Generally favorable reviews- based on 22 Ratings
User score distribution:
Positive: 5 out of 5
Mixed: 0 out of 5
Negative: 0 out of 5
Jul 19, 2014Super castlevania 4 was originally released for the SuperNintendo back in 1991. And holy hot damn was it awesome. The Wii virtual console portSuper castlevania 4 was originally released for the SuperNintendo back in 1991. And holy hot damn was it awesome. The Wii virtual console port didn't change anything so yeah. But before I fanboy gush over why is love this game I need to address some complaints from me.
1.The lack of multiple chracters.
I loved the partner system in Castlevania 3 but here you have to play as simon the whole way through
I loved the multiple pathways of levels in Castlevania 3 but only one path in this game just felt like a step back nut still it didn't have that much of an impact on the amount of fun I had with this game
3.Its too easy
Ill explain why it is in a bit
Okay now that we have those out of the way lets discuss why I cant get enough of this amazing game. Due to the jump to a sixteen bit system the graphics got a major overhaul and must I say the look freaking amazing even till this day I cant stop staring at this game. Each area has it sown uniqe identity because of this. Very well detailed, lots of variety, make this a great looking game for the SNES.
Next the controls and gameplay have seen a massive overhaul. For starters Simon can whip in all 8 directions, and if you hold down the attack button and **** about with the d-pad you can dangle your whip to take care of tiny enemies. It looks goofy but really helps. Sub-weapons are back in full force along with the double and triple shot plus pot-roast. If you choose to use sup-weapons a lot then you will make this game ridiculously easy. And last but not least THE CONTROL FEELS AMAZING. You can now influence your jump in mid air, yes it still feels a bit stiff but its much better then Castlevania1-3. You can also move while crouched. So the gameplay while a bit easier has gotten a huge upgrade since the nes Castlevania games.
And now for what is probably the best part of this game THE MUSIC OH DEAR GOD THE MUSIC IS AMAZING! Each piece along with the graphics set off a certain atmosphere for the game and set the overall tone. The theme of Simon Belmont (or Dance of the Holy Men) has become one of the most iconic songs in Castlevania history. The also for the first time remixed Vampire Killer, Bloody Tears, and Beginning in this game. (those remixes play in the final areas of the game) AND THEY SOUND AMZING. I love this soundtrack its atmophereic pieces really bring the whole scary tone of the series to a whole new level. I love this soundtrack short sweet and to the point.
Overall Super Castlevania 4 is a game I will always love to come back to. Excellent graphics and atmosphere, amazing music, great controls, and an easy to use password system plus unlimited continues make this game worth every second of time you put into it.
FINAL SCORE: 9.6/10
(its just shy of perfect due to knockback issues in later stages and the game being a little to easy for my tastes)… Full Review »
Mar 14, 2014A classic. The best Castlevania game. They improved everything in this game since 3. The graphics are brilliant, however there was no need forA classic. The best Castlevania game. They improved everything in this game since 3. The graphics are brilliant, however there was no need for them to improve as they were good before, but in this game they are just brilliant.… Full Review »
Jun 12, 2016Quick Note: This is a redo of my original review on this game, my original review was published last year on October 12, 2015, I have playedQuick Note: This is a redo of my original review on this game, my original review was published last year on October 12, 2015, I have played the game before using an emulator and my opinion has been altered slightly about the game. I am not going to hold anything back this time, let's not waist anymore time.
This game... one of the BEST Old-School Castlevania games ever in my opinion, but how well can it hold up with the advanced technology of today?
Let's find out, this is my Re-Review of Super Castlevania 4.
I don't know how many times I've replayed this game, however, my memory of first playing it is a little rusty. ever since I first played it when I was like... 8 I think, I had lots of fun, even though when I first played it, I couldn't get by the first gate you encounter at the beginning of the first stage, back then, I had no idea how to play the game, so I didn't play it for very long, however, it was only 3 years later when this game popped up again when I was watching Somecallmejohnny's reviews on Castlevania 1-4, including Bloodlines. At this point, I finally decided it was time to come back to this game, and man oh man, I actually got past that first gate, without a guide, I had looked at a few Speedruns of the game before I actually got to play it again. And I actually learned several things when I played it once more, like being able to actually whip in 8 directions and being able to control where I go in mid-air, which was shocking the moment I saw others doing it, since the earlier games tried to be slightly more realistic, you can't change the direction you go in real life, or in Castlevania 1-3. But enough of the memories I had playing this game, time to get to the story.
The story isn't really that complex like other story plots are today, (MGSV and all that) but it was a little interesting, it goes like any other old school Castlevania game goes with, and makes it simple, but here's the story, 100 years after Simon Belmont defeated Dracula back in Castlevania 1, Dracula returns drawn by man's own wicked desires, and as you, the Belmont, your role is to stop Dracula once again, even though the game says you control Simon once again, must have been a mis translation in the game. But anyways, that's pretty much the story. Now for the Gameplay.
The gameplay is really good, like I already mentioned, the game has a few new physics in the game that make it a little more easy, but if you try to speedrun the game, get ready to die a lot. Trust me.
It's a Castlevania game, of course the music would have to be brought up, the soundtrack as a whole, is really good, but Simon's Theme, or Dance Of The Holy Man, as it's called in other countries, is my favorite soundtrack in the game. It sounds like you are on a mission when you hear that theme, I can't get enough of it, the other soundtracks aren't bad, but some remixes of the old school music can be a little loud and assaulting on the ears at full blast, LOOKING AT YOU VAMPIRE KILLER!!! YOU AND YOUR HIGH PITCHED REMIX!!!
Well... now to talk about the things I hate.
Bad Parts of the Game:
I'll make a short list,
Slogra (obviously) I'll get into Slogra later.
And the room before Slogra, play the game for yourself and you'll see.
The bosses are really good, but can be frustrating for a first timer, when I got to the stage one boss, I had one unit of health remaining when I killed the boss, same went for Medusa, even though she is pathetic in this game for experienced players.
However, Slogra is no cake walk, he WILL, I repeat, WILL kick your ass if you aren't prepared, it's bad enough he appears to have an EXPLOSIVE allergic reaction to Simon's whip, but his hit detection is just EVERYWHERE, you may be several inches from him, and he somehow hits you, and his beak charge is even more annoying, because the room you have when fighting Slogra is one square tv screen wide, which makes it hard to dodge his attacks, the safest strategy I've seen and used is the duck and whipping strategy, but it's still a pain in the ass. But other than that, it's a fun game, the graphics are great, the sound is excellent, and overall, it's a fun game to play. I would give the game a 9.5 out of 10. Like I said, it has a few aspects that are annoying, but it's still a fun game.… Full Review »