Monster Hunter Tri Wii

  • Publisher: Capcom
  • Release Date: Apr 20, 2010
User Score
8.6

Generally favorable reviews- based on 226 Ratings

User score distribution:
  1. Negative: 18 out of 226
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  1. Sep 3, 2010
    7
    You know what, I'm tired of all the ten out of ten reviews for this game. The one player mode is huge and interesting at first but soon becomes a chore.I bought this for the potential of the multiplayer. It is a total let down- the WiiSpeak hardware is terrible. After several sessions of shouting 'what's that mate?' at the telly only tyo get another mumbled/echoed reply myself and my groupYou know what, I'm tired of all the ten out of ten reviews for this game. The one player mode is huge and interesting at first but soon becomes a chore.I bought this for the potential of the multiplayer. It is a total let down- the WiiSpeak hardware is terrible. After several sessions of shouting 'what's that mate?' at the telly only tyo get another mumbled/echoed reply myself and my group of friends traded this . I'm really losing faith in Nintendo- their reluctance to provide services that the PS3 and 360 do for their customers is becoming boring. Expand
  2. Jul 3, 2014
    5
    If you are a healthy young gamer with a fantastic internet connection and don't mind very poor and counterintuitive tutorials, this is an action packed mission based game and you'll probably give it an 8-10 out of ten score. If you have a Wii because due to nerve damage you can't hold one of the more traditional controllers, and your internet connection is slow or spotty look for anotherIf you are a healthy young gamer with a fantastic internet connection and don't mind very poor and counterintuitive tutorials, this is an action packed mission based game and you'll probably give it an 8-10 out of ten score. If you have a Wii because due to nerve damage you can't hold one of the more traditional controllers, and your internet connection is slow or spotty look for another game. Your character does not advance in the traditional gaming sense. There are no levels. You can't grind your way to be a better fighter to be able to take out the next higher monster. You can't buy better equipment. Your equipment really only advances as you defeat bigger things and then take their hides or whatnot to forge better equipment to be able to defeat what you barely survived the first time. Aging and disabled gamers, keep looking. You can't pause the game and still be able to interact with it. You will find the constant scrolling through your inventory while running to avoid being eaten to find that one particular item, trap, potion, whatever you need, very tiresome. If you don't have light speed internet, you can't get help on your missions and you will probably hit a wall where you simply can't defeat that one monster without the help that you might have otherwise unlocked if the missions were not so linear. You have to get to the third tier of missions before you can unlock an NPC helper. I live where only satellite internet is available and it is simply inadequate to go multiplayer anything. Many of you will laugh at the geezer cripple complaining about physical limitations causing problems with gaming. Go ahead and laugh. You will get there too if you live long enough and the gaming companies do not care. They are totally ignoring what will become an increasing share of the market. Maybe when my son is home I can have him get that one monster for me and unlock the NPC Helper Expand
  3. Feb 15, 2013
    6
    The best aspect of this game is that it's the only one of its genre that is released on Wii. So by being the only one,I understand many people are going to buy it since it's the only choice on Wii,but that doesn't make this game really good IMO. Another thing that is good about this game is its graphics,at least in comparison to other Wii games. The game still looks like a PC game fromThe best aspect of this game is that it's the only one of its genre that is released on Wii. So by being the only one,I understand many people are going to buy it since it's the only choice on Wii,but that doesn't make this game really good IMO. Another thing that is good about this game is its graphics,at least in comparison to other Wii games. The game still looks like a PC game from 2002,but for Wii it looks nice,it has some nice texture quality,but what's bad regarding graphics is that the colors are washed out. In the audio department the game doesn't impress. Some music tracks are kinda good but none memorable,there are no voice overs,and I recognized that some of the sound effects of the game that have been used in other games of the past. One of the voices (your character doesn't talk so its only "aghhs and oohs") you can choose for your character for example,is the exact same voice Link had in Zelda: Ocarina of Time for Nintendo 64. Controls and menus exploration is a bit weird,and needs some time to get used to,and the tutorial is incomplete. The dialogues are represented with text only,and the text is slowly appearing on the screen letter-letter so it just gets boring waiting for all letters of a phrase to appear. Voice overs could be really helpful with that amount of dialogue,as it would take boredom out of the game's dialogues.Combat controls aren't as responsive as they should be for an action game. It is less responsive and sluggish in comparison to other action games like Zelda: Twilight Princess, Darksiders,Skyrim or Dark Souls. Attack animations last too long (more than they do in Witcher 2) and can't be cancelled/stopped once initiated,which will make you often regret the decision you took 1 or 2 seconds before. A feature I think this game needed but doesn't have,is a lock on enemies feature,like Zelda games have from Ocarina of Time and after,and the Witcher and Darksiders series also have. Being able to run around in 3d environments with often multiple enemies on the screen is something that needs this feature,but this game doesn't have it,so you will find it unnecessarily hard to hit the specific enemy you want,and some times you will end up having enemies behind your character's back,off camera to hurt you. Story isn't that much big of a deal,you are basically just someone who hunts monsters for money and do chores for people in concealed fetch quests. The goal of the game is supposed to be to just have fun slaying monsters,and not get immersed on its story. But I found out that most of the "monsters" are just plain animals including herbivores less harmful than a sheep. On this game all the animals that can't speak are considered monsters,while at the same time cats that stand on their 2 feet and wear clothes and speak and do magick are considered not monsters,neither simple animals,but people. Anyway if you really want to feel like a douche who slays animals just for the fun of it,this is what the game has to offer. The animals spray blood when you butcher them,and after they drop on the ground, they sometimes have writhing animations emulating animal death. I don't know how that will make you feel,but butchering harmless beings that were just eating grass in the field and then watching them giving up their souls in agony and pain like that made me feel like I'm a bad person,like my character is the villain in this game, and a sadistic one at that. Other than these negatives,the game is large and have enough content to keep you playing for long time,if you are liking it. If you truly have a desire to extinct animals and you are ready to overlook this game's technical flaws just for getting to slay animals,then buy this game. If you are a animal's rights person then this game will frustrate you much,so don't buy it. If you are like me and you just want a good 3rd person action adventure game with RPG elements,there are many better games out there,but you will have to also have another platform to play them. Expand
