Red Steel 2 Wii

  • Publisher: Ubisoft
  • Release Date: Mar 23, 2010
Metascore
80

Generally favorable reviews - based on 73 Critics

Critic score distribution:
  1. Positive: 58 out of 73
  2. Negative: 0 out of 73
Buy On
  1. Ultimately, Red Steel 2 failed to capitalize on its potential by delivering something that is little more than a beat-em-up. It misses the opportunity to take what excites people about the Red Steel franchise and turn it into something exceptional.
  2. 70
    If the satisfying melee combat was tied into a better game with a compelling story, I'd praise Red Steel 22 as the next step in the Wii's evolution. But the nonsensical narrative, the repetitive nature of the gameplay, and the poor pacing keeps it from being anything more than a promising glimpse at the future of FPS games on the Wii.
  3. In the end, you'll likely forgive Ubisoft's game its shortcomings on the strength of its energy, obvious good will, and deep sense of craft.
  4. 70
    I've never played anything quite like Red Steel 2, which lets you use swords and guns simultaneously, switching back and forth between wild swinging and precise aiming.
  5. A vast improvement on the first game, but still only a partial vindication for motion controls.
  6. Red Steel 2 is a drastic improvement over the first game. The controls are tight, and they rarely cause any problems. At times the game still doesn't quite catch what you're doing, but this is the exception rather than the rule.
  7. Red Steel 2 is one of the best hardcore games for Wii made by a third party. It has some design flaws, but it's really worth playing and a good example that motion controls can be great if they're well used by developers.
  8. Despite its ample amount of exasperating moments, Red Steel 2 is the most ambitious game to make use of the Wii Motion Plus attachment thus far. Looking past its flaws is easy when you consider how polished the overall product is—especially for a Wii game.
  9. Edge Magazine
    70
    After the first game, the series was in need of a rethink; now all it needs is refinement. [May 2010, p.94]
  10. As the first game for the Wii that demands the use of controller peripheral Wii Motion Plus we're surprised by the lack of actual 1-to-1 movement. Instead we're treated to a control scheme that allows you to swipe in eight different directions. The combination of gun and sword combat does make up for truly entertaining combat, but all this is for naught since the storyline and it's missions are an utter drag. Still, this is the best use of the Wii controller in an action title yet.
  11. LEVEL (Czech Republic)
    70
    Finally a hack & slash game you can enjoy fully thanks to the wii motion plus controller. Pity devs did not focused more on story – a stereotype appears too soon. [Issue#190]
  12. games(TM)
    60
    Feels like a game that mistakes activity for fun. [Issue#95, p.112]
  13. 58
    A mostly unremarkable, occasionally exhilarating run through a dystopian Nevada. Just don't expect a long, drawn-out action adventure -- if it was, you might put your arm under serious stress from all the swinging.
  14. Though the pesky lag is largely gone, all too often, gameplay still devolves into breathless, embarrassing exercises in flailing.

Awards & Rankings

#11 Most Discussed Wii Game of 2010
#21 Most Shared Wii Game of 2010
User Score
8.6

Generally favorable reviews- based on 178 Ratings

User score distribution:
  1. Positive: 28 out of 34
  2. Negative: 3 out of 34
  1. JoseA
    Mar 28, 2010
    10
    Wow! this has been an amazing ride!! trust me if you are bored with your Wii-which you shouldn't be with all the great games- then check Wow! this has been an amazing ride!! trust me if you are bored with your Wii-which you shouldn't be with all the great games- then check this one out! If your wallet only allows you to purchase one newly released game on the Wii make it this one. The visuals, gameplay, and story are all so intreaguing and satisfing. I own all consoles and playing this game made me confuse myself as to which console i was playing it on. The quality of this game can be mistaken for MassEffect, Halo, or Borderlands, and the visuals! Jesus the visuals! Let ubisoft take you on a ride on their Red Steel rollocoaster. Full Review »
  2. LarknokL
    Mar 27, 2010
    10
    This game is quite something. Quite something indeed. The first 20-30 minutes of breaking crates and trying to get that last bottle is very This game is quite something. Quite something indeed. The first 20-30 minutes of breaking crates and trying to get that last bottle is very tiresome, until that is, I figured out I could customize my controls and learned the Storm. (So for all you people complaining about crate breaks, just learn the storm.) The rest of hte game (as I have played so far) is awesome. Some may say a few enemy types, but I'm good at counting: Double guns (no armor), Sword (no armor), Sword (armor), Double guns (armor), Hammer trooper, power up soldiers (flash things red), Katakara machinegunners, and Katakara samurai is everything I've seen and I JUST got the third gun. (That's 8 so far, and I've seen footage of guys that twirl their swords.) This game gives you amazing amounts of adrenaline once you figure out how to perform awesome combos (my personal favorite so far: A - Forward Thrust (Rush), then A - A - Down Thrust (Guillotine) Its absolutely beautiful to watch yourself stab the sword into the enemy. The controls are great (CUSTOMIZEABLE), graphics awesome, gameplay begins simplistic, actually requires you to try to swing hard (can be customized too), but gets way more fun. I really suggest this game to anybody who can figure out how to customize controls after 20 minutes for something truly awesome. Great buy. Full Review »
  3. Sep 18, 2015
    8
    Red Steel 2 sales suffered from the bad first episode, but you should know that both games have almost nothing in common except for mixingRed Steel 2 sales suffered from the bad first episode, but you should know that both games have almost nothing in common except for mixing guns and katana fights.
    For the rest of the game every aspect is way better, the graphics that have a comic/manga art-style are from the best you can find on Wii. The universe is very original mixing an eastern people and culture with the Far-West environment . The game is articulated around chapter, each chapter is based on a different mini-open world with a few side-quests to do (basically find and collect/destroy things). Too bad the story doesn't take advantage of it and fails to offer true context to the characters. If you do the , not very interesting, side-quests the game will last about 12 hours which is very acceptable for a FPS.

    But the best part of this game is its gameplay, contrary to the first game, it's very very fun, with lots of combos to learn (I forgot to say that there's also an upgrade system in this game) the controls respond perfectly, you can switch without difficulty between the sword and the guns. I really had a blast playing the game.

    Red Steel 2 is maybe the best FPS on the console, even if it is not a masterpiece (boring side quests and story, not a lot of epics moments) I recommend it to every Wii owner with a taste for shooting/slicing.
    Full Review »