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70It doesn't have any depth to speak of, but it's unique (for the moment) and has a genuine sense of humour, a quality few games can boast. It's an apt launch title, lacking in polish but rich in character and laughs.
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70A creative, hilarious game that everyone needs to play just for the experience.
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60Sheer enthusiasm is what carries this product though and, when played in the right environment, it’s absolutely hilarious.
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60Even though it's all mini-games, and as much as you may hate the association of Wii and kiddy-esque mini-games, the humour is something that everyone can enjoy.
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90Even if there aren't any kids in your household, you owe it to yourself to pick this one up if you've got a Wii.
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A huge demo machine that manages to show gamers what the controller is capable of while providing an entertaining single-player and multiplayer mode.
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This is one of the funniest games ever made, and a fantastic way to teach yourself the controls of the Wii while simultaneously charming friends into understanding why you just spent a few hundred dollars on this new game system.
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Lowbrow humor aside, Raving Rabbids still succeeds in being a far more compelling party game than a lot of its competition on the Wii.
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In terms of quality of minigames, Raving Rabbids is probably the best the party game genre has ever seen.
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84Whoever thought the word “masterpiece” could ever be in the same sentence as “mini-game”?
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83The experience is still engaging and addictive and the title's sense of humor is in a league of its own. It is almost unfair to label this effort a Rayman game because the real stars of the project are the bunnies, whose blank faces and inevitable agonized screams will make you laugh over and over again.
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80More than just Mario Party with a different mascot, Rayman Raving Rabbids makes great use of the Wii technology to create a bizarrely enjoyable minigame collection.
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70Aside from the seemingly requisite handful of games that just plain suck -- including a particularly painful one that has you slamming shut doors (via a shake of the Nunchuk), which sounds simple, but is infuriating as you attempt to find the sweet spot or figure out why it just doesn't respond to your commands sometimes -- the game's biggest fault is its surprising shortage of full-on multiplayer games.
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A lot of fun with a group of friends, but only after you've put the time in to unlock all the mini-games, or if you have an SD card and access to the Internet to download a completed save file.
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80One can only hope that a sequel will improve on certain issues, such as a few clunky mini-games that eat away at the fun factor, but overall, for the sense of humor, entertaining presentation, and the online scoreboards, Rayman is the winner in this launch battle.
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For those with a twisted sense of humor or just a serious case of attention deficit disorder, Raving Rabbids is not to be missed.
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It certainly isn’t a game you can just turn on and enjoy any time, but if you plan on throwing many shindigs, make sure and invite Rayman Raving Rabbids.
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70It's a neat show of some of the inventive ways developers might be able to use the Wii-mote in the future, but it's not really worth the 50 dollars unless you really dig its quirky style or absolutely love minigames.
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80Following through on a game plan of innovation and entertainment, they stuffed the game to the brim with personality.
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80What you'd expect from a Wii launch game: It gives you a sampler platter of uses for the console's new tech, with plenty of exaggerated movements and bite-sized variety that's best in small doses.
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70Rayman Raving Rabbids is a fun-size Wii title with universal appeal. It can’t be considered a serious gamer’s game by any stretch, though it will make you laugh a lot, and even has some staying power with the multiplayer challenges and extra modes to unlock. [Jan 2007, p.108]
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70A good game without the substance to make it a great one.
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70It's also a much more entertaining single-player experience than the other party games available for the Wii, although clearly doesn't offer the depth that a Rayman platformer would have.
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A party game collection for which you have to work far too hard to get much of a chance to party. [Jan 2007, p.82]
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The game is almost fully realized although it suffers from some repetition, but that gives it room for improvement. I will patiently be awaiting "Rayman Raving Rabbids 2."
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If every mini-game collection was as solid and cohesive as this one, it would be a beautiful time to be a mini-gamer.
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Raving Rabbids is at its best as a single-player game performed solo or in front of onlookers unaware of Montpellier's twisted sense of humor or what the heck a "Wii" is. [Jan. 2007, p.66]
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85I enjoyed the many mini-games I played, had a great time watching these little punk bastards suffer at my expense and loved thrusting plungers in their furry little faces. I would have like a bit more of a multiplayer challenge and some of the mini-games are less than fun, but on the whole, I rose up and took down as many Rabbids as possible.
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84Anyone who puts a few minutes with Rayman will have a hard time walking away without having smiled or laughed, and given that the bulk of the gameplay is so incredibly infectious simply adds up to one of the best launch offerings for the Wii.
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83After countless releases Rayman has finally got a foothold in our hearts. It might become largely forgotten once we finally get our teeth into "Wario Ware: Smooth Moves" but for now it’s the party game of choice only slightly bettered by "Wii Sports" and "Super Monkey Ball" for sheer enjoyment on the Wii.
User score distribution:
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Positive: 51 out of 54
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Mixed: 3 out of 54
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Negative: 0 out of 54
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MatthewMaltby9