• Publisher: Nintendo
  • Release Date: Nov 20, 2011
User Score
7.8 out of 10

Generally favorable reviews- based on 1244 Ratings

User score distribution:

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  1. Dec 24, 2011
    5
    -sigh- IGN, you prefered a female peter pan running around punching at stuff over Elder Scrolls V: Skyrim? This game or this series is too repetitive, overrated, and has poor graphics. The controls are your typical Wii game, so pretty lame. The game itself is very fun, but it's been evened out with how typical these games are, it's not quite on the 50 dollar price tag. That's when IGNorance comes by and gives this game a 10. Expand
  2. Dec 23, 2011
    10
    If you're a fan of the Zelda series, check this out for the wii motion plus control system, adds an entire new element to the combat system. If you're not a fan of the Zelda series, what rock have you been hiding under, buy a wii, buy this game, save Zelda, be a hero. I've read a couple of bad reviews saying motion lag, and that the controls don't work properly (e.g. you can't control which direction you swing the sword from), personally I have no idea what they're talking about, I can only assume they have the wii sensor bar buried underneath a mountain of junk, or that they don't know their left from their right, if you can't control THIS game, it's not the game, you as a gamer just have very bad coordination reminiscent of 12 year olds that tantrum when people won't let them win whilst playing HALO online....
    Overall, this is a fantastic game, typical of Nintendo, graphics are polished, although my one criticism is that of the console, this game would've looked fantastic in 1080p, but oh well. Musical score is fantastic. Controls are brilliant. The puzzles have been well thought out and really challenge you even if you're used to Zelda style puzzles. The major thing that blew me away however, was the story, I found myself wanting to save Zelda, wanting to help people, wanting to find out the dark past of the land. Buy it, you will not be disappointed.
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  3. dz9
    Jan 13, 2012
    6
    What I hate about most mainstream reviews on this game is that they seem to drive on the fact that everyone is SUPPOSE to like Zelda. They seem to forget that the controls only work 35% of the time, lots of time you'll find yourself throwing more slashes than you wants which sometimes means game over, lots of times Link will swing the opposite way you actually swing which can cost you a heart, they seem to forget the fact that you have to constantly recalibrate, I don't care that it is easy to calibrate, the damage is still there, you still have to take time out of the action constantly just to calibrate the remote, they seem to forget that the new stamina bar is more limiting than it is strategic, they seem to forget the long unnecessary loading times between areas, and they seem to forget the fact that Link can't make clear turns which constantly cause you to mess up in the dungeons. BUT WHAT THEY DO SEEM TO REMEMBER IS the cleverly designed graphics, the focus on story, the innovative new way of the world map, and the cool new tools in Link's arsenal. The Good: graphics, story, innovations in world map and tools, and a few cool utilizations with the Wiimote. The Bad: the wiimote can't handle the game, too many loading screens, unresponsive moving controls, and the stale stamina bar. I LOVE Zelda games just as much as everyone else, i even loved Twilight Princess, seeing the main developer of Zelda show off the tech behind this and seeing that the game was even messing up for him in front of a live audience made the game look embarrassing. I'm glad to report that the game is controlled better than the time of the tech demonstration that I just mentioned, and the 35% of the time that it works, it works beautifully. It's hard not to imagine the possibilities of this game if it was hosted on the Kinect or Move, it's not just the Wiimote that can't handle the game... its the Wii in general. Most of the flaws in the game is not the games fault, it is the Wii's... the game is utterly and drastically limited by the Wii's tech. Maybe and hopefully this game will be much better on the WiiU. In the End... this is a good game: FOR THE WII, but on the scale of what most games can do now, it falls flat Expand
  4. Feb 11, 2012
    9
    Oh and stop **** about the damn controls... You **** are probably just swinging your Wiimotes wildly like jackass 4 yr olds... Take your time and play like you are actually holding a sword. The realness of gameplay is there if you do this. People can not even swing a full size sword like you can with a controller. Why is Link any different??
  5. Dec 9, 2011
    9
    Is is wrong to mark a game down for only being 98% pure awesome? Skyward Sword takes a little while to get going and once it does it's not exactly at a breakneck pace. With about 40-50 hours for a first play through (and hero mode if you feel like a second) it's not a game your going to knock over in a weekend, but it is definitely a fun experience throughout and a wonderful change of pace from Shooter Season 2011 :/. The controls are generally quite good, with the 1:1 swordplay working well and being used smartly and creatively throughout the game. That said there is still some waggle action to had here, so your motions don't have to be prefect all the time, but most enemies will punish you if slice the wrong way too often and there are some basic physics in play that cause enemies / objects to get knocked / thrown in the direction of your attack. The art style / graphics are a bit of a matter of taste; personally I would have preferred something little darker; but they are generally very good (just look away whenever someone 'sings') with areas like those around timeshift stones (especially the portable variety) and the final boss fight being particular highlights. Speaking of timeshift stones there are some great new mechanics is Skyward Sword, some a little under developed, but most proving quite enjoyable. There is also the new upgrade system, which works well in the early game, but by about mid game you'll have all the resources you need to max out pretty much all your gear... this does give you plenty of time at 'full power' I suppose, but it would have been nice to see a few more items / upgrade options. Gameplay overall is what you would expect from a Zelda game, with enemies to fight, temples to explore, puzzles to solve (though none especially difficult) and treasures to find. Of particular note are the boss fights, all of which range from excellent to awesome, and most of which can be repeated (if you want) through a mini game towards the end. The world is well designed and some of the temples are truly excellent, however it can't help but feel small with Skyloft being mostly empty sky and only three distinct environments down below. The main areas down below are visited numerous times (though usually with changes, some quite significant) throughout the story, however there are still new areas that unlock right until the end of the game so the world never gets entirely stale. The story is your usual 'hero saves the princess from the evil monster' variety, but it is well told, and there are side missions you can do around Skyloft that help flesh-out a lot of the minor characters. While not being quite perfect, Skyward Sword is definitely a worthy entry in the Zelda series and worth playing if only to experience some of the greatest moments in gaming this year. A must play for anyone who still has a Wii. Expand
  6. Dec 9, 2011
    10
    This review contains spoilers, click expand to view. Let me just say this: Skyward Sword was one of the best gaming experiences yet for me. The masterful use of the blended Wind Waker/Twilight Princess art style is truly amazing. The story is the best yet, and it leaves you aching the whole way through (In a good way!) The Wii Motion Plus makes your sword move 1:1 and makes fighting enemies for the first time like a puzzle. This game sets up events for the next games, and, spoiler, the creation of the legendary Master Sword. This is the first game in which Link gains the entire Triforce, and it explains why our green-clad hero is always up against a big baddie. If you are a fan of the series, definitely pick it up. Expand
  7. Jan 13, 2012
    0
    i liked zelda but this is a dissapointment i mean the game in general is just so unfulling id made me want to cry if i had the choice i would play ocarina skyward didnt exactly make the chopping block
  8. Mar 31, 2012
    10
    No words
  9. Nov 29, 2011
    9
    This is a very good game but it isnt perfect like so many people are saying. Ive played every Zelda game before this one and I would put this one third in the series (behind OT and MM which are as close to perfect as any games ever been) mainly because of a couple irks I have with it. The motion control takes time to learn but once I figured out to swing my whole arm and not just flick it like in TP it worked fine. Dungeon design in this game is by far the best of the series and a couple of the boss fights will leave your jaw dropped (Bhudda / Final boss). Now my irks, which are small compared to what this game does right but there nontheless. The story is fine, it was just too predictable. This ones probably my fault and no fault of the game but I guessed the "twist" in the game and the ending scene before they happened, so it kinda made me feel empty when they happened with nothing else. The biggest problem I had was with the music and let me clarify this, the music was different in that it was all orchestral but in doing so there were no new original tracks that really caught my attention and actually took away from the atmosphere of the game. It was too cheery, all the time (even during the boss fights). I actually believe that if they had original NON ORCHESTRAL scores and side quests as vast as MM then this would have been a perfect game, but alas not. Overall though very good Zelda experiance and definately one of the top games in the series, just not perfect yet. Expand
  10. Apr 5, 2012
    5
    Nintendo brings a new flavor of dungeon'ing and exploring to Zelda, though it has repercussions that weaken the foundations on which the series was built on. The artwork and design are colourful and beautiful, and add a vibrant atmosphere to every area, but the problem that arises with the setting is that they are confined. Zelda fans should be well accustomed to being able to explore a vast amount of environments, that's part of the appeal of the series. Unfortunately SS restricts the players ability to travel from one area to another, and so a feeling of disconnection arises, like how you do when you have to go back to a menu in a game to pick a new destination. You no longer feel as immersed in the gameplay. Monsters are few and far between, though they are spread over larger areas. The motions of defeating them become repetitive, just as pressing a certain button repeatedly would. The motion controls do not feel natural because of inaccuracy, lag and the need to calibrate often. This also causes the motion controls to not feel anymore realistic than pressing buttons would, you've only changed how you send commands.

