Prince of Persia: Rival Swords Wii

  • Publisher: Ubisoft
  • Release Date: Apr 3, 2007
Metascore
70

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 7 out of 30
  2. Negative: 2 out of 30
Buy On
  1. Edge Magazine
    40
    For a series that puts so much stock in its grace and composure, the lack of an intuitive control scheme is hard to overcome. [June 2007, p.86]
  2. Those who want to experience Prince of Persia: Rival Swords with motion sensors and 480p support (although widescreen is not supported) will pay a premium price for it, but they may find that the novelty is not worth the extra cash.

Awards & Rankings

#83 Most Discussed Wii Game of 2007
#59 Most Shared Wii Game of 2007
User Score
7.7

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 1 out of 5
  2. Negative: 0 out of 5
  1. Oct 11, 2015
    7
    It's like a linear Assassin's Creed. The game is a combination of melee combat and freerunning/climbing sequences. It can get repetitive, butIt's like a linear Assassin's Creed. The game is a combination of melee combat and freerunning/climbing sequences. It can get repetitive, but towards the end there's one of the most memorable puzzles I've encountered that will appeal to all the puzzle lovers out there. I'm referring to figuring out how to maneuver a giant statue through a room along a sort of conveyor belt. And the final boss on hard mode was so hard that it took me about 3 hours of attempts. Full Review »
  2. Nov 26, 2010
    7
    Let's get this straight, POP Rival swords IS, the same game as Prince of Persia Two Thrones, the main difference is the implimentation of wiiLet's get this straight, POP Rival swords IS, the same game as Prince of Persia Two Thrones, the main difference is the implimentation of wii motion controls. The determining factor comes with whether or not you own Two thrones. Now, if you don't then dive right in as the game has worlds to offer you especially if you never played two thrones. Otherwise this port has nothing to offer. If you do feel like taking the dive however it is worthwhile and while some of the motion controls are gimicky, some of them are very gratifying such as swinging dark prince's chains to grapple across large gaps or latching your sword into a wall to catch yourself. Overall your enjoyment is directly related to your attachment to the series Full Review »
  3. GaryJ.
    Apr 17, 2007
    5
    Definitely time for Ubi to stop beating the dead horse.