why I prefer to get my kicks with the spastic, oddly humorous "Rayman Raving Rabbids."
  6. 60
    While unimpressive from a technical standpoint, and uninspired from a mini-games standpoint, the core Mario Party formula remains intact.
  7. Mario Party 8 is a "would have, should have, could have" kind of game. With such an depressingly long list of wasted possibilities, and so many other mini-game collections available for Nintendo Wii (The excellent Rayman Raving Rabbids, for one) It would be wrong of me to say you should pick this up.
  8. 90
    Played alone, against the computer, the game is barely worth popping out of its case. But, having even one other human opponent ups the fun exponentially--you just can't get the same satisfaction out of trash talking against a faceless computerized enemy.
  9. The problem is that the Mario Party franchise hasn't really evolved or changed much from its days on the Nintendo 64. Yes, there are new characters, stages, and mini-games, but despite their clever designs, they're quickly growing repetitive and stale.
  10. The biggest omission from Mario Party 8, and the one that kept it from achieving an even higher score, is online play.
  11. Also, about the ultra-long credits that you can’t skip: please. It’s like watching the dirt get shoveled onto my open grave as I wait for the ordeal to end.
  12. 55
    A really disappointing (but, as mentioned at the start of this review, inevitably still entertaining) Wii debut for the series. Perhaps the next game will truly take advantage of the Wii controls through and through.
  13. With brand new controls they had a chance to reinvigorate the franchise. They didn't. [Aug 2007, p.65]
  14. It's still plenty of wacky, crazy fun with four human players, but it's still a shame that it doesn't rise above the glut of other minigames compilations on the Wii despite its prestigious pedigree and the most impressive cast in all gamedom.
  15. 60
    It’s safe to say that we’re all getting a little sick of mini-games on the Wii, but Mario Party 8 delivers a pretty good batch wrapped up in some interesting board designs. Perhaps they’ll work out the rest of the kinks in time for Mario Party 9.
  16. Criticism has often been aimed at Hudson’s perpetual shrug of the shoulders as to how to milk new games from the same old buttons and analogue stick setup, yet here we find all-new motion controls and still no freshness. [Aug 2007, p.95]
  17. It’s the same old formula with a few moments of motion-controlled inspiration. [Aug 2007, p.111]
  18. With the core gameplay being dull, the mini-games uninspired and the presentation severely lacking, this is a game that only the most die-hard Nintendo fans will find any worth in.
  19. It's just such a waste to see "Mario Party" get a frsh start here, only to have us turn the Wii-mote on its side to use it like any other motion-control-free controller. [Aug 2007, p.72]
  20. Mario Party 8 has sold extremely well but it seems to be riding the crest wave of previous Mario Party titles, because there’s nothing worth coming back for.
  21. Let's be honest, who looks to party games for stunning originality, cutting-edge presentation, and engrossing single-player modes? It's Mario. He parties. So will you.
  22. It's not a perfect game, but it is a perfect fit for the Wii, and will likely be a series favorite for fans. [July 2007, p.92]
  23. Simple, pure, childish fun. Wiimote freshens the series, but underneath it all still lies the same old Mario Party in both the good and the bad. [Aug 2007]
  24. 55
    The only thing that barely saves this is that it's a four-player game with some light competitive play. Otherwise, it's eminently missable - wait for something better unless you absolutely must have a Wii-based four-player board game.
  25. The series is screaming for reinvention, and even the introduction of Wii control was not enough to invigorate it.
  26. The level of customization and personalization available in Mario Party 8 and the intuitive fun of the Wiimote make it the quintessential party accessory of 2007. What few control weaknesses are present are overshadowed by the inane fun and competition, a host of unlockables, and addictive mini-games.
  27. Mario Party 8 is a great title to bring out if you want to have a good sit down, laughing experience with a game. Mario Party 8 is not perfect and leaves plenty of room for improvement in the future, but for those who didn't invest in a Gamecube and now have joined the large install base of the Nintendo Wii, Mario Party 8 is a good opportunity to check out what you have been missing.
  28. A group of friends can still have fun with it, but it's just too similar to previous versions. [Aug 2007, p.88]
  29. Mario Party has never dazzled but this is the dullest it's ever been. [Aug 2007, p.48]
  30. It may be subtle, but they add a spritz of freshness to what many feel is a stale series, and is reason enough to purchase Mario Party 8, especially for those holding out for something new in the franchise.
User Score

Mixed or average reviews- based on 153 Ratings

User score distribution:
  1. Positive: 27 out of 76
  2. Negative: 29 out of 76
  1. Mar 19, 2012
    Mario Party 8 is a flat-out bad game. It comes nowhere near the franchise's peak (Mario Party 2) because the mini games have all taken a step backwards in terms of control. This was done to bring the Wii's motion controls into full effect. But basically speaking, they just don't work very well. They are so imprecise, that most of the time winning is a case of mere luck. It shouldn't be titled 'Mario Party', it should be titled 'Thrash The Wiimote Around Randomly Party'. Utter drek. Full Review »
  2. May 29, 2011
    I liked this game for a while, but once the usual "love a new game because it's new" feeling wears off, Mario Party 8 isn't too good. Yes, the graphics are great, but that does not make up for the fact that Mario Party 8 is among the worst of the Mario Party games. Too many minigames are based on luck, and this game tends to get very tedious after a while. It just takes too long to finish one game. That said, this game looks amazing and can be good fun to anyone looking for a long party board game. Mario Party 8 especially works well when you're playing with your friends. I'd say that Mario Party 8 is not by any means the best game of its time, but its decent and worth buying if you're a big Mario fan. Full Review »
  3. DME
    Oct 23, 2010
    Mario Party 7 was the highest point of interest for the series. It was probably the best game EVER for GameCube. Following the success comes Mario Party 8, which is a huge disappointment and a waste of time. It's all about luck. If you are in dead last with only 1 or 2 more turns, it's possible to jump all the way to 1st place and vice versa. That sucks. There is no skill invlolved! It's all just chance! Nintendo needs to fix the errors that Hudson made and release a memorable ending to the series. Then, NEVER create a Mario Party game again. The minigames were good but most of them were things that have already been done before and getting pretty boring. Full Review »