Metascore
77

Generally favorable reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 17 out of 24
  2. Negative: 0 out of 24
  1. 58
    At its heart, the game's mechanics have a lot of potential, and at their best remind me of puzzle-platforming greats like Klonoa. But in overestimating what the Wiimote can do, developer Ubisoft has made a game that eventually collapses under its own weight.
  2. The new Prince of Persia provides a satisfying epilogue to the Sands of Time trilogy, with the same kind of combats, puzzle solving and platforming. The Wii version of The Forgotten Sands is a product that really shows off some clever new game mechanics.
  3. The main adventure is more than respectable when compared to other current games in the genre, but it's the "other" stuff that really makes this a valued product.
  4. The gameplay is solid, the visuals are pretty and there's just something brilliantly enjoyable about making the Prince skip gracefully around well-designed levels, just like in the old days.
  5. The Wii version of Prince of Persia: Forgotten Sands is better than the PS3 or 360 versions. The game has its own style, and offers very good ideas to play with. The original powers the Prince can use during his journey grant to the player an entertaining and fantastic experience.
  6. A clearly better version than the one for Xbox 360 and PlayStation 3, Prince of Persia: The Forgotten Sands is a nice adventure recommended for specially for kids.
  7. Wii gamers have often been forced to make do with a substandard product for their less powerful system. This time, they get a great game built from the ground up to succeed.
  8. Once you get past the issues stemming from the camera and the typically bland combat system, this edition of Prince of Persia: The Forgotten Sands is a worthy title for your Wii collection.
  9. A converted try for Ubisoft Quebec, and a safe bet for Wii owners.
  10. The Wii version of Prince of Persia: The Forgotten Sands feels like the genuine sequel to The Sands of Time. It offers an exceptionally long single-player experience with variation, challenge and interesting gameplay mechanics. Flaws in the combat controls and the camera position don’t hurt the experience: this game is one of the surprises of the year.
  11. A terrific romp through an Arabian Nights-style world, only let down by its restart system. [July 2010, p.90]
  12. Boring combat threatens to ruin your fun, but exciting platforming and strong artistic design make the prince's latest adventure well worth playing.
  13. It's a fun game with solid platforming, though the combat can drag the experience down at times. If you're looking for one more adventure in the vein of Sands of Time, consider discovering The Forgotten Sands.
  14. 80
    It’s common to get a “different” experience on Wii but it’s rare when that experience is just as impressive as the bigger systems. This version of the game is chock full of challenging gameplay and fun surprises, wrapped up in a product that really shows off some clever new Wii-centric gameplay mechanics.
  15. It’s a kind of magic. Prince in Wii version is not just a scaled-down console transfer but a different game with its own side story – and the result truly exceeds the expectations. [Issue#192]
  16. It's somewhat rough around the edges, but Prince of Persia: The Forgotten Sands is a good action game which firmly stands in the middle between tradition and innovation: even so, its substantial lack of challenge might disappoint long-time fans of the series.
  17. The locations are bright and luxurious. [June 2010, p.58]
  18. For veterans, the lack of full control can be off-putting, seemingly lowering the level of skill required to succeed, but if you can see past that you’ll still find something to enjoy.
  19. The developers did an admirable job of re-creating the overall feel of the previous titles while making a game that's great in its own right. [June 2010, p.84]
  20. The Forgotten Sands is a good game, but it's really just more of the same if you've played a recent entry in the Prince of Persia series. The Wii additions aren't essential, boiling down to basic Wii Remote pointer control.
  21. A really taxing, enjoyable romp that's only let down by some irritating combat.
  22. The Prince returns in a brand new adventure. Good platforming sessions, new powers and a magical reign to save.
  23. Maybe this Forgotten Sands is not a blockbuster, nor it has such visuals as the previous entry in the series, but it has an incredible gameplay.
  24. It really isn't often that a Wii version of a multi-platform title comes out on top, but that's exactly what's happened with The Forgotten Sands. While the Wii game still has its fair share of problems, it's one of the best action adventure titles the console has seen.
User Score
8.0

