Red Steel Wii

  • Publisher: Ubisoft
  • Release Date: Nov 19, 2006
Metascore
63

Mixed or average reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 14 out of 54
  2. Negative: 5 out of 54
Buy On
  1. A huge disappointment. The general concept is decent, but the game never evolves past that. The controls are frustrating, and the aesthetic / story of the game is such a yawn fest that only those with tremendous patience will be able to persevere for more than ten minutes at a time.
  2. 40
    The swordfights, which seem to promise the ability to jump around and swing your Wiimote like a living room ninja, are a profound disappointment.
  3. 40
    It's a broken, buggy game, and if the statement about learning curves were true, it would still take far too long to gain wings before the average gamer would grow disenfranchised. The game feels completely rushed to retail in time for the launch.
  4. Sadly, Red Steel is nothing more than a rushed launch title that will inevitably end up in bargain bins across the globe, and that's unfortunate. Why? Because Red Steel has a ton of potential.
  5. A time machine that only goes backwards to the age when a glut of no-name shooters clogged the shelves.

Awards & Rankings

#3 Most Discussed Wii Game of 2006
#3 Most Shared Wii Game of 2006
User Score
6.8

Mixed or average reviews- based on 121 Ratings

User score distribution:
  1. Positive: 30 out of 64
  2. Negative: 14 out of 64
  1. Jun 14, 2015
    5
    Red Steel is a big empty promise, the sword fights are just boring and the gunfights is full of bugs (your aiming point goes back on theRed Steel is a big empty promise, the sword fights are just boring and the gunfights is full of bugs (your aiming point goes back on the center of the screen for no reasons in the middle of your gunfights) it would have been even more annoying if the game was difficult, but at least the game is very easy and you'll just have to walk your way through the levels to finish it (shouldn't take more than 8 hours). The story comes right from a 80's D movie, so does the actors, and will at best make you smile for its stupidity. To finish with this list of problems, the graphics are pretty ugly even for a Wii launch game, and I'd just like to emphasize that the absence of blood for a game named RED steel, is also a bit dumb.
    But in the middle of all this there is some nice destruction and even a bit of fun.

    I could have ignore the ugliness if the controls were better thought and without bugs, but Red Steel is barely not a pain to play and doesn't deserve almost any kind of money from your pocket instead of other games out there.
    Full Review »
  2. Sep 18, 2011
    3
    I didn't enjoy this game at all. The controls are totally not intuitive and don't feel natural for how a samurai would move. The gun is nearlyI didn't enjoy this game at all. The controls are totally not intuitive and don't feel natural for how a samurai would move. The gun is nearly impossible to aim. When get the game and hate it so much that I can't even bare to play it again after the first time, that can't even be considered a game, rather an expensive demo. Full Review »
  3. Aug 15, 2010
    6
    Red steel is a hard game for me to review because I liked the game overall, but many of the game's glitches/problems could have been easilyRed steel is a hard game for me to review because I liked the game overall, but many of the game's glitches/problems could have been easily fixed. The hook of the game is that it is part shooter part sword fighter, but sadly the sword slinging is clunky and most of the time not much fun. The gun motion controls are also a bit of a problem, while most of the time they work fine some of the time they will freak out and you will start spiraling in a circle for about a second, but keep in mind this is very rare problem (it will happen once or twice the entire game.)The graphics of red steel are not award worthy or great because they are bland, gray, and overall terrible even for a wii game, but there are some decent explosions. Too add to this seemingly never-ending list of problems the story seems to be taken out of a d movie, and while some will laugh at this story other will just skip it altogether. Possibly the largest problem with this game is that it is only 5 hours long with no on line, but since the game now is the price of a wiiware game I guess that isn't a huge problem. Even though all these problems are true and in the game I am giving it a 6 because even though the game has its faults is also has many fun mini games, a variety of weapons, good local multi-player, an original idea, and most of the time fun fast paced shooting action. Now to recap I do not recommend this game to everyone, but to those who can accept its faults should definitely buy the game used or rent it. Full Review »