User Score
8.1

Generally favorable reviews- based on 60 Ratings

User score distribution:
  1. Positive: 46 out of 60
  2. Negative: 6 out of 60

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  1. Feb 7, 2012
    2
    This is a terrible game. The controls feel clunky and unnatural and the mountains are recycled from SSX 3. Uber tricks are impossible to perform and flips cannot be landed successfully.
Metascore
74

Mixed or average reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 27 out of 52
  2. Negative: 0 out of 52
  1. No online play hurts, and the two-player split screen mode offers limited enjoyment, but overall, EA successfully "blurs" the line between realism and fantasy, creating a great video game for all ages.
  2. It replicates the feeling of sliding down a mountain side with eerie precision and manages to make other control schemes feel dated. There’s certainly plenty of opportunity for improvement with the sequel, but with a ton of content and even more fun, it’s hard to go wrong with SSX Blur.
  3. 50
    Dedicated (read: sadistic) gamers willing to invest the time necessary to figure out the controls might get a kick out of this one, but the convoluted controls will turn off most players. The lesson here is clear: Wii developers need to start with a blank slate rather than graft old-school control schemes onto the Wii Remote because, as SSX Blur demonstrates, it just doesn't work.