• Publisher:
  • Release Date:
Tenchu: Shadow Assassins Image
Metascore
70

Mixed or average reviews - based on 35 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 22 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Tenchu: Shadow Assassins uses the Wii Remote to fight, dash, jump and kill like a true ninja. Players continue the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. Playing as both stealthy Rikimaru and aggressive and acrobaticTenchu: Shadow Assassins uses the Wii Remote to fight, dash, jump and kill like a true ninja. Players continue the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. Playing as both stealthy Rikimaru and aggressive and acrobatic Ayame, players fight their way through more than 10 missions and 50 side quests and experience the thrilling adventure of being the ultimate ninja. [Ubisoft] Expand
Score distribution:
  1. Positive: 13 out of 35
  2. Negative: 1 out of 35
  1. Perhaps best of all, though, the developer has managed to create a graphically rich and detailed version of 13th Century Japan that’s positively dripping with atmosphere.
  2. Really get into it and you'll spend weeks finding the perfect 'solutions". For everyone else, this is a rare actioner on Wii, and very competently handheld. [JPN Import; Mar 2009, p.58]
  3. A rare slice of meaty action on the Wii. Plenty of sneaky entertainment to be had. [Mar 2009, p.68]
  4. Shadow Assassins is a solid stealth title that can be both fun and frustrating, a mix of truly impressive features and clumsy missteps. [Feb 2009, p.88]
  5. Wii debut of the Tenchu saga with Shadow Assassins is a good one, thanks to the team Acquire, creator of the original episode. Nevertheless the innovations introduced by the developer drive the game away from the typical stealth formula, limiting the possibilities given to the player. Tenchu: Shadow Assassins is a more linear game then the predecessors; even if the new ideas may seem interesting, the result is not fully convincing. Recommended more to newbies than fans, who may be let down by the change of direction.
  6. However, the clunky controls, frustrating camera, and broken combat all spoil the game's flow. [Apr 2009, p.86]
  7. 40
    The series makes a blind leap into a new genre, only to fall flat on his face satisfying neither the fans of puzzle or action games.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. KarenBarber
    Feb 16, 2009
    10
    Aw man! BEST! Wii! Game! EVER! I just completed the second stage, and all I can say is get this game. I assume that only people who haven
  2. May 22, 2014
    10
    This review contains spoilers, click expand to view. Wow just wow the best tenchu games of all time is so real everything! like a true ninjas and old Japanese world...
    pros:music,story,gameplay,voice actors,
    cons:-

    Rikimaru was the best and Onikage and the ending was pefect! I don't know if there will be next sequel I want to see ayame die or rikimaru with onikage... that would be a perfect closure of rikimaru tale.Or live both of them I just DONT want to see tenchu game going to dribbler and loveish,Naruto ugly things.
    Expand
  3. BillAvery
    Feb 16, 2009
    9
    Holy moly, guacamole. Ninja action at it
  4. marsvolta
    Feb 18, 2009
    9
    I would be tempted to say that the game gets a bit redundant, in how
    you're just kind of sneaking around and coming up on guys and
    I would be tempted to say that the game gets a bit redundant, in how
    you're just kind of sneaking around and coming up on guys and
    everything. But that's what this game is. It's stealth, it's suspense,
    it's not getting caught and it's beautiful.

    In this game you're a true assassin. You're not sniping political
    figures from roof tops. That's getting old. You're in a time when
    getting these things done required much more human aptitude. It
    definitely helps that you can pretty much turn into smoke and hide
    behind things that wouldn't provide cover, but hey, it's a video game.
    And the effects are waaaay tight.
    Expand
  5. Curarecyd
    Feb 22, 2009
    8
    Pros: graphics decent for the Wii for once. Stealth kills are fun. Soundtrack and storyline quite good. Ninja items useful, so are camouflage Pros: graphics decent for the Wii for once. Stealth kills are fun. Soundtrack and storyline quite good. Ninja items useful, so are camouflage and hiding places...and ability to do kills using cover. Cons: no rooftops! no maps. face to face fighting is horrible. Summary: ubisoft is uber cool. they've done something new for the series with the new console generation. not all of it works but knowing that there's going to be a trilogy it's encouraging that ubisoft is experimenting now for a better gaming experience. Expand
  6. Jul 19, 2011
    8
    A solid addition to one of the best series in gaming. My only serious qualm with this game is that certain motions with the Wiimote do notA solid addition to one of the best series in gaming. My only serious qualm with this game is that certain motions with the Wiimote do not register well (thrusting specifically) during kills. Adjusting the sensitivity up and exaggerating your Wiimote motions helps, but even then a perfect kill gets ruined sometimes. Lesser qualms would be the linear level design, occasionally very long "where are you" breaks, and the bogus though completely avoidable (for the true ninja) combat system. Expand
  7. Jun 25, 2015
    6
    As a big fan of Tenchu series playing this game disappointed me.
    The game, while not horrible is nothing like the original Tenchu games.
    As a big fan of Tenchu series playing this game disappointed me.
    The game, while not horrible is nothing like the original Tenchu games.
    Gone is the Grappling hook, and combat is limited to motion controlled predetermined mini game segments.
    In the end what we have is more of a puzzle game, that feels like forced stealth segments in other modern non stealth games.
    Expand