Puzzle Kingdoms Image
Metascore
63

Mixed or average reviews - based on 11 Critics What's this?

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  • Summary: From the acclaimed designer of Puzzle Quest, Steve Fawkner of Infinite Interactive, comes Puzzle Kingdoms. Deep, classic turn based empire gameplay tells an incredible story. Instead of auto-resolved conflict, a unique puzzle mechanic makes each battle unique and addictive. [Zoo Games]
Score distribution:
  1. Positive: 0 out of 11
  2. Negative: 2 out of 11
  1. If you can bear to look at it, you'll enjoy its tile matching, stat-swelling RPG tendencies. [Oct 2009, p.83]
  2. Despite its shortcomings, though, it’s probably my favorite game Infinite Interactive has released yet. If you’re up for another helping of puzzle/RPG this soon after Galactrix, Puzzle Kingdoms delivers.
  3. It's a solid puzzle game, and I recommend it to fans of the genre, though new players may end up being more puzzled by the gameplay rather than the actual puzzles.
  4. Despite its unattractive exterior, Puzzle Kingdoms shines where it counts – fun, addicting puzzles with tons of meaningful customization options, and no BS filler (like, ahem, PQ Galactrix’s tedious leap gate hacking).
  5. Though it’s only $20, it’s a package that isn’t really justified as a retail product. Tack on a host of technical and design flaws, and it’s an experience that’s somewhat disappointing.
  6. A hugely disappointing sequel to a great puzzler. More of the same would have been better than this. [Nov 2009, p.68]
  7. It is quite obvious that Puzzle Kingdoms had a low budget to work with. They tried to recreate Puzzle Quest to make another quick buck, but fell completely flat.

See all 11 Critic Reviews

Score distribution:
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