• Publisher: Tecmo
  • Release Date: Dec 12, 2006

Mixed or average reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 23 out of 44
  2. Negative: 1 out of 44
  1. 55
    Slim on modes (no online), the storyline is poppycock, and the lone minigame requires multiple controllers (while stroke play and match play don't). Still, there's plenty of good here, but for every bit of it, there's a spoonful of frustrating (sounds like real golf, doesn't it?).
  2. Super Swing Golf might be one of the hardest games to size up on Wii thus far, with its mixture of less-than-desirable visuals, gameplay that is either love it or hate it and the simple fact that a game designed for online play and is relegated to local multiplayer only.
  3. With an engrossing story mode and challenging gameplay physics that really do require you to learn proper golf-club swing techniques to be successful, as long as you can get past the anime-inspired, girly-game graphical presentation, Super Swing Golf is worth a round on the virtual links.
  4. There needs to be a way to adjust the computer’s level of perfection to make swing mode usable outside of multiplayer games.
  5. It is essential to try the game out before purchasing, because ultimately the deciding factor will always be the swing controls. If a player enjoys the controls, then they can not find a better suited golf game, especially with so much replay potential. However, if a player despises the swing method, all that is left of Super Swing Golf are awkward controls, mediocre graphics, and an unsatisfying golf game.
  6. 70
    Simply put, Super Swing Golf is an extremely solid golf simulation title.
  7. Tecmo hears your cries and produces a decent and fun golf game that takes full advantage of the Wii's unique controls.
  8. 80
    While the game itself suffers from a number of faults, especially in terms of putting and overall A.I., the experience itself is one that is truly exceptional and fun, even if you have to sit and watch a shot.
  9. This is a solid game, and beyond multiplayer, not meant to be played casually. If you want to see how precise the Wii controls can be you need to check this out.
  10. Super Swing Golf's controls work very well under the Wii set-up, and it's a good choice for new and veteran duffers.
  11. But a lack of feedback to help you understand what caused an errant shot makes it more frustrating than fun to perfect your motion. [Feb. 2007, p.87]
  12. Swinging the remote with such precision will give her a better idea of what the Wii is capable of than anything else on the market right now.
  13. Fans of Pangya on the PC will find it over-familiar and somewhat hollow without the online community aspects, and for anyone else the random and entirely unexplained Korean fantasy setting might be a distinct turn-off.
  14. 80
    If you’re willing to put up with the whacky nature of Super Swing Golf, and you’re ready to accept a new approach to swinging, then you can’t go wrong with this game. There are lots of courses, neat items and equipment to buy, a long “Story” mode, and solid multiplayer.
  15. Super Swing Golf offers all the challenging gameplay of a game like Hot Shots Golf, and mixes that with charming and colorful Japanese characters and stylized locations that will delight kids and challenge adults.
  16. I do like that Super Swing lets you earn special shots if you’ve got enough Pang. Throw in some crazy locations around Pangya Island (including some wind tunnels) and you’ve got yourself a good enough time to keep you shooting birdies all the way to the 19th hole.
  17. It might look childishly simple, but Super Swing Golf has great control and a ton of courses and content to offer. So many launch titles offer interesting controls and minimal longevity, but this is a club you can swing well into next year.
  18. Great characters, original courses, loads of items, and an intuitive control system, what more could you ask for? [JPN Import]
  19. The cartoony look might turn off mainstream sports gamers, but anyone who can stomach it will be treated to the best -- and most challenging -- round of Wii golf yet.
  20. 60
    The multiplayer modes are certainly good for a competition amongst friends, but the time consuming campaign and lackluster graphics will wear pretty thin for the serious gamer.
  21. The Wii-mote was built for this, but it's hard to recommend with "Pangya" available for free. [Sept 2008, p.77]
  22. Super Swing Golf offers the best of both worlds - the fantastical setting for those who loathe real sports, but the physical demands of a game that continually pushes you to improve. [Mar 2007, p.124]
  23. Super Swing Golf is a cute golf game with an interesting story mode, but does not add anything new to the genre aside from the Wii-mote gameplay. It’s primarily for arcade golf fans, but it’s definitely worth a rental.
  24. Super Swing offers a lighthearted, quirky experience that may strike a chord with some players, but will probably turn off anyone looking for a traditional round of golf.
  25. 80
    I just have to issue one small warning: if you're out of shape, you'll find that swinging the Wii Remote through 18 holes of virtual golf can actually be a workout. It didn't take long for me to realize that quitting the gym was a big mistake. I was tired, I was sore, but I still wanted to keep playing. That's a good sign.
  26. The control mechanics feel more like the real thing than anything on a console that's come before and the presentation, while over-the-top, is just the kind of thing people look for on a Nintendo system.
  27. The absence of online play stops Pangya obtaining the score of a great game, but if you want an interactive golfing experience, it's hard to be beaten.
  28. Just like the real thing, it takes a strong constitution to keep from wrapping the seven iron around a tree in Super Swing Golf, but when you do make that one perfect shot it makes it all worth it.
  29. A decent game that could have been much better if the developers took just a little bit more time refining the controls and working on the AI to make sure it doesn’t “cheat” as much as it does.
  30. Super Swing Golf provides a nice alternative in between Zelda marathons, but still has enough depth for a player to become deeply involved with it. While some players may be put off with the game’s design and/or controls it’s all a matter of personal taste in the end.

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