Metascore
49

Generally unfavorable reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 1 out of 18
  2. Negative: 8 out of 18
  1. It’s a good game overall, especially for people who like strategy games but aren’t very fond of the frantic pace that something like Starcraft brings to the table. Conquest also lacks the complexity of a tabletop trading card game or series-based board game, which is fine by me.
  2. 68
    Star Trek Conquest is an interesting game to say the least. The core game design is fun, but the amount of options, polish, and multiplayer (or entire lack thereof) brings the experience down more than a few notches.
  3. Quite tedious at times, although the occasional close battle helps jazz it up a bit. [Feb 2008, p.62]
  4. The limited gameplay itself is solid enough to warrant a few hours of space combat, but as a Star Trek title, Conquest simply doesn't live up to expectation.
  5. This is a decent little distraction for the right kind of board game-playing, Star Trek-nerd, Wii-owning gamers out there, but most of the rest will probably want to stay away.
  6. 60
    Hardcore fans of the series should give it a look, as long as you can get past the out-of-place story, and fans of the strategy genre will find a little solace here, but everyone else need not apply as Star Trek: Conquest is too simple and too bland to warrant its price tag.
  7. A passable strategy game, but not even fans will find much to love. [June 2008, p.80]
  8. We suspect this game was rolled out with a minimum staff and development time so as to maximize profits in the tradition of the worst sort of licensed games. But in spite of all of that, with simple mechanics and classic board game style play, it can become quite addictive.
  9. Leave this one stranded on Ceti Alpha V – it’s of no use to you or the cause of the Federation.
  10. 50
    If you spend large chunks of free time debating the relative merits of Captain Picard and Captain Kirk, there's probably a teensy bit of enjoyment to wring out of this bare-bones game. Just do yourself a favor and pick up the cheaper PS2 version (or really, just rent it).
  11. Star Trek: Conquest was way too rushed and seems for all practical purposes a quick cash in on the intense popularity of the Wii console at the time this was being made.
  12. Star Trek: Conquest has the look and feel of a free online-based RTS offering, but without the whole online part. The game's Achilles' heel, of course, is its complete lack of depth.
  13. It’s good to see a Star Trek game on Wii; it’s just too bad it’s such a short and shallow affair.
  14. Regardless - this is a classic example of a solid game suffering from poor execution.
  15. The game only offers a couple of hours' entertainment and they'd be better spent watching the TV show or one of the films, or trawling the Internet for erotic Wesley Crusher fan fiction.
  16. Unless you routinely wear your Federation uniform in public, you're probably not rabid enough to get your money's worth from this one.
  17. 20
    It's an offensively bad use of a cherished license, and it's an offensively simple and thoughtless strategy game.
  18. 20
    Set phasers to "avoid". [Mar 2008, p.87]

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