    The characters and plot felt bland and empty. Your companion for the game in particular, who will also give away many puzzles in the game before you can even take a crack at them. The final battle and ending left me dissatisfied, but given the story that led up to it, that wasn't surprising.

    Overall, the game should be played through to the end before you review it. Too many seemed to jump on the bandwagon of excitement, played it for a few hours, gave it critical acclaim, and then had second thoughts later. It's a game worth playing, if not just to make your own opinion about the motion controls. Those expecting a dynamic journey with a great story and character development that doesn't make you roll your eyes, may be disappointed.
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  11. Dec 11, 2011
    9
    Controls:
    Great Motion controls. Swinging the sword and using items like the whip or flying beetle is very fun. The Wiimote seems to use the sensor bar to auto calibrate itself and thus it will get confused if there's another source of infrared light in the room such as sun from the window. For best results, play during night time. The sword stabbing can be a bit unresponsive at times b
    ut everything else is works pretty good.

    Game Design:
    Wonderful, inventive and brilliant dungeon design, especially the very last dungeon. The entire world under the clouds is pretty much one big dungeon. The outdoor environments are complex enough to be interesting but not too complex to be confusing. Every confrontation is engaging thanks to the added motion controls, especially the boss fights. The last boss fights are extremely long and satisfying. The game constantly provides new activities to challenge you with so it never gets too repetitive. There are times however, where you know exactly where to go (and have the ability to do so) but the game forces to follow an exact order of events before your objective can be complete. For instance, at one point you have retrieve a specific lost item in land. Even though you can stand right next to the lost item you cannot interact with it until you first speak with owner. There's also a specific underwater fetch quest near the end of the game that is very uninteresting and seems forced. The overworld above the clouds is fun to navigate but very sparse in content. These are, however, just 3 minor complaints going against the game's overall excellent, engaging and plentiful puzzles and combat scenarios.

    Story:
    A decent story that is more complex and richer than previous Zelda titles. Nice to see the supporting cast members have a more significant role.

    Graphics:
    Artistically, this is very pretty. This time the game seems to have Asia influence in its art design which is a nice change to it usually Medial European look.


