• Publisher: Nintendo
  • Release Date: Mar 9, 2009
New Play Control! Mario Power Tennis Image
Metascore

Mixed or average reviews - based on 34 Critics What's this?

User Score

Generally favorable reviews- based on 10 Ratings

  • Summary: The Mushroom Kingdom has hosted tennis tournaments before, but never one as explosive as this one. The wild multiplayer action of the smash Nintendo 64 hit, Mario Tennis, returns with even more powerful shots and new, character-specific power-ups guaranteed to make for the craziest matches ever. Everyone's favorite Mushroom Kingdom characters are here! Donkey Kong and Bowser can hit insanely powerful Megaton Balls, finesse players like Shy Guy can use instant Tornado Returns and defensive masters like Luigi have all kinds of tricks in their bags. Players of all ages can pick up the game and instantly start whacking tennis balls around and yet a deep level of skill awaits those willing to master it. Build up more and more skill points as you play to use stronger and stronger shots with all kinds of spin. [Nintendo] Expand
Score distribution:
  1. Positive: 10 out of 34
  2. Negative: 3 out of 34
  1. The game doesn’t have much new content. A few new courts and characters won’t attract anyone who’s spent serious time on the GC version. Still, I couldn’t help but find myself getting wrapped up it the game again, even if I had the nagging feeling that this version seemed a little easier than it had before.
  2. With its additional shot possibilities (and the ability to control your movement), Wii Sports Tennis looks downright primitive by comparison.
  3. 70
    Those gagging for Tennis action, or something that offers a little more than Wii Sports, should consider Nintendo / Camelot's effort as one of the better sports titles out there.
  4. 40
    New Play Control! Mario Power Tennis isn't worth buying. If you like to play tennis on your Wii, stick to Wii Sports or wait until Virtua Tennis 2009 comes out.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Esta reversión llega para hacer pensar que si el juego hubiera sido lanzado directamente en Wii nadie habría tenido quejas al respecto. Es básicamente el mismo juego, si, pero el Wii Mote hace que parezca algo totalmente nuevo, dando la movilidad que debería haber tenido el Tenis de Wii Sports. Expand
  2. Zjm
    6
    New Play Control! Mario Power Tennis designed for the Wii did not quite live up to its predecessor. There are an innumerable amount of controls jammed in to just the wii remote, making it exceedingly difficult to apply desired spin on the ball, control the ball, and pace the ball. As I compare the revamped version of Mario Power Tennis to its solid precursor I remember the great fun of choosing which side to hit the ball to creating a master plan running my opponent all around, but now characters like Daisy are of no apparent value because of the challenge to place the ball with the new timing system where you actually want it. On the up side, it took care of some obvious problems of the gamecube version. Now instead of having a good side, and a bad side, two views exist for each player to take away that dilemma. Also the ball goes out and hits the net much more frequently adding an element of imperfection that greatly improves the game. Another changes include everyone serving the same speed. Nintendo thought they did us a favor by improving minute things about the game, but by adding the new controls they actually made the game less enjoyable. Don't get me wrong, this is still a entertaining and fun-packed game, and the controls aren't that bad, but Mario power tennis for gamecube was simply better. If you are and individual seeking an forbearer struck your fancy, and are interested in trying the new Wii controls, then give it a try! Expand