  4. Apr 8, 2011
    10
    Wow, where to begin. Well, for starters I need to point out that I have never played a Monster Hunter game before this game, so I was very new to the game. So I didn't know what I was about to get into, but I had heard alot of people making a big fuss over it, so I thought, why not. Oh boy am I glad I picked it up. I've only had this game for a few days now, and I am officially addicted.Wow, where to begin. Well, for starters I need to point out that I have never played a Monster Hunter game before this game, so I was very new to the game. So I didn't know what I was about to get into, but I had heard alot of people making a big fuss over it, so I thought, why not. Oh boy am I glad I picked it up. I've only had this game for a few days now, and I am officially addicted. This is one of those games where you just get sucked right in, and you can't seem to stop no matter what. But hey, let's just dive into this review already. The game is obviously an RPG, and has many of the classic RPG elements. Collect and upgrade your gear, gain XP to make your character stronger, you know, all that good stuff. When you start the game, you will need to create your character's features. Hair, face, age, voice, you know the drill. But I was actually pretty surprised at how well put together the character customization is, you'll run into very few look alikes in the online game, which we will get to in a minute. You'll want to focus on playing offline for a while so you can learn how the game works and so you can upgrade your character and make him ready for the online battles. You do this by basically following the main story. Believe it or not though, this game doesn't really have a story at all. The whole concept of the game is killing monsters, and collecting from them so you can get stronger gear. Now before you panic and start shouting "An RPG is no good without a story." you need to understand what this game is trying to do. Ever play MMO's? They never have a story right? Yes maybe a few end game events, but MMO's are mainly about leveling up and getting stronger so you can go on more difficult, but more rewarding, quests. That's basically what this game is doing as well. So now you might see what the online multiplayer might be like right? Comon, figure it out........... Yup, Monster Hunter Tri follows the MMO formula. You can say that Monster Hunter Tri is basically a free MMO. Yup, it's like playing an MMO....... ON THE WII!!!!!! Epicness. Think of it like this, when you play Final Fantasy XI, you're either playing solo, or grinding with a party. In Monster Hunter Tri, playing offline is basically playing solo to upgrade your gear, get more solo quests done, etc. But when you play online, you're partying up with other players to go on quests to level up, get more cash, and earn more materials for crafting and upgrading. So basically, Monster Hunter Tri is it's own kind of MMO. When you play the game yourself, you'll get why it's so much like an MMO. So it focuses more on the MMO formula than trying to have a good story. In other words, this game doesn't even need a story. The gameplay is a hack-n-slash action RPG style. You have several melee buttons with which you can perform combos on enemies to deal more damage. I kinda doubted at first that there is no lock-on system, and that does kinda get in the way at times, but it doesn't interfere with the overall experience, it just requires alot of strategy and skill, which are what make this an amazing RPG. You can choose from a variety of weapons types like swords, great swords, axes, bows, and hammers. The game is loaded with a ton of content to make your character unique from other players in the way of weapons and armor. Choose your weapon of choice and prepare yourself for some hunting. Once you've prepared yourself, and you have all the stuff you need like potions, good gear, stuff to keep your weapons sharp, you are ready to begin hunting, weather alone or with a party. Quests are usually simple to figure out, but have sidequests inside as well to enhance the reward from the quest. Once you begin a quest, you have an hour, real time, to complete it. The quests usually involve slaying certain monsters or bosses, collecting materials, etc etc. Surprisingly though, the quests are very fun, and highly addicting. They're even more fun when online. A nice add to the game is voice chat. The game supports Wii Speak and the COD Black Ops Mic, both are very effective and really make good use for strong teamwork. The game also has regular keyboard chat as well. It has a virtual keyboard, but you can also plug in your own USB keyboard for quicker text chat. Another thing I love about this game is the soundtrack. I just love hearing the victory music when a quest has been successfully completed. The music really expresses a big feeling of adventure that you just love to hear. Graphics are very nice as well, and as far as cons go, the gameplay can be a little clunky at times, but it really doesn't interfere with the game at all. Bottom line, the game is amazing, and is a must buy for Wii owners. If you're looking for a nice free MMO experience, this game is a fantastic start. Monster Hunter Tri gets a 10/10, and is my choice for Best RPG of 2010. Now if you'll excuse me, I need to go kill more monsters now. Collapse

Awards & Rankings

12
8
#8 Most Discussed Wii Game of 2010
9
#9 Most Shared Wii Game of 2010
Metascore
84

Generally favorable reviews - based on 70 Critics

Critic score distribution:
  1. Positive: 62 out of 70
  2. Negative: 0 out of 70
  1. A superb online mode and practically infinite game time make us cheer with joy for this engaging monster-collecting adventure.
  2. 80
    A merciless, intimidatingly featured, almost grotesquely involved role-playing timesink, perched balefully atop a platform whose users take to higher difficulty settings about as readily as pigeons take to cactus plants.
  3. Adds brains to action fans' brawn, and brawn to obsessive collectors' brains. Ignore the first few clunky hours, and get ready to enjoy the next 300.