    Overall:
    Excellent motion controls. Excellent level designs. Great variety of gamplay. A few hiccups with the Wiimotion plus technology and minor game design flaws keep it from a getting higher. But as it stands this is hands down, the best game in the Legend of Zelda series.
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  12. Dec 7, 2011
    9
    This game is beautiful, gorgeous and has the smooth control minigames we've waited for for years. Legend of Zelda has shown us once again that they rule nintendo by using that beautiful formula of puzzles, tough bosses and showing us collectibles we cant have while keeping a fresh and innovative touch staying ahead and giving us games to remember.
  13. Dec 8, 2011
    8
    I am a die hard zelda fan. It's literally the only game I continue to look forward to and play. I grew up with it being the exact same age of the game and was so exited to get it for my birthday. I've read all the reviews watched all the videos and was dying to play it. As soon as I put the cd in I was very disappointed by the graphics. They look old and grainy. That might be because of the wii console i'm not sure but that doesn't excuse the lack of background story in the game. After Ocarina of Time, games began to have less and less story substance behind them. What I loved about the first N64 game is that every "race" had a whole society, each had it's own culture, traditions, legends and side quests. Twilight princess was a great improvement to Wind Waker. But the point is sometimes you get tired of playing a constant battle in the game and want to chill out with side quests, it's disappointing how they are locked and only a few are available at the same time. This new game seems a little .. empty on that side. For new players it's still a very good entertaining game. But for Zelda Lifers it's going to come as a bit of disappointment were you feel more like your controlling a game character than if your actually part of the story line game. Expand
  14. Dec 16, 2011
    10
    This game rocks. Zelda never disappoints me. I had a great time figuring out puzzles and leveling up my items to help me. Never a dull moment here. Blah Blah Blah Blah. Awesome. Ble bleed blee.
  15. Dec 9, 2011
    8
    I wanted to give this game a perfect 10, I really did. Skyward Sword is a great game. But I couldn't help but feel something was missing afterwards. I went in with extremely high expectations, and it did meet a lot of them. The controls are fantastic. They make you feel like you're weilding the sword itself. The graphics aren't HD, but that's not what it was trying to do. The art style is a perfect balance between Wind Waker and Twilight Princess, and it captures the spirit of Zelda perfectly. The gameplay was typical Zelda (which itself is a good thing) with a few changes, like the hub world, and one that I hope sticks with the series, upgradeable items and breakable shields. It made your rupees and collectibles worth something, and throughout the whole game I was compelled to find different items to make my items better.
    I think my gripe, however, is with the actual pacing of the story, mainly the 2nd half, as it actually starts to drag down the gameplay with fetch quests. There is a lot of "go here, talk to this person, go there, collect this, go back here, wait I need one more thing, go there again." Maybe that's a little bit of an exadgerration, but by the tail end of the game I really wanted to move along with the story, because it gets interesting. I got the feeling the developers wanted to add a little more play time in, but I personally would have preferred less play time in the story mode than to start getting bored by it. And by the time you get all these quests out of the way and make your way to the final leg of the game, it's over in a flash. Be warned; the epic finale of Ocarina of Time, this is not. I definately missed that feeling during the games last moments. The ending felt rushed, and left me wanting more, but not in a good way. Overall, Skyward Sword is definately earning the praise it's been getting, but there's still something missing. Next time, hopefully Nintendo will keep introducing us to awesome new gameplay elements right up until the very end of the game instead of sacrificing quality for quantity.
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  16. Dec 9, 2011
    9
    This is a great game. I have been a Zelda fan since the original came out for the NES. I am about 30 hours into the game and have thoroughly enjoyed every minute (yes even the introduction). The motion controls are glitchy (as others have mentioned); however, they are pretty good for being new technology. When they do get off-centered, they are easily re-calibrated. The thing that I enjoy most about the game is how much more difficult enemy encounters are. In any other Zelda game I usually can hack and slash my way through any non boss enemy. In this game, nearly every enemy requires strategy and thought. I have been hearing a lot of criticism about the graphics. I feel like Zelda fans generally appreciate the typical cartoony graphics and Nintendo is appealing to its typical client base. Also, when have realistic graphics every made a game good. There are tons of games out there that have amazing graphics but lack substance and aren't fun. If you are a real Zelda fan, this game probably will not be disappointing. Expand
  17. Dec 9, 2011
    9
    Zelda introduces next gen gameplay paradigms, resulting in a fun, unique game with a great story. Even the much-maligned motion controls work well. Yet the game is still uniquely Zelda. Kudos to Nintendo.
  18. Dec 10, 2011
    10
    Let's just say, this game is an absolute masterpiece. This is quite possibly the best game I have ever played. Nintendo perfectly blended beautiful music, a great art style, a surprisingly deep story, and perfect controls into this. The 5 years of work paid off amazingly.
  19. Dec 11, 2011
    10
    This game is a masterpiece. The story is immersive, the gameplay is extremely enjoyable and will take you a very decent amount of time to fully complete. Also the addition of Hero Mode extends the time you will likely spend playing this absolutely fantastic game. For those of you who really appreciate the music in a game, Skyward Sword will have you begging for a Soundtrack release - the music is utterly great. Finally, the Nintendo Wii has become the games console it was always intended to be with the release of a truly majestic game in the form of a ground-breakingly good adventure.
    The Legend of Zelda: Skyward Sword completely justifies the purchase of a Nintendo Wii, if only for this title.
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  20. Dec 15, 2011
    10
    sin duda un zelda q desta entre los demas es mucho mas emotivo y expresivo en lo que es la personalidad de los personajes , una gran historia y un control mas que satisfactorio y q le agrega muchas funcionalidades al juego ademas de hacerlo mas entretenido
  21. Dec 18, 2011
    10
    The long 5 year wait has finally come to an end and we finally have our hands on The Legend of Zelda: Skyward Sword. I begin this review by stating that even if it took twenty years longer it would still be worth the wait. Sometimes it feels the wii was built so we could play this game, this game alone proves that motion controls are the way of the future, that nintendo was right. The 1 to 1 combat is just flawless, the enemies are challenging and require some thinking to defeat. And speaking of thinking the dungeons have the best puzzles the whole series has to offer, heck the entire game is the best the whole series has to offer. The story is fantastic, with unimaginable twists. By far the best wii game, the best zelda game, the best game ever to date. Expand
  22. Dec 19, 2011
    10
    This game is truly a masterpiece, it goes even farther, by saying that this is the definition of epic. The motion controls are truly excellent. The visuals are beautiful and truly exploit the Wii limited hardware. The orchestrated music is a very good one. The story is fantastic. With being said i can say this game is truly must-have for everyone
  23. Dec 29, 2011
    10
    WHY SO MUCH HATE? This is my first review and I will put this game a 10! you know why? is not because I'm a Zelda fan or a Wii fan... IT'S BECAUSE THIS GAME DESERVES IT! The motion control is NOT PERFECT, but it works very good. The graphics are perfect for being a Wii game. If this game was for PS or Xbox360 the graphics would be really bad but you can't expect perfect graphics for a Wii game like Zelda, maybe for Mario. The plot is captivating and shows us the beginning of the franchise... Now, the formula WORKS AND WILL DO FOREVER! I will never show it's age because it's like this and there are other game like Skyrim and Call of Duty that have almost the same gameplay but with different story for all their games... but they're still good games and.. well, this game is awesome and the music is great so, I really recommend this. jl0329 commented a review for Dinasty Warriors? THIS IS SKYWARD SWORD FOCKING IDIOT!!! Expand
  24. Dec 29, 2011
    9
    A worthy successor to the Zelda mythos. Addition of motion controls is overrated, but does add another layer to the game play. I have to keep remembering what motions to make in order to do the finishing moves, but still worth the game time. Flying becomes a bit tedious in the same way that riding trains became tedious in Spirit Tracks, especially when my arms started to hurt. But for a first party effort from Nintendo, worth picking up and adding to the collection. Not willing to say if it's better than Twilight Princess just yet, but I'm glad I picked it up. Expand
  25. Oct 29, 2012
    10
    Easily the best Zelda since Majora's Mask and the biggest leap forward in modern gaming since Ocarina of Time. The controls are flawless, the combat is fluent, the puzzle-solving is top-notch, and the music is easily the best in the franchise. Any Wii owner would be a fool to miss out on this work of art. Truly a masterpiece.
  26. Jan 12, 2012
    10
    This game was AMAZING! I just finished it and I have to say it was something new. For those of you saying it needs something new WHAT MORE DO YOU WANT??? The game has changed all the controls and the way the game works in a completely new manner. It's the same great epic story served on a different plate amazing music amazing new tools JUST FUN.
  27. Jan 17, 2012
    10
    This is a perfect wii game! and such a thrilling adventure! The graphics are just absolutely gorgeous and amazing. The soundtrack is mindblowing and the gameplay is just perfect with the wii motion plus!
  28. Jan 17, 2012
    10
    Dont listen to the dumb trolls on this site...this game is just as good as OOT. Any true Zelda fan will attest to that. This is a game that MUST be owned and played by everyone.
  29. Jan 29, 2012
    10
    This game is a masterpiece. I really can't say one bad thing about this game. This game presents itself in a stunning way, with an easily accessible menu, the upgrade system, the graphics, sound, EVERYTHING. The game has a strong appeal, making you eager to continue the game. What I mean by this is the game is always switching things up. Another thing that astounded me was the graphics. I wasn't really proud of the graphics at first, but trust me, as you progress through the game, you'll fall in love. It's a bit of a mix of Wind Waker and Twilight Princess, and it proves that games don't need to be HD, 1080p to look good. The Wii Motion Plus works excellent as well. I'm not a big fan of motion controls, which leads to my only complaint (you have to calibrate the controller once in a while), but after playing this game, I don't know if I want the new Zelda to drop motion controls.
    About the graphics, the art style really works well. It fits the mood of the game, and to be honest, it's something that makes me want to replay the game. The gameplay is also great. The combat is much improved, so now you have to swing in different directions, actually have to use your shield in some cases, potions, etc. This game is quite challenging sometimes (compared to the other Zelda games). The upgrade system is pretty cool, although isn't a huge deal. You can upgrade almost any item (for instance, the beetle, you can upgrade it so it has a speed boost) or you can upgrade potions to make them stronger, or have more uses. The exploration is also fun, as throughout the game, you will find Goddess Cubes which you hit with a skyward strike, which unlocks a treasure chest in the sky. There are some sidequests, some of which are not all that fun, while others are a blast. This game lasted me about 52 hours (including all side quests, goddess cubes, etc.). There is even a boss battle mode and a Hero Mode (similar to the master quest in OoT) when you complete the game. As I said in the beginning, this game is a masterpiece. Character development is excellent, story is amazing, and all the other little things that add up with the game. I never thought that Majora's Mask would be placed 2nd out of all my favorite games, but this game definitely deserves the crown. I know this review might seem a little bias, but I honestly can't say anything bad about the game (except having to recalibrate your controller sometimes).
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  30. Jan 30, 2012
    6
    As a game I'll give this a 7, but as a Zelda game I'll give it a 5-6.
    Huge disappointment in this game, been a massive zelda fan for about 14years, prior to this one wind waker was the only one I did not finish, not because I couldn't but because I didn't want to.

