Metascore
68

Mixed or average reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 16 out of 46
  2. Negative: 3 out of 46
Buy On
  1. Dawn of the New World is a worthy sequel that reflects the good state of the franchise. A deep story, charismatic characters, an impressive soundtrack... This new iteration can be considered as one of the biggest RPG for Wii.
  2. 77
    Tales of Symphonia: Dawn of the New World has finally walked its way to Europe. Fans of the original will have to get used to some changes, but all in all it’s a worthy sequel with a well-written – albeit slow – story. The fighting system is decent, although the option to tame beasts feels a bit superfluous, despite their use in battle. Visually, it’s full of atmosphere, where it gets the aid of the music and the voice acting. If you’re looking for an RPG and you haven’t imported the American version, then this game isn’t a bad choice. Do know that it ’s not perfect.
  3. It’s a love letter to those who found magic in the first game. And for those folks still smitten, New World is sure to touch your heart.
  4. It is definitely one game that most gamers will not regret spending $49.99 on. If you own a Wii and use it for more than just Wii Sports, you owe it to yourself to pick this highly entertaining game up as soon as you can.
  5. Games Master UK
    78
    A decent Wii-friendly RPG, let down by too many concessions to casual gamers. [Feb 2009, p.80]
  6. Though the battle system is improved, an erratic difficulty, budget production values, and a poorly-paced story keep Dawn of the New World from royalty status. In some ways, it’s a worthy successor to the original, but it’s ultimately just another passable action RPG.
  7. Though it does have something to add to the RPG genre, Tales of Symphonia: Dawn of the New World does not deliver enough to be considered one of the great.
  8. Dawn of the New World is not as good as the former title, but at least – especially due to the feature, that you are able to catch monsters and send them into battle on your side – a great role playing game on the Wii.
  9. Tales of Symphonia: Dawn of the New World is a worthy conclusion to the story which begun on Nintendo GameCube but it is not easy to overcome the boring beginning of the game, which is recommended especially to fans of the prequel since anybody not familiar to old characters and places will not be equally impressed by the fairly short plot.
  10. Nintendo Gamer
    76
    Too shallow and formulaic to be anything other than an RPG footnote, but this is still a robust, accessible and enjoyable game. [Winter 2009, p.59]
  11. Nintendo Power
    80
    Dawn of the New World doesn't have the epic feel of the original--the fact that it's easily beaten (not accounting for side quests) in under 30 hours doesn't help--but it's great to revisit this world that I enjoyed exploring when the first Tales of Symphonia was released four years ago. [Holiday 2008, p.78]
  12. Whatever its shortcomings, though, Dawn of the New World is clearly Wii’s best RPG to date.
  13. Maybe it is not as good as the first one, specially by some unpolished aspects, but it's also true that has improved a lot in certain areas.
  14. The fact is that Tales of Symphonia: Dawn of the New World evolves in some aspects, while stops or even goes back in others. Even so, it doesn't mean it isn't a good game, although it's not as "epic" as the first one. The ones who played the original Tales of Symphonia will see that Dawn of the New World is a new and beautiful adventure, but not as good as the other. And the ones who didn't play it will enjoy the charming characters and the excellent battle system.
  15. Tales of Symphonia: Dawn of the New World is a great follow-up to the GameCube classic and is possibly the best RPG for the Wii.
  16. If a player can look past the occasionally spotty visuals, the unusually long load times, and a complicated narrative, they can find an excellent RPG experience for the Wii.

Awards & Rankings

#19 Most Discussed Wii Game of 2008
#19 Most Shared Wii Game of 2008
User Score
7.1

Mixed or average reviews- based on 91 Ratings

User score distribution:
  1. Positive: 8 out of 20
  2. Negative: 5 out of 20
  1. Jun 1, 2011
    6
    Tales of Symphonia: Dawn of the New World is very much a fan service game. It was made with fans of the GameCube/Playstation 2 game in mind.Tales of Symphonia: Dawn of the New World is very much a fan service game. It was made with fans of the GameCube/Playstation 2 game in mind. The game only gives you two new playable characters and a handful of new characters in the world while you revisit old locations with new paint jobs. Most of the music is carried over as well. That being said, the game does a good job at creating a new conflict that drags everyone into it. The Norse background greatly influences the game's story. The game has a very slow start as you play as Emil, a whiny annoying child who suddenly grows a pair while he's in battle and in his "Ratatosk Mode", you almost wish that this mode continues for the rest of the game. But if you played the original and can suffer a bit of annoying voice acting then you'll be able to enjoy the game. Full Review »
  2. TEiH.
    Feb 18, 2009
    4
    Tales of Symphonia: Dawn of the New World is a feeble shadow of its predecessor. Even though it had a high standard to meet, you would expect Tales of Symphonia: Dawn of the New World is a feeble shadow of its predecessor. Even though it had a high standard to meet, you would expect the follow-up of such an incredible game to do what it could to make itself unique while remaining equally as original and artistic. Instead, we get a story that has more in common with the early days of RPGs, and characters that are pitifully cliche. With sub-par voice acting and much less focus on exploration with the removal of the world map, ToS:DotNW will only appeal to those with a supreme dedication to the first game, or those who enjoy RPGs and haven't been able to access any on the Wii system. For all its faults, it proves to be a substandard installation of the genre in the long run. Full Review »
  3. Oct 1, 2011
    6
    I was a huge fan of Tales of Symphonia on the GC so I was very excited for this sequel. But unfortunately, this game lacks everything thatI was a huge fan of Tales of Symphonia on the GC so I was very excited for this sequel. But unfortunately, this game lacks everything that made its predecessor great. First and foremost, a lot of assets from the previous game are re-used here so you'll see/hear many things from the last game. The two new stars of the game spend nearly the entirety of the story game whining nonstop, taking away from an otherwise good story. The battle system is intact but replacing characters with a Pokemon-esque monster catching/developing system simply makes most fights frustrating than fun. You can use the returning characters but in limit form as they'll join and leave your party as the story progresses and their levels/equipment are static. The game is also severely unbalanced so be ready to died, sit through un-skippable cutscenes and grind a lot. This game is basically a poorly made sequel to milk the original. If you really enjoyed its predecessor than Dawn of the New World is worth trying but honestly, your time would be better spent re-playing the original Tales of Symphonia. Full Review »