• Publisher: Sega
  • Release Date: Nov 14, 2006
Metascore
74

Mixed or average reviews - based on 53 Critics

Critic score distribution:
  1. Positive: 32 out of 53
  2. Negative: 0 out of 53
  1. 86
    A number of excellent minigames keep the game enjoyable long after finishing the main game.
  2. It’s a great showcase for the unique capabilities of the Wii and an undoubtedly fun game on its own.
  3. Although not all aspects of the game are as well developed as others, Banana Blitz's lively atmosphere, combined with its tight controls, challenging gameplay, and tons of replay value make it an easily recommendable title for any Wii owner looking for an original experience on their new console.
  4. Top single-player action, and multi-player that exploits the Wii controller brilliantly. [Christmas 2006, p.72]
  5. All in all, Banana Blitz is an amazingly robust package and a fantastic showcase for the hardware. [Jan. 2007, p.112]
  6. 84
    If you've been on the fence about the Wii controls, put those fears to rest. True, there is a different technique involved, but once you get the hang of it you will be flying through levels with precision and speed. Now that I've played through Banana Blitz, I would not want to go back to the older control configurations.
  7. A great launch title for the Wii. It demonstrates the Wii’s controls perfectly, even though it goes a bit over the top in the mini-games.
  8. A party game that does a lot more than most to show off the possibilities of the controller, and a set of one-player levels that will enthrall, frustrate and capture your attention every bit as much as the previous Monkey Ball games did. [January 2007, p.47]
  9. Still about as good as Super Monkey Ball has ever been, and it serves as a great example of how the Wii's uniqueness can be put to good use.
  10. Super Monkey Ball: Banana Blitz is one of the most fun Wii titles out there, and makes the best use of the controls.
  11. If you found great fun and challenge in past Super Monkey Ball games, then Banana Blitz will certainly keep you going for a while with its new set of puzzles and tons of stuff to do on the side.
  12. 81
    A truly fun, challenging and completely satisfying Wii title that demonstrates why the Wii controller rocks.
  13. While the single-player experience can be shallow, this game really shines in multiplayer. [Christmas 2006, p.82]
  14. With a control scheme that feels so perfectly right, beautiful visuals and a delightfully simple premise, Super Monkey Ball: Banana Blitz is certainly worth both your time and money.
  15. No monkey business this time around, as Sega deliver a fun puzzler that taps perfectly into the unique Wii remote. One of the better launch titles for the Wii.
  16. The visuals are clean and smooth, the music's right on target and the motion controls generally function well (we had a few hiccups with slowing and stopping the ball).
  17. With easy to pick up and play controls, some pretty stylish graphics, good sound, challenging single player and an enjoyable multiplayer experience, you really can’t go wrong with it.
  18. It uses the system's capabilities, but doesn't stray too far from established norms.
  19. If you want a game to show off the number of different control options available with the Wiimote this is a good game for that chore. Play the single-player game up until the boss battles and then let out your frustrations in the mini game.
  20. Moreover, Sega's done a fine job translating the control scheme for a game that demands precise movements to a controller that is, at best, imprecise. [Dec. 2006, p.58]
  21. You might not find yourself drawn to playing it for hours on end (ala Zelda) but it will be one of those you go back too often, just to try it again.
  22. The new boss battles, massive number of mini-games and intuitive controls make this one a winner -- in spite of its short single-player experience and half of the mini-games sucking in the first place.
  23. Fans of the series will no doubt find exactly what they are looking for, while some will struggle with the hard-to-master controls.
  24. Intuitive controls and a fun assortment of mini-games.
  25. 80
    I can't help feeling that the Super Monkey Ball franchise was made for the Nintendo Wii. The tilt control feels far more intuitive than using analog sticks to direct the motion of your little encapsulated simians, and it works wonderfully.
  26. Super Monkey Ball is one of, if not the best value for money games for the Wii launch.
  27. Banana Blitz is not only a great way to show off the funky new controls of the Nintendo Wii, it’s just a fun game for the entire family, and one you won’t be finishing anytime soon.
  28. I challenge you to keep a straight face while playing Monkey Boxing... Which is what SMB:BB is all about, delivering a load of insane fun to keep you and your friends happy for hours and hours.
  29. It’s interesting, as the main game is very well suited to the more traditional gaming crowd, while the mini-games are a great distraction for casual gamers.
  30. Those looking for a challenging adventure that involves rolling primates around themed stages should look no further – Banana Blitz can fulfill your needs. However, those who are intrigued by the prospect of a heap of party games should skip the title entirely.
User Score
5.8

Mixed or average reviews- based on 62 Ratings

User score distribution:
  1. Positive: 13 out of 35
  2. Negative: 15 out of 35
  1. Oct 20, 2010
    6
    Super Monkey Ball is actually worse with the Wii controls than with the regular controller. As always, you tilt the course around to try and get your monkey to the goal. In this game, they incorporate boss battles and have fifty minigames to play. The main game itself is still a lot of fun and the tilting works okay, if a little tricky. What drags it down is the terrible boss battles that have no right to exist in this kind of game and by far are the most frustrating part of the game, except for the minigames. Out of the fifty minigames included, maybe five of them are fun to play due to absolutely terrible controls and lack of sophistication. The new Monkey Ball can be fun at times, but due to some major annoyances brings the series way downhill. Full Review »
  2. AntonBalck
    Jun 9, 2008
    5
    It wasn't that bad the first few days, but its weaknessess soon showed up. The main game is too easy in the beginning, too unfair and difficult in the end and overall too shallow and stale. Graphics and sound are hardly memorable and controls and physics just don't at all work how you'd wish them to.

    There's a giant pile of minigames, which can provide some multiplayer fun, but most of the games suffer from serious control problems or bad design.
    Full Review »
  3. NatalieS.
    Jan 27, 2008
    4
    Between the eye scorching colours, annoying sound fx, inadequate controls, strange games and unoriginal, sonic-like feel, the game proved to be a big disappointment for me. Sega tried to make a sonic-like game and it feels just as such, except without the fun platform games, adventures and good controls. Its level-games strive to resemble Mario Galaxy but when the controls fail to respond to the user's attempts and the screen spins out at a nauseating speed, you can see just how, well, out of control it is. Full Review »