    The game has loads of very tedious tasks that seem only there to lengthen the game. It is very annoying that every time you st
    art up the game you always have to discover the weird elements things and bugs all over again, you always have to keep talking to the shop owner to buy something unlike scrolling across like the old games.
    I hated the controls, there was nothing wrong with using a hand controller for zelda, if they really wanted to experiment they should have given you a choice to have the motion or normal controller,
    I had to stop playing after collecting part of a song from Faron, I know the rest of the game is just pretty much that so I'd rather just watch the ending than suffer that tedious task another two times plus the other pointless tasks I'll probably have to do before getting to the end.

    If they make another, then I hope they go back like it was in the good old days
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  31. Feb 2, 2012
    3
    I game is well enough, I am fan of Zelda, but there is some bugs.
  32. Feb 13, 2012
    9
    By no means this is the best Zelda game ever, for me Majoras Mask, TP and Wind Waker were far better . I believe that Skyward Sword was made so that they could show the limits of the wii motion plus controller. I played 30 hours of it and i could have never imagined that you could use the controller in so many different ways. I would say however that this is good but bad as well, it gets too tiresome in sometimes but nothing that you couldnt bear it. Well, the story is fairly good, i very much appreciate it and enjoyed and made me remember how fantastically a story of a game can be. The sound is good, but zelda standards in this category is too high, so in general was good but you wish it could have been slightly better. the graphics were okay, nothing special but nothing bizarre. Im a huge fan of the zelda franchise so despicte some flaws in this game I really enjoyed overall, my final score would be an 8.5 Expand
  33. Feb 22, 2012
    5
    The controls are heavenly but the game isn't. While the controls work great and lead to many interesting moments, there just isn't a fun game attached to them. It's pretty much just wasting time to get to one area of the world, which allows you to waste time in ANOTHER part of the world (That on the way, just waste your time with flying that can take several minutes. ) The only fun to be had in this game is inside the dungeons, which there are not enough of. I think I will skip future Zelda games if they are anything like this. Expand
  34. Mar 6, 2012
    0
    And so it was decided. That Nintendo would release the same game again and again. And again.

    The story is the same story in every Zelda game, fighting is the same. and puzzles, although challenging, are just as tedious. I'm glad I switched to the Xbox. This is probably the last Zelda game I will ever buy because I have been buying the same game since Majoras Maks
  35. Feb 28, 2012
    10
    This is by far one of the best Zelda games in history. The gameplay, graphics, and music are just absolutely AMAZING! Nintendo completely took advantage of the potential the Wii Motion Plus has.
  36. Mar 5, 2012
    5
    I thought it couldn't be done. Since that dreadful Chrismas where I received Zelda 2: Link from Satan Clause . I was then subjected to the most depressing and frustrating game since TWO months ago when I got Super Mario Bros 2 for my birthday!! Mario aside, since that abomination (that was traded for Metroid to a naive neighbour! Whooo!) I have loved and enjoyed EVERY LoZ game. I'm not going to wax poetic about every game I've played from the series, I'll just say my three favourite are Link to the Past, Majora's Mask and Windwaker. But I love every game in different ways, except for 2 and now Skyward Sword! The start was well told and the gameplay was fun. I was getting frustrated with the bird controls but presumed it was just first time play issues. Fast forward to the action and exploring aspects that were, again, frustrating but with these in time I got wise to but not the bird controls, which still had some serious stank to it!!! Though I will give a high five to the dropping off the bird and skydiving to a destination which looked very cool! The sword play is just like Twilight but a little more precise, the balancing/ledging was hard at first but got easy over time, the items were half and half with my real complaint being no boomerang!! I was a bit disappointed by the repeat boss, the mining facility, the beetle, the main bad guy, the utility belt, and that idiot clown mini-game. But my biggest frown was how little exploration and secrets there was. Only a handful of levels and very, very little exploring made the gameplay really repetitive and lacklustre. By the time I got to the air monster, I was in full depression and felt "Here we go again" which I NEVER had even in Majora's!! And that was Link's answer to Groundhog Day!!!! So I was really excited at the start, got emotional at points, had some fun but in the end I was left unfulfilled and frustrated. I'm not saying to avoid this game. If you love Zelda then buy this now!! If you've never played Zelda and am somewhat a game player, this game is actually very good as it helps you along and gives you minor hints. Though as a fan I found it very annoying after a while especially Fi's COMPUTER talk! I was just disappointed as a major fan, maybe due to me getting old and crusty!! What did it for me was that I had no need to play this game again after beating it and it has been some time now. That is what told me that Zelda 2, along with Mario 2, Kirby's Epic Yawn and Metroid Other M now had a new companion in my Nintendo Temple of Bore. Sorry again Link. Expand
  37. Mar 13, 2012
    10
    This game is epic! Great story, amazing gameplay and the graphics are the best you can find on the wii. The controller sometimes might be a pain in the ass but ignoring that, this is a masterpiece!!! Totally worth your money!
  38. Mar 25, 2012
    5
    I played the game almost all the way through, but unfortunately I got so frustrated that I gave up. Game itself is OK, although nowhere near as captivating as it's predecessors. There was "too much of the same" all the way through and it failed to match the magic previous games had. Unfortunately it did not have as many towns to visit as previous ones, sky island was too small for my liking and the story got me tired. That enemy guy looked more like something from DBZ than a villain that belongs to the Zelda Universe. I got to the Sand Ship boss and my wiimote and nunchuk did everything they could to sour my experience.
    All the way through the game I found controls tedious at the best and they ruined many a fun moment for me.
    I think they tried too hard to push for the wiimote functionality that they screwed the controls up that the game was no fun to play at all. Bloody thing got de-calibrated so often that I spent ages just adjusting it.
    It was not that much of a problem in low intense areas but with that sand ship boss the experience became unbearable. You are switching from the sword to the bow and arrows, have barely a few seconds to shoot him, and your screen starts spinning like a **** you are desperately trying to calibrate it, and the chance of shooting him is gone and what is worse, because you are in the first person mode, you get disoriented and get pummeled in the end. It is really annoying when you know exactly what to do, but the game flaws your attempts. Eventually I got it done, but then asked myself if it was worth it, decided it felt more like a waste of time than fun it should be and gave up on the game all together.
    And I blame Nintendo for it. So here you go have your 5 ( I wanted to do zero, but I could not justify it to myself) And if it was not a Zelda game I would probably give it 7 but after decades of setting the bar so high they have to be marked on their own merits.
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  39. Mar 23, 2012
    10
    Perfect, beautiful art direction. The music was amazing, and the controls were tight (once you got used to them). This game beat out ALTTP as my fav Zelda game of all time, and that means something. Good job Nintendo! This, is why I love you guys. :)
  40. Mar 28, 2012
    10
    it has best gameplay controls and its the best game ever. super mario galaxy 2 can not compare. better than ocarina of time. I WOULD recomend this game. a masterpiece
  41. May 5, 2012
    10
    The best game of 2011 and the only title thats on par with OoT. If you were disappointed with Twilight Princess. I can almost assure you that you will have a better time with this. The main problem with this game, however, its the stamina meter, which you will have to just get used. The best part of the storyline, once you finish the game, you'll understand why things happened the way they did in the previous games. (This is the first game in the LoZ timeline) Go pick up this game right now!!! Expand
  42. Jul 12, 2012
    10
    While I don't agree with everyone here, I'd have to say that this entry in the series, is probably the most fun I've had with the series. A deep, and twisting story filled with multiple puzzles and wii gimmicks that aren't terrible (at least in my opinion). Clearly, the motion controls are not perfect, but are really close to being so, even if they screw up, nintendo added in a "center" command encase they're not acting correctly. That is an issue, nintendo should've checked to see why the controls didn't center, and it shows a missed spot on this polished gem. The overworld is actually fairly small, but your loftwing(the bird you fly) is slow, and there is no way to speed him up, which is a shame. Those are the only complaints I have, but getting passed them leads to an excellent game that I would consider one of the best. If you're going to get this game, finish it, it's well worth it. Expand
  43. May 16, 2012
    8
    Let down by ageing world and graphics. I loved this game for it's dungeons and story. The dungeons are the best for a 3D Zelda game including ocarina of time. The world however is not, the mythology is not good enough. The world is completely bare and you feel so restricted with the overworld being only accesible through portals. I want them to go back to twilight princess/ocarina of time world but less bare. I want NPCs scattered everywhere and fully flushed out villages and empires. I want the mythology of hyrule back with zoras, gorons, etc. Basically I want a living breathing zelda world that I loose myself in and not feel like I'm playing a game. Basically skyrim with better combat, gameplay, etc. And the graphics are just bad, I mean I normally don't mind but going from skyrim on the PC to this is not good enough. Expand
  44. Jul 7, 2012
    6
    While I did like this game, it does not live up to the reviews found in the media. I enjoyed the motion controls, but the story didn't feel as engaging as say twilight princess. Also some of the game felt like it was added just to extend the length of the game rather than to add something truly important or engaging. Some portions of the game really just felt like a chore or an annoyance.
  45. Jul 18, 2012
    3
    The Zelda series was born of Shigeru Miyamoto's childhood adventures around the Kyoto countryside, where he would discover caves, lakes and most of all, the joy of exploration.