Generally favorable reviews- based on 27 Ratings

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Nov 2, 2012
    7
    The good thing is that Ubisoft listened and decided to give again to the players a prince under their command because the previous game felt uncontrolled. They also decided to give them more fighting action by throwing several enemies at once, more than six together and in several rounds. (9)

    The bad thing is that the combat is not gratifying as there are no combos and the use of the Wiimote is limited to freezing enemies. The other bad thing is that it feels as a subject-matter watered down version of the previous game [The prince of Persia "animated"] because it also has a tree that is central to the story. The "mysterious princess" role is present again however this time the mystery is quite obvious. (5)

    Fortunately, the game took the good platforming aspects of the previous iteration and improved them as our prince can now do magic, powerful enough to make him practically fly. The creation spells allow him to place hooks on most walls, jump springs on the floor and to create a force shield that suspends him on mid air so that he can jump in any direction or freeze enemies that touch the magical bubble. This aspect of the game is what makes it fun as it provides with more than one way to cross the numerous obstacles that the Prince is so famous for overcoming; this is a very welcome feature as it disrupts the typical straightforwardness of scripted gameplay. (8)

    Regarding its graphics, there are no noticeable frame rate slowdowns but there's a visual bug when changing the Prince's look to the "Sands of time" because his lips won't move at all when he speaks. The game environments are nice, being two of the last four stages beautiful, but they feel small compared to the other games', specially those of "Warrior within", which was criticized for having too much backtracking even though it lengthened the game experience considerably. Casting this aside gave players a game that it is fun but strike as short. (7,5)

    Luckily, as the players progress, new extras will be unlocked and they come in the forms of extra stages in 2D [typical "Prince of Persia" gameplay], weapons from this and previous games as well as apparel from "The sands of time" and "The two thrones". (8)

    The controls are mostly responsive though uninspiring however swinging the Wiimote drastically can lead to accidentally pressing the home button thus unexpectedly freezing the game, usually during combat as it requires waving the Wiimote as well as the Nunchuck. (6)

    The camera can be a hindrance, a fatal one, as it tends to set itself on scripted angles that are not ideal for calculating jumps. The players will usually think they are facing a wall when they will not. This can be corrected by manually placing the camera behind the Prince but it does not always work properly and players will have to force the camera angle by holding the "c" button to aim the prince together with the camera. (4)

    The sound aspect of the game is good with a lot of crystal-like sounds that usually convey magic and fairy dust. There's also a watery-windy feeling to the sound effects that feels nice and refreshing.( 8,5)

    The voice acting gives way to mixed reactions as Zhara's, the genie, portrayal ranges from fine to terribly overacted. The Prince's voice acting is good and constant through the game. The writers decided to provide the players with some banter between the Prince and Genie to alleviate the typical loneliness of the series however though welcome as this feature may be, Zhara's performing inconsistencies can make it an annoyance. (7)

    Overall, it is a good game with lots of fighting, some story scripting and regular voiced acting. It also throws some puzzles whose difficulty ramps up exponentially without making them unsolvable. It is an OK experience.

    It's OK.


    ///------TOTAL: 7 [(9+5+8+7,5+8+6+4+8,5+7) / 7]------///

    Palfrei.

    Source [personal]: http://palfrei.blogspot.com.ar/2011/08/rvv-prince-of-persia-forgotten-sands.html
    Full Review »
  2. Feb 10, 2012
    9
    This game is awesome. The mechanic of using the pointer to create items to solve puzzles adds so much. Brought back so much I loved about the Sands of Time and made the combat more fun but I could still play this game without combat and probably like it better. Only drawback is that it is so much easier than Sands of Time. Every platform puzzle was telegraphed on what you need to do. Although I never got stuck for a while like Sands of Time. I do like that pointing will tell you if you can make a jump or not which I hated about Sands of Time when I fell to my death on what looked like a possible jump. Overall I recommend to anybody who loved Sands of Time because you might like it even better. Full Review »