- Publisher: Ignition Entertainment
- Release Date: Mar 25, 2008
- Also On: PC, PlayStation 2, PSP
Summary:
(Also known as "Obscure II") Two years ago, at Leafmore High, a group of young teenagers were trapped inside their school and hunted by monsters that had been released by the maniac headmaster. Some of them survived that terrible night, while others perished. Now, the survivors have picked up their lives and joined college. But all is not right on Fallcreek University; strange black flowers have suddenly sprung up everywhere on the campus. While experimenting with these flowers in class, a dangerous substance is discovered that induces strange but vivid dreams. But a handful of students find out that there is more to the flowers than anyone could have expected; when the seeds finally germinate, a bad trip suddenly turns into a horrible reality... Features 6 charismatic characters with unique skills; unique coop mode: second player can join in at any time; highly detailed and rich 3D environment; find clues and solve various rddles and mysteries; and a vast variety of weapons and horrifying monsters. [Playlogic]
| Rating: | M |
|---|---|
| Official Site: | http://www.obscure2.com/ |
| Developer: | Hydravision |
| Genre(s): | Action Adventure |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Blood and Gore, Drug Reference, Mild Sexual Themes, Violence |
| Cast | Credit |
|---|---|
| Tony Marques | Scripting |
| Tony Marques | Scripting |
| Tony Marques | Scripting |
| Pierre Leroux | Executive Producer |
| Anthony Lejeune | Monster Concept Artists |
| Anthony Lejeune | Monster Concept Artists |
| Anthony Lejeune | Monster Concept Artists |
| Anthony Lejeune | Monster Concept Artists |
| Olivier Feutry | CG Animation |
| Olivier Feutry | Lead Animator |
| Nicolas Monier | Animator |
| Nicolas Monier | CG Animation |
| Olivier Deriviere | Music And Sound |
| Lionel Fumery | Technical Director |
| Emmanuel Horrent | Gameplay Programmer |
| Emmanuel Horrent | Scripting |
| Emmanuel Bernard | 2D Interfaces Programming |
| Emmanuel Bernard | Lead Programmer |
| Bruno Carrez | Audio Programming |
| Bruno Carrez | Cameras Programming |
| Christian Martin | Gameplay Programmer |
| Christian Martin | Scripting |
| Yann Maheust | CG Art |
| Yann Maheust | Lead Background Artist |
| Yann Maheust | Lead Background Artist |
| Jerome Camprasse | Background Artists |
| Jerome Camprasse | Interface |
| Jerome Camprasse | Interface |
| Thibault Courbet | Background Artists |
| Alexandre Crampon | CG Storyboarding |
| Benjamin Lucas | Background Artists |
| Benjamin Lucas | CG Art |
| Laurent Sauvage | Lead Character Artist |
| Benjamin Detaevernier | Enemies Programmer |
| Guillaume Colomb | CG Screenplay |
| Sylvain Prunier | Additional Sound Design |
| Nicolas PinÇon | Gameplay Programmer |
| Nicolas PinÇon | Scripting |
| Sebastien Renard | Scenario And Dialogue |
| Francois Potentier | Additional Producer |
| Jeff Rey | Monster Concept Artists |
| Benjamin Ortiz | Lead Game Designer |
| Jerome Fait | Game Designers |
| Baptiste Martin | Game Designers |
| Sylvain Dupont | Additional Programming |
| Alban Lecocq | Special Effects Programming |
| Yann Le Maner | 2D Interfaces Programming |
| Anais Thomassian | CG Animation |
| Fabien Le Gal | CG Animation |
| Fabrice Lacroix | CG Animation |
| Remi Edmond | CG Animation |
| Simon Bridoux | CG Animation |
| Julien Butruille | CG Art |
| Remi Despret | CG Art |
| Vincent Courbis-Poncet | CG Art |
| Nicolas Tepliztky | Additional Sound Design |
Designer/Producer/Programmer credits provided by GameFAQs.
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