    This has been retired in the latest instalment, where exploration and vast seamless worlds have been sacrificed completely in favour of rigid, isolated adventure 'arenas'. Gone are the open waters of Great Sea, t
    he dusty sunsets of Hyrule Fields, the intriguing duality of the light and dark worlds. Hearken in three, tiny, boxed-off playgrounds.

    And a sky, oh how could I forget the sky? Three-dozen floating rocks of varying degrees of pointlessness.

    I found this title utterly disappointing. Not only is the exploration the series was born from gone, but we're graced with the most boring and vacant Link to date - who's only response to his charming new world is a series of awkward grunts.

    Dull, forgettable music (Song of the Goddess is the only one that was memorable). An irritating and bland support character (especially when compared to Midna and Linebeck), awkward and unresponsive controls (flight...), and it pains me to say this, but ugly and dated graphics.

    Perhaps standalone, this title would be alright, but not as a Zelda title. Not even close.
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  46. Jul 18, 2012
    0
    Lets some this up. This is no ocarina of time. What nintendo has done is take a good title and try to introduce it too a wanna be new audience. The gameplay is almost comfortable, but the bombflower controls can make you pull your hair out. The story line, well there really isn't one. Your the hero and your looking for zelda. Nintendo is completely overlooking there potential with there zelda titals because they have a strong and vague fan base that is awaiting the next ocarina of time and are willing to settle for some flashy fight scenes. Zelda needs wide open free play, npcs that speak a "normal " dialect, unlimited side quests and maybe just maybe some possible alternative decisions to make a more unique experience according to the player. Zelda needs a new look as an RPG, the way is was meant to be. Nintendo I'm a little disappointed and to thanks there's probably more then a million "new" fans who give the thumbs up, the true children of ocarina of time are still waiting for the next real zelda game. But I have faith Expand
  47. Aug 4, 2012
    1
    I have a soft spot for Zelda from way back, this game cured me of it. Probably the most frustrating thing is sitting through constant dialogue screens. You cannot fast forward them and have to sit as page after page of boring inane rubbish (gee you look good in that green uniform...click A for next). And the text just crawls slowly across the screen. Waiting, waiting, click A. Waiting, waiting, Click A.

    After that terrible bird race, you have to jump off a tower and land inside a circle. If you miss the circle...then try again. Well, try again after sitting through 5 screens of Zelda telling you how to do it, the text just crawls and you cannot fast foward. Ugh. This is even more frustrating than the terrible controls.
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  48. Aug 10, 2012
    0
    i feel that this was the worst game of of the series so far after playing every one of the legend of Zelda series i compared it and it was not even close to the rest . i say don't buy it it has too much repetitive game-play and nothing to give it that wow factor that's why i gave it a 0/10 i guess this time they just weren't up to par!
  49. Sep 2, 2012
    7
    I bought a Wii and this game over the summer because of everything I've heard, and I am a HUGE Zelda fan. Zelda link to the past and Zelda 64 were two masterpieces, and every Zelda after should walk in their shoes. I will admit that this game was innovative in certain ways and fun, but for some reason it just felt a little too different. Some of the items were pretty silly, like the blow dryer and I thought the flying beetle was a neat idea just not for Zelda. Also, what happened to the music in this game? The music at certain places, especially in the desert was kind of ugly. I would love to see a Zelda game use SOME previous music in a remastered form such as the dungeon music from aLtTP, memories would flourish. I also have to somewhat agree that the controls are a little sloppy and annoying at times, and for some reason I don't really like flailing my arms around to play a Zelda game. Graphically I was a little disappointed too because I prefer a more mature type of artwork compared to a sort-of childish look. I have to say too that even though some of the areas were pretty large, it felt a little too linear and I wish they didn't include all these check and save points that make it feel less like Zelda. The flying around on the bird was a good idea but sometimes it gets a little annoying as well. If you are a die hard Zelda fan though and you own a Wii already, this game is worth at least checking out because passed all the flaws there is still a good game. I totally agree with IGN giving Zelda 64 a 10 out of 10 but not for this game, a 10 is overrated IMO. Expand
  50. Nov 8, 2012
    8
    First of all, I like motion controls, so this game was a blast to play .The controls in this game are just so amazingly responsive that the combat never get old! Every puzzle feels new, and the dungeons are better than ever.

    But when I mastered the sword play. solved the puzzles and finished the game, I felt like there is not much to come back to. Like the previous Motion Plus-based gam
    e, Red Steel 2, this game feels soul-less. This game made me THINK about puzzles, and THINK before engaging an enemy,but It never made me FEEL anything. There are no scary parts, or particularly funny moments to remember.

    Don't get me wrong, the game is fun, but it just not memorable . Sure, the puzzles are smart and well thought out, but after you solve them , the second time is not as interesting. The story is just "collect all of those things to save Zelda". What about missions that are not fetch quests? what about the atmosphere?.To me, These are the most important factors to a Zelda game. Take for example Twilight princess . The game didn't innovate much in terms of combat and puzzles, but is still loved by zelda fans. Why is that?
    Because twilight princess has:
    1)the game has a scary parts, with spooky atmosphere and music.
    2)there are many lovable characters to meet in the game.
    3)you are free to explore the massive land.
    Skyward sword has none of those, except maybe in the beginning of the game .

