• Publisher: Konami
  • Release Date: Apr 22, 2008
Target: Terror Image
Metascore

Generally unfavorable reviews - based on 19 Critics What's this?

User Score

Overwhelming dislike- based on 14 Ratings

  • Summary: Originally an arcade game created by legendary designer Eugene Jarvis (Defender, Robotron: 2084, and Cruis’n series), Target: Terror puts you in the place of an elite anti-terrorist agent who is charged with protecting the U.S. from all terrorist activities. With a full scale assault spannining the entire U.S., this is your chance to show terrorists who is in charge. Eliminate the seemingly endless waves of enemies with an assortment of high-tech weapons you have in your arsenal. Utilizing the motion sensing controls of the Wii Remote, there is a seamless transition of the arcade’s light gun to the Wii. The arcade experience is enhanced when used with the Wii Zapper peripheral to provide total immersion in the game by replicating both the arcade light-gun as well as the elite, tactical weapons used by that anti-terrorist agent. [Konami] Expand
Score distribution:
  1. Positive: 0 out of 19
  2. Negative: 17 out of 19
  1. Target: Terror is an awful game, a title reminiscent of the old-school "shoot-at-bad-actor" gun games.
  2. With only ten levels and no multiple pathways, the game is fairly short on content. You will most likely only play this game for three to five hours, making the forty-dollar price tag seem way too steep to consider it for a purchase. Still, the game can be a lot of fun.
  3. And while the FMV movies are definitely worth checking out – if only to laugh at their ridiculousness – it is not worth plunking down $40 for.
  4. Much like an American Ninja or Iron Eagle movie, if you see Target: Terror in the bargain bin, pick it up for a laugh. For the full price, however, get your shooting fix elsewhere.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. TobyOrnotoby
    4
    A bad game, no doubt about it. However, if you know that going in and have a buddy equally as clued-in, you'll laugh at the crappy graphics, repetitive enemies, lame power-ups (I got "The Shocker!"), etc. -- to the point where you actually have a fun little time. Not quite awesomely bad, but worth a rental to scoff at. Amazing that this supposedly hit arcades in 2004; it looks almost 10 years older than that. Expand