Silent Hill: Shattered Memories Image
Metascore

Generally favorable reviews - based on 56 Critics What's this?

User Score

Generally favorable reviews- based on 160 Ratings

  • Summary: While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures. Designed to make full use of the Wii's unique controllers, Silent Hill: Shattered Memories uses the Wii Remote as a torch and cell phone as Mason looks for clues. The torch is vital for scouring the darkened, abandoned buildings of Silent Hill, while the phone acts as a secondary user interface, allowing the player to access maps via its GPS capabilities and take pictures of interesting elements. Likewise, the Wii Remote also can be used to pick up, examine and manipulate items to solve puzzles along the journey. Such technology was not available when the original Silent Hill was released in 1999, and its inclusion showcases Konami’s determination to enhance the playing experience with new, available technology. Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions - from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game's many inhuman denizens. [Konami] Expand
Score distribution:
  1. Positive: 42 out of 56
  2. Negative: 0 out of 56
  1. While Silent Hill: Shattered Memories is a total departure in every way from what Konami proper had started, it manages to reinvigorate the series. This "re-imagining" could have been a story rehash, instead we get a brilliantly deep game with subtle subtext and surprising symbolism.
  2. It's a shame that it's so short, otherwise this is easily one of the best games on the Wii. [Mar 2010, p.73]
  3. 86
    There are some incredible moments encapsulated within Harry's icy journey and you will be both wowed and scared as you finally uncover the truth about his daughter's disappearance and the nightmarish goings-on in the creepy town.
  4. Overall, the game is definitely worth playing at least once, but suffers mostly because of the series that it was intended to be a part of. Taken out of the Silent Hill Series and given its own unique background and story it would have been a much more enjoyable game.

See all 56 Critic Reviews

Score distribution:
  1. Positive: 40 out of 51
  2. Negative: 8 out of 51
  1. Amazing story, totally breathtaking, Nice gameplay control. I love the psychological turn that the game offered me. U wont regret. Yea maybe as the "Silent Hill" series this can be a parallel view, but we aren't discussing about the series are we?, we are discussing this game-play experience, and is unforgettable!. Expand
  2. 8
    Silent Hill: Shattered Memories is a distinct departure from the standard silent hill formula. Made by the same team that presented us with Silent Hill: Origins, Climax, makes the game accessible to fans and newcomers alike. In shattered memories, you play as Harry Mason in what has been dubbed a "reimagining" of the first silent hill game. Your daughter Cheryl has gone missing after a car crash and entrusted with only a flashlight, you must go out into the snowy town to find her. This is one of the first major departures from the franchise the game presents and in my opinion its one of the best changes. It really makes the game a survival horror game because the main character isn't loaded with a tremendous armory like the recent resident evil games. All you have is a flashlight, you don't even have combat skills of any description. Now, there aren't many instances where you'll actually be in danger and that's one of my small criticisms for this game. On repeat playthroughs you know the only sequences where you'll be in any actual danger are in the chase sequences where everything turns to ice (a nice change from the constant rust theme that permeates the rest of the franchise). Despite this, the chase sequences are often fairly tense since all you can do is run and often you will have to stop to frantically scan the map so you know where to run to. Another minor criticism here though is the fact that the controls can be a little spotty when you try to chuck monsters off of yourself with the motion controls. The flashlight on the other hand, is fairly fluid and offers an innovative game mechanic for exploring the universe the game presents. And what a beautiful universe it is, especially for the Wii. Snow drifts gently down through the darkness and locales are made especially creepy by the unsettling stillness of the ice and snow surrounding it. As always, Akira Yamaoka's music lends to the incredible atmosphere with harsh industrial tones and sharp screeches. The lighter melodies Yamaoka offers are fine as well, in particular his rendition of "Always on my Mind" perfectly summarizes the plot and atmosphere of the game on the whole. Speaking of which the plot offers some colorful twists and turns along the way breaking up the action with some interesting sessions with a psychologist who is essentially grilling you just as much he is the protagonist. Though the game won't actually change as much as advertised through multiple playthroughs, what it does do will perhaps provide amusing insights into yourself. The game on the whole focuses more on the psychological side of the silent hill franchise, almost entirely in my opinion. The scares might intimidate some, but it doesn't reach quite the same level as the others in the series. What it does present on the psychological level though, through sound, plot, characters, and atmosphere is more than enough to live up to the Silent Hill name. Expand
  3. DarkBlood
    7
    Look...This one its the REAL REAL REAL critic. The gameplay Its Really awesome, like the controls. The graphics are lovely for wii. But... They change completly the silent hill... It isn't scary, and that's a real problem speaking about Sh. And the storyline, sucks. Whoever the Psichoanalistic part of the game its really original and great. Expand
  4. Simplemente el peor título de la saga. El juego esta partido en dos: una parte de exploración donde no hay ningún tipo de enemigo o peligro alguno, y otra donde debemos correr por nuestra vida en laberintos de hielo. Esto conforma un ciclo que se repite de manera continua y corta totalmente el clima de lo que significa el género Survival Horror.
    La historia tiene un final asombroso, pero durante el desarrollo es muy confusa y uno termina el juego sin saber que paso.
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