    It's a good game, and I'm glad that I played it. But a game that doesn't get the player to feel , does NOT belong to the Zelda series.
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  51. Nov 11, 2012
    10
    THIS IS THE BEST GAME EVER!!!!!! Ya wanna know why cuz this game has a really good soundtrack, comedy, drama, action to make a videogame cake! I personally love this game it changed my life it got me all fluffy inside when i play it, it made me feel like i can do anything that is why my friends this game is a perfect 10.
  52. Nov 16, 2012
    10
    Marvelous. It's motion control actually works as if the Wii was only made for this game. There's certainly Nintendo-magic in here. The game-play is clever and tricky, but exciting with a story that keeps you alive. The rewards are extremely satisfying, which motivates you to move on till the game ends. The game might feel like a chore, but that feeling can be covered up by doing missions at the hub, which are usually short and fun. I crown this game a big 'must-have'. Expand
  53. Dec 1, 2012
    10
    Best Zelda ever and I love the beetle and story. In the word of Lord Ghirahim "This is our Thread of Fate."
    Zelda even makes repitition fun. The only con to this game is I want to sword fight on my bird. Overall outstanding motion plus title.
  54. Dec 23, 2012
    10
    Fantastic game really really good, it contains some puzzle elements like in Link to the Past (SNES), and some RPG like the SNES game Secret of Mana had back in the days, with this game the makers combined the best of Ocarina of Time and The Wind Maker/Minish Cap, with a new original story, great colors and the Wii Motion Plus remote that give it another dimension. For me it was fun from since I started. Personally I wasn't to happy with Twilight Princess but this game is 100% up my street. This is the game that you can't stop playing until you finish it. :-P Expand
  55. Jan 6, 2013
    4
    I have played a long Zelda list games, but Im sure that this game is the worst Zelda in 3D. Only the Motion was excellent, but the other things, same and same the same thing. With a Lower difficulty, dungeons very easy and not workered.
    This is a poor Zelda production.
  56. Dec 13, 2011
    10
    My favorite Zelda since Link to the Past. Possibly even better because it is challenging but not frustrating. Motion Plus adds to the gameplay, and rewards thoughtful swordplay over random bashing; For instance, to kill a 3-headed snake you have to hit all the heads at once, requiring timing and angle.
  57. Jan 5, 2012
    9
    This game is great, and in my mind re-legitimatizes the Wii. The main thing I was happy with in this game was the controls, they are wonderful! The story great, and predictable of course, and winding your way through settings is super fun. This game can get frustrating, but no matter what your having fun.
  58. Dec 30, 2011
    10
    An amazing addition to the Legend of Zelda series; beautiful art style, great characters, and fun game play. My only (minor) gripe, is that sometimes the controls feel a little wonky, e.g. the sword will lose sync with the Wii-mote, but it doesn't take much to get it back on track. In all, if you're looking for another fantastic adventure in the Zelda universe then Skyward Sword is defiantly down your aisle. Expand
  59. Feb 11, 2012
    10
    Look, I haven't even completed the game yet but I'm just going to give my review: Brilliant,amazing and excellent. Why Nintendo gave it to us so late in the Wii's lifetime nobody knows, but what a great way to say goodbye to the Wii with such a fantastic game. Sure, some aspects of the game are infuriating (Silent Realms anyone?) but they are all very minor. I will never forget the experience I have had with this game and as Fi would say, "I predict 100% chance of this being the finest Legend of Zelda game ever" Happy 25th birthday Legend of Zelda and goodbye to you Nintendo Wii. It's been a good one. Expand
  60. May 23, 2012
    9
    so many things were changed, and upgraded in this game, i love the story, BUT. why it didn't get a perfect score, the controls are a pain sometimes. now not complaining i love the challenge of actually controlling a sword to kill your foes. unfortunately its very upsetting sometimes when it doesn't do what you wanted it to do
  61. Mar 29, 2013
    10
    Fi: Thank you.
    Me in tears: No, Fi, thank you for everything.

    The most equally beautiful and saddest moment in any game I've ever played.
    This game is a work of art and the absolute pinnacle of Nintendo.
  62. May 9, 2012
    10
    Skyward sword has it all. Good old zelda game play, memorable characters and a interesting world to explore. Even if your new to the zelda series i would still highly reccomend this game looking for a epic lengthy adventure. Skyward sword is one of he most colorful and best looking games on wii. The game also works great with wii motion plus. This game is simply a masterpiece that should be experienced by anyone who likes games in general. Expand
  63. Jan 16, 2013
    4
    I'll start this review by saying that, while I've enjoyed a number of games in the series, I wouldn't generally consider myself to be a huge Zelda fan. Having heard virtually nothing but positive reviews for this title since its release however I purchased Skyward Sword hoping it would top all the previous games. This may not be the popular opinion but I was left bitterly disappointed as a number of issues meant I failed to garner much enjoyment from the game.

    Chief amongst these issues is the tedious opening three to four hours in which the majority of the time is spent listening to characters explain the world in far more detail than is necessary rather than just letting the player explore for themselves. I've never played a game where I found myself wishing that NPCs would just stop talking and let me get on with things quite as much. During this time it also becomes clear just how important HD has become to a games visuals. I'm not someone who is usually too fussed about how a game looks but Skyward Sword looks particularly ugly in places, especially when compared to the gorgeous cel-shaded graphics of The Wind Waker. The much hyped motion-controls, while better than the majority of Wii titles, are also as frustrating as ever in places. There are of course plenty of examples of the usual Nintendo magic to be found throughout the game and Zelda fans will likely be pleased with what they find but this won
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  64. Dec 18, 2011
    6
    Zelda: Skyward Sword is the first game I've really played in long time since I've been a fan of the series since I was a kid. However, it does not really live up to the innovations of previous Zelda games. Rather there are some new aspects here and there, but it really just copies off of the formula of past Zelda game, along with using all the same ingredients that were once innovations of the previous Zelda games.

    Flaws of Zelda: Skyward Sword
    â
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  65. Mar 4, 2012
    9
    Skyward Sword was meant for the Wii. Motion controls for this game have been perfected and the game-play is among the best in the entire series. Though the story of Skyward Sword doesn't compare to that of Ocarina of Time or Twilight Princess, to me it held its own with the new dungeon system requiring the completion of puzzles leading up to the dungeon as well as in the dungeon itself. I also really enjoyed the ability to collect resources to upgrade weapons and equipment. I would highly recommend this game to anyone wanting a good game for the Wii and definitely to fans of the Legend of Zelda series. Expand
  66. Dec 13, 2011
    10
    I had my doubts about this game, seeing as how disappointing the last few Zeldas were (especially Spirit Tracks). But this game... wow... simply amazing. The visuals look great but the Wii's hardware limitations are all too apparent here. This game would have looked so much nicer on an actual HD console. The music is aural bliss and probably some of the best in the series. The story is very good and the dungeons/puzzles are some of the best in the series. Motion+ controls work well for combat and really add a new layer to battles, but for everything else, Motion+ is only put to novel use and bares a number of nuisances (constantly needing to re-center, inability to differentiate movement speeds, inaccurate movement detection). Also, the game treats the player as inept. The first few hours of hand-holding become unbearable and the constantly repeating and unskippable text will test you nerves. There are a number of problems with this game, which do add up to a significant amount, but even with that said I truly enjoyed the game and am rejuvenated on the series. Not only is this one of the best Zeldas ever, but it's also one of the best games of this generation. Expand
  67. Jan 8, 2012
    7
    I was so excited for this game but overall it kind of left me disappointed. It is not the best game for the wii (Mario Galaxy) and there is no way it is the best game in the series although it would probably be in the top 5 for both. (My top Zeldas btw in order are: Link to the past, Wind Waker, Ocarina of Time, Twilight Princess and Link's Awakening THEN skyward). Even the wii game of the year I would have to give to Xenoblade over Skyward Sword and it was a pretty rough year for the wii. Here are my reasons for a 7.5.
    Pros:
    It's Zelda
    Motion controls done as they should be and work most the time
    Impressive puzzle design
    Loved how Link was more athletic
    Loved the "time capsule" levels

