Metascore
73 out of 100

Mixed or average reviews - based on 38 Critics

Critic score distribution:
  1. Positive: 23 out of 38
  2. Negative: 0 out of 38
  1. The cheeseball presentation doesn’t really do the series justice, but Anthology rocks at delivering Metal Slug games. The arcade-faithful translation should delight fans and purists, putting up a good time and a lot of laughs for you and a friend.
  2. There are so many problems caused by pure sloppiness that it is difficult to recommend it. However, if you are willing to overlook the terrible controls and lacking extras and sub-par interface, Metal Slug Anthology can provide a very rewarding experience.
  3. The opportunity to play it all over again, along with the unconventional Metal Slug 6 (in its home debut), makes this collection a joy to play through and exceptional value for money. If only its controls were perfect. [Feb 2007, p.120]
  4. On the one hand, the games included in Metal Slug Anthology are a blast, they're translated perfectly from the arcade, and they're just as fun, over-the-top, and well-designed as they were ten years ago. On the other hand, this is a stripped-down package with no meaningful extras to speak of, its Wii-specific control options are an almost complete bust, and the lack of Classic Controller support is puzzling to say the least.
  5. 60
    Most disappointing is the shoddy way this celebration of all things Metal Slug is presented.
  6. 60
    Here we have a game that compiles seven barely-different shoot 'em up games into one Wii disk, so the only way you're going to like it at all is if you like the original Metal Slug. None of the sequels have done anything particularly different, and every one of them has a ton of throw-backs to the original.
  7. 60
    Assuming you have a GameCube controller, these classic games are still a blast to play, but this particular release of them is hardly the tenth anniversary treatment the series deserves. Hopefully one day SNK will get the job done properly.
  8. The bottom line is if you can put up with some quirky controls and are a massive fan of the originals then this is probably worth a look. However, if you are a purist and perhaps have a favourite Metal Slug outing, then you should wait for it to appear on the Virtual Console.
User Score

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 5 out of 7
  2. Negative: 1 out of 7
  1. BlueFalcon
    4
    You get 7 outstanding games with 2 HUGE flaws. The most noticeable flaw is control. It's poor in game (even with a bunch of different configurations), and in the menu. To advance in the menus you have to press +, A, and 1 buttons in sequence. It's as though each part of the interface was done by a separate person that didn't talk to anyone else on the team. Once you're in a game, the default control has grenades set to motion control. If you've ever played a metal slug, you'd know that these games are hard, and require split second reactions. There isn't time to shake the controller up and down. Fortunately there's 1 control setup that uses the gamecube controller. But with just 3 buttons, it's baffling why they couldn't have used 3 buttons on the wiimote. The second MAJOR flaw is the infinite lives and continues. There's zero penalty for dying, which makes all the games unrewarding. There is an option to turn off unlimited continues, but that's like choosing to let the timer run out after your 3rd continue. Do you have the dicipline to do it? Struggling to see the crazy huge boss in level 3 isn't as exciting if your 5 year old brother can easily get there and beat him without even trying. It's a shame that a great set of games is ruined by 2 easily fixable things. Full Review »
  2. SimonG.
    5
    Metal Slug is Metal Slug. There isn't much to add to this and that's exactly why, if you love this series, you should avoid this version of the game and by the PS2 or PSP versions instead. They wanted so bad to make a Wii game out of it and it simply doesn't work. There are four different Wii controls schemes and none of which really works. The fifth one, using a GameCube controller is best, but to me the PS2 controller suits that type of gameplay better. And why not allow the Classic Controller instead? The good points about the Wii version compared to the PS2 are the rare loading times and the save state feature (which for some unknown reason work for all the games apart from Metal Slug 6). Other than that, you might also want to wait and see if it's going to be release on the Virtual Console when the NEO GEO library will be made available to play with the Classic Controller (honestly this game would've scored higher if controlled with it). Full Review »
  3. NickS.
    9
    I don't know what everyone is complaining about, I think the controls are great. In particular I like the fact that you just shake the controller to throw a grenade, it makes it far more intuitive. My only gripe is that the Wii control isn't the most ergonomic, and your hands can get pretty sore after an hour or so of solid play. It would be nice just to be able to hold down the fire button for a constant attack, rather than having to push it every time. Other than that, it's a perfect port of the game I enjoyed so much on arcade games in my youth, and a great side scroller. Co-operative play is fun. If you liked the original, this is a must have game. Full Review »