Metascore
79

Generally favorable reviews - based on 47 Critics

Critic score distribution:
  1. Positive: 34 out of 47
  2. Negative: 0 out of 47
  1. The gameplay is classic Nintendo multiplayer fun and will put a smile on your face.
  2. An attractive game with a dark bent, and the pitches really bring the game to life.
  3. The problem is – despite everything mentioned above – the game isn’t that fun. While Charged is an improvement over the original, it still piles on so much craziness that it buries itself with simplistic gameplay.
  4. Shallow and frequently frustrating but the fast-paced gameplay makes for a fun multiplayer experience.
  5. If you approach the game with the mentality that Charged Football is going to be football in the Mario universe you'll find a game that is hard to get on with. If you accept that the emphasis is on flashy moves and fun over skill and precision, you'll find a game that has a place in your collection, even if it's only brought out every now and again.
  6. Mario Strikers Charged is far from a perfect game, but it truly is fun when played online. For the casual sports fan who doesn't want to spend hours poring over stats, defensive combinations, matchups, and what's inside the vending machines in their virtual team's arena, this game is very much worth a look.
  7. 70
    A very good game, terrific fun, ideal for the purpose, and just a big winner in multiplayer online or off. It is not going to set the world alight in single player, but we hope that Nintendo can see how favourably it has gone down with the online crowd and plan for the future accordingly.
  8. 70
    The reason why it’s not fun at times isn’t because it doesn’t replicate the sport well--I would go so far as to say that I wish soccer had as much checking and all-out craziness--but rather that the AI becomes so incredibly cheap in the later tournaments and that there really isn’t much to the overall game aside from just beating the crap out of everyone to make way for a shot on goal.
  9. To sum things up, Mario Strikers Charged is a fun, yet brutal anti-soccer game for all ages, but unfortunately the graphics leave something to be desired.
  10. The eventful, minute-long matches and frantic to-and-fro make Mario Strikers a suitable curtain-raiser for online gaming on the Wii, but a balanced and deep extreme sports game this is not. [June 2007, p.87]
  11. For those expecting a triumphant Mario title, you'll have to wait until Mario Party 8 for the next opportunity.
  12. 60
    Mario Strikers Charged still has a ways to go before being considered an arcade-sports champion.
  13. Mario Strikers Charged is enjoyable on a lark, but it’s a tiny baby step just to advance a single feature of the Wii.
User Score
8.1

Generally favorable reviews- based on 114 Ratings

User score distribution:
  1. Positive: 43 out of 48
  2. Negative: 1 out of 48
  1. DME
    Oct 23, 2010
    10
    Brilliant! I love it so much I cannot wait to go online. It's challenging, great music, awesome "specials" and sweet, sweet violence.Brilliant! I love it so much I cannot wait to go online. It's challenging, great music, awesome "specials" and sweet, sweet violence. Replay value is very high. Highly recommended. Full Review »
  2. Jan 16, 2013
    7
    My satisfaction with this game is the exact same as the Gamecube version. The game looks good with the super strike and character animations.My satisfaction with this game is the exact same as the Gamecube version. The game looks good with the super strike and character animations. The music really fits this game much more than the previous version did as well. The controls work very well with the motion-sensing and have no button-delay, but it does feel awkward with two controllers in either hand. I would have liked an option to play with a controller instead of being forced to only one choice. I think the super strikes are much better this time around, since nobody can abuse them and they do score more goals than before; I also liked it that the opposing goalie has the chance to stop the shots as well. What was also cool is that the shot strength depend on how you charge the ball up and are not up to chance like in its predecessor.
    Single player involves Domination Mode in which you can set up a game or series with different customization options (no items, CPU difficulty). The striker challenges were also neat in which I needed to overcome an obstacle to win, but I wish I could've unlocked new characters or sidekicks, and not just more options that I can only use in Domination Mode. In Road to the Strikers Cup, you have no customization options (unlike the previous game), and the AI gets incredibly cheap by spamming hits and dekes like crazy in the later rounds. Your teammates seem to not help out by hitting the opponent and just stand there the whole time. Combined with items and the environmental hazards going every-which-way, the game can get too chaotic even for a Mario game. I could forgive this, however, if it also wasn't so punishing. You can't restart a game or quit out of it without having to forfeit. When you lose in the tournaments, you have to restart that cup all over again, and it gives this game the worst kind of padding possible. They probably made it this way to make up for the fact that it is quite short. In all, the single player is a bit lightweight and cheap, but it does have more unlockables than the previous game. Multiplayer allows up to four players, and it can get really fun at times. The online is also well-done, with very little lag. My only complaints is that random match-ups could be imbalanced at times and that two players could not choose the same captain. I did like it that you could see your opponent before hand, however, and I think this online is actually pretty good. The multiplayer is definitely the strong point to this game, and that is what I recommend looking forward to in this title.
    In the end, the single player mode is short and cheap near the end with some forced, awkward controls - but the multiplayer, super strike improvements, and all-around fun make this an enjoyable title. I simply cannot say this is an improvement over the original, however.
    Full Review »
  3. Nov 18, 2012
    5
    This game was a disappointment. I own the Gamecube installment of this mini-series, and had a blast with that game. The simplicity andThis game was a disappointment. I own the Gamecube installment of this mini-series, and had a blast with that game. The simplicity and flowing-ness of the game really made me believe I was a part of a team and in total control. This sequel however, didn Full Review »