    Cons:
    First NO over world to explore. I loved the twilight princess world and was hoping for expansion.
    Only 3 worlds that you return to like 4 times
    Time for voice acting (ok to leave Link out)
    No hidden faries for upgrades
    Fight same bosses up to 3x
    Pick a graphic style and stick to it: Skyward sword and Twilight both looked great don't need to fuse them rather improve them.
    Motion controls often need resetting
    Weak side quests
    The shadow realms: one or two is enough!
    Kept feeling like something big was coming but nothing did.
    Repetitive

    The game does lay a nice foundation to build upon for the Wii U which will be able to bring a more powerful experience in areas other than just control. That I am excited for!
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  68. Jul 16, 2012
    10
    I waited to play this game due to mixed fan reviews. Eventually I was convinced, and it was one of the best experiences I have ever had. The MotionPlus controls are a blast and not as finicky as everyone claims; in fact, they just add to the overall experience. The "backtracking" isn't as repetitive as people claim either; each area is revamped and changed with all new challenges. The scenery is breathtakingly beautiful, and the story line is simply fantastic and perfect in every right. By the end of the game I was in tears; because I had beaten my first every Skyward Sword experience, and because the touching story line was concluded expertly. Touches of humor and a nice difficulty level are also good embellishments. This is the best game I have ever played, and everyone else should have the bliss of playing it at least once. Expand
  69. May 8, 2012
    9
    All the Zelda magic but with a fantastic new control system. It's hard to imagine a better implementation of the Wii motion controller. I've played every Zelda game since Link to the Past and this is a another superb entry to the series. A tighter, less open game structure than Twilight Princess is the only downside. Still one of the best games in existence.
  70. Jan 6, 2012
    10
    An amazing game in all ways. The graphics are pretty, the storyline is engaging, and this game sets all other zelda games up by being set before the others. The bosses are cinematic and never get old.
  71. Jan 7, 2012
    8
    This review contains spoilers, click expand to view. Note: This review contains COMPLETE honesty. I will give praise the the parts to ONLY deserve praise. I will hate on the parts that deserve hate. After hearing all the praise for this game and the perfect scores, I got really excited to play this, and expected the best Zelda game ever. Sadly, that is not what happened, I ended up completely agreeing with GameSpot's review. First I would like to say the graphics are absolutely beautiful. The makers of this game took advantages of the Wii's limited abilities, by creating a beautiful painterly-like landscape. On the bad side though, the blurs in the background really hurt my eyes, and could have been either removed or less blurred. The music in the game is absolutely gorgeous!! I found myself listening to a lot of the music on youtube. However, the sounds people make are a bit awkward and could have been removed or improved on. The story was probably the most disappointing part of the game. The story is VERY obvious. (Have you ever realized that the white dress Zelda wears is the same as the the one the goddess statue wears? Have you noticed the silhouette of the goddess in the prologue looks exactly like Zelda?) There are other spoilers in the game itself, but I'm not going to point them out. It's like the makers of the game were trying to give away the entire story to us! Not to mention this game was supposed to touch upon Ganon's creation, but it felt as if they slipped it in at the end. I was expecting to be like "WHOA THAT'S HOW GANON WAS CREATED? Mind=Blown," but instead I was like "oh." And I must complain, Demise is probably the most unimaginative name EVER. Not to mention his design kind of looks like a rip-off of something you'd see in a M rated game. And the final boss with Demise felt rushed and also a rip-off of Ganondorf's final battle in Twilight Princess. What I do not understand the most is Ghirahim. Yes, he flamboyant, yes he is fabulous, but why do the fan-girls go crazy over him? There have been plenty of feminine insane bloodthurst villains in animes and movies, so WHY? I also noticed that the fans try to make Ghirahim more "deeper" and "fleshed out" than he really is, which pisses me off. I understand the makers of the game were trying to make him the complete opposite of Ganondorf but this just doesn't cut it. As for Fi, I thought I would really like this character, but I just couldn't. She constantly telling us the obvious ( Personally I think she's worse than Navi), and I'm not afraid to say I was happy when she had to leave at the end. And Zelda, when I first saw her in the E3 2011 trailer, I hated her. I hated her design, and after playing the game, it doesn't change my opinion about her. She seems like a cliche "kawaii desu" anime girl, who seems to giggle at every little thing. Not to mention it seems a little pointless for Hylia to reincarnate herself as a human for reasons relating to Demise, but then she is used to resurrect him? Seems a little pointless to me. Game play was alright. The controls either work for you, or they don't. Which is a problem. In the nest Zelda game, I hope they make sure the controls work 100%, so we don't have to complain. All in all, this game could have done better, I wouldn't have minded waiting another year for this game, maybe they would have been able to make this game better than it already is. Expand
  72. May 1, 2012
    10
    Skyward Sword deserves to be thought of just as highly as Ocarina of Time and Wind Waker, two of my favorite games for their respective systems. There's no question that Skyward Sword will be one of the top games in the Wii's lifetime. The change in controls gives new perspective on how gamers can play a Zelda game, let alone an adventure game, and makes it more than just another iteration of what I consider to be one of Nintendo's top-tier series. The new setting is full of winks and nods to the games that preceded it and an avid Zelda fan like myself can't help but light up when a reference is noticed. I've played a lot of great games this year, but no other game has made me feel so good about enjoying my time with it. Skyward Sword is engaging, accessible and highly capable of being considered a classic by many in this gaming generation. Expand
  73. Jun 1, 2012
    10
    Those of you giving The Legend of Zelda: Skyward Sword low scores have clearly had trouble playing the game. Here's the rager's patterns : Play Skyward Sword. Fail. Think "Ok, I'll try again". Fail again. Rage. Throw control at wall/door/television/family member/cat. Go on Metacritic. Type in "The Legend of Zelda Skyward Sword", hands shaking in rage. Type in a common rage comment. "THIS GAME IS AWFUL. THE CONTROLS SUCK. THEY MADE ME FALL OFF A LEDGE 40 TIMES. GAMEPLAY IS NOT FUN." I mean, come on people. When you comment on lack of voice acting, it's so clear that you're commenting on something trivial becuase you couldn't think of much else. Skyward Sword is a brilliant game. The composing is amazing, the graphics are very attractive. The gameplay is hours of brilliant fun which can never get boring to me. Hell, I've not actually finished Skyward Sword. I'm at the last boss battle. (You know, the guy with the fire hair.) I failed but didn't rage. I camly put down my controler and say to myself "i'll do it another time." The fact that I've dragged out this game for months (since christmas, actually.) added to my enjoyment. It's the longest game I've ever played. And I usually finish games within 1-6 hours of getting them. So, a word to everyone - drag out the gameplay. It's really worth it. Expand
  74. Nov 20, 2012
    7
    A good game but a bad Zelda game. Zelda is held to higher standards than other franchises and this is just a step backwards. The variety in enemies is low, the combat is boring and consists of waggling your wiimote for most enemies, the dungeons are short and easy, it's extremely linear, and there is too much back tracking.
  75. Aug 4, 2012
    10
    Absolutely brilliant. Played the Oot all the way through and this other entry in the zelda series plays great. The dialouge between characters is hilarious, the gameplay is smooth, solid and extremely enjoyable. Well worth a play
  76. Jan 22, 2012
    10
    Skyward Sword is definitely one of the best Zelda games released in a while! With Zelda's signature way of using new graphic styles, the use of the Motion Plus (which, unlike the Wii version of Twilight Princess, is NOT a gimmick), and memorable characters and dungeons, Skyward Sword could easily give most Zelda games a run for their money- maybe even Ocarina of Time! The "painterly" graphics make this adventure stunning, while also shrouding the fact that the Wii's visual ability isn't that great. The Motion Plus makes this a game where you must think before you act. No more frantically shaking the controller to defeat enemies! No, you have to plan out each strike before it happens, otherwise it will be blocked and somehow turn on you. Each dungeon utilizes all of your items, not just the one you recieved thirty seconds ago. There are only a few downsides to this game- for starters, there's no main world map. You fly to a certain spot in the sky and then descend onto the surface area, close to the dungeon. The music instrument of this game- the harp- is also a useless attempt to keep an instrument in the game. If you see butterflies, you randomly strum the harp to get a pedestal to appear, then you strum in time with a pulsing light. Learning new songs is pointless, because playing one song is no different from playing another.
    However, despite these minor setbacks, Skyward Sword is still an amazing game. With the new flight system, new motion controls, new upgrade systems, and new items, this installment is no "Nintendo re-hash". A lot of things in this game are new and exciting, and definitely worth getting.
    Skyward Sword, I will never forget you.
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  77. Jan 25, 2012
    10
    ****
  78. May 19, 2012
    8
    Although this is a great game, I am not saying this is the best Zelda game by no means. All the flying around makes me feel like I'm back in the Windwaker with sailing accept for flying in this game. The fact that you half to return to desert, woods, lava over and over again takes away from the game. I like it, best wii game of 2011 for sure but it doesn't feel like a true Zelda game in my opinion. I take Twilight Princess over this one for dungeons, items, story. Expand
  79. Jul 12, 2012
    10
    9.5 - While some of the latter game feels unnecessary and tacked on, this is what I've been wanting in a Wii title ever since I first saw the console. The controls are fantastic with spot on swordplay. The music is incredible and varied, not to mention absolutely beautiful. The story is excellent, and the many colorful locales you visit are full of life and character. There are an incredible amount of things to do and see, and everything is memorable, from the characters to the world itself. It's pure Nintendo magic at it's finest. Expand
  80. Jul 20, 2012
    10
    This is the best use of motion controls ever seen in a video game. This game is packed full of content. The story is interesting and the graphics are perfect. The amount of sidequests adds on even more to the length of the game. Everything about this game is perfect. It takes Zelda, Nintendo, and the wii to new heights, as this is one of the most innovative games that has ever seen the light of day. Expand
  81. Jan 24, 2013
    0
    This games motion controls were so bad I didn't even want to play to the first dungeon. I didn't like the art style, but it was better than Wind Wakers. The controls killed it.
  82. Jan 28, 2012
    10
    Just play it and see how much fun and rewarding this masterpiece is! The story is quite awesome though not able to top some other games yet the music here is just amazing! The graphics are cell shaded which does not require much hardware yet the graphics are so well done, it may have pushed the wii almost to its limits. The gameplay overall is just amazing with the wonderful and adjustable controls and the level designs as well as boss fights were just awesome as well. A definite game of the year title and a wonderful game to add to anyone's collection! Expand
  83. Jan 7, 2012
    10
    Very well done videogame. The story alone makes it amazing! Once you learn how to play this game (it does have a learning curve) you will have so much fun! I am also happy that I actually got Game Over a few times because other Zelda games have been very easy in comparison. All in all: great story, great characters, great game!
  84. May 31, 2012
    10
    Overall a enjoyable and long game, any Nintendo, Zelda and Adventure fan will want to get this game instantly. You will not regret it, not only will the game offer a long playtime but also a enjoyable adventure, enjoyable music, enjoyable gameplay as well. Only downside is you would have to buy a Wii Motion Plus control but that should not be a problem as they are either cheap or most players should already have one available at this point of the Wii's life. Expand
  85. Mar 7, 2012
    8
    Pretty darn good. Third best Zelda in the bunch only to A Link to the Past and Ocarina of Time. The water color art style looked great yet I am really hoping for a more realistic art style in the next installment on the Wii U
  86. Jan 16, 2012
    10
    Every few years there comes a game that is so wonderfully made, that no matter what console you own, or what genre is your favorite, every gamer needs to play. The Legend of Zelda: Skyward Sword is one of those games. Those familiar with the Legend of Zelda Series will instantly recognize â
  87. Feb 26, 2012
    10
    This review contains spoilers, click expand to view. I know many people will complain about this game. And i admit, more than any other game i've played, its not for everyone. But, it is the best game i have ever played in my life. It hits so many great spots in the story, gameplay, graphics, characters, dungeons, items, and so many other catagories that its hard not to appriciate everything you see. People might look at this game and think "oh the graphics are horrible and look kiddy, this can't be a good Zelda game". Well the graphics dont make the game first of all, and second, this is the most dark Zelda story that I've played (besides Majora). While Twilight Princess tried to hard to be Dark, this one just IS. The main antagonist made me check the rating a couple of times, and when a character basically goes through hell only to watch his goal get imprisioned infront of him, its a very emotional experience. The best game on the Wii? Hell yes. The best Zelda game? Hell yes. The best game ever made? Hell frieking yes. Expand
  88. Dec 12, 2011
    10
    The Wii has had some very good games in its lifespan- Super Mario Galaxy and its sequel, Metroid Prime Trilogy, Goldeneye 007- heck, even The Legend of Zelda: Twilight Princess. But none surpass Skyward Sword, the game which truly capitalises upon the hardware, using motion controls to play a work of art.

