User Score

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 9 out of 20
  2. Negative: 8 out of 20

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  1. Mar 9, 2013
    Soulcalibur Legends is a generic, repetitive and unspectacular hack-n-slash spin off to the popular Namco 1 on 1 seventeenth century fighting series. Graphics are comparable to mid PS2 era but the frame rate does maintain a refreshing 60FPS making the game very smooth to play. Soulcalibur Legends can be compared to various other Japanese fighting games which require you to kill hordes of enemies and not much else such as Dynasty Warriors and Ninja Gaiden. Combat is actually quite satisfying actually but are you prepared to maintain that satisfaction throughout 40 levels? It's an interesting departure from the usual shenanigans seen in the series but it really is not worth your time.

    Graphics: 6/10
    Gameplay: 5/10
    Features: 4/10

    I secretly DO like this game but I'm writing this review for a general gamer and I can honestly say that the game's repetition will not bode well with them.

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 1 out of 35
  2. Negative: 12 out of 35
  1. Soulcalibur Legends is a trap, luring in gullible gamers with the promise of two-player co-op and a cast of characters from the series. Once you take the bait, the whole rusty contraption snaps shut – and you will carry the scars of playing it for the rest of your life.
  2. 60
    The main problem here is that it feels like Legends should have been a side mode in a proper Soulcalibur rather than its own game. There are some good ideas, but it doesn't feel like a complete game.
  3. There's certainly potential here, albeit squandered (in my opinion) on the Wii where like so many of its games, the hook--waving the Wiimote--is more curse than cool. [Dec 2007, p.81]