    PRESENTATION: Skyward Sword looks and sounds a treat- the impressionistic art style
    lends itself to the wacky, off-beat characters present here-in and the blur effect- while in use because of the Wii's lack of grunt- creates a beautiful painting in the background. The graphics also aid in the gameplay, accentuating what the player has to do with their new found mastery of the blade. The game also sounds delightful, the orchestrated soundtrack delivering many memorable tunes. The story is the best that the Zelda saga has to offer- deep characters with moving tales told through well-designed cinematic cutscenes. While the lack of voice-acting is a pain, I can understand why it was done- these characters probably wouldn't be quite so fun to talk to if they were being acted out. GAMEPLAY:
    Skyward Sword revolutionises the Zelda formula. It takes what was once only in the dungeons of its world and spreads them out across Hyrule, leaving you with a constant challenge, wherever you go. Skyloft is something of a hub from which you travel to the lands below. There you complete very original challenges and battle foes in an all-new way. In addition, the dungeons themselves are better designed- instead of having dozens of smaller rooms, the puzzles are built across huge halls! Now, the combat. Using super-accurate Motion Plus controls, battles themselves are puzzles which you have to defeat by swinging well. The first boss just goes to show how accurate they are, destroying you if you flail randomly! With 40 or so hours in the main plot, another 10-15 in bonus content like side-quests and then a harder version of the main plot, you are getting a lot of bang for your buck- 80-100 hours? This game is a must-own: the puzzles are brilliant, the monsters amazing, the graphics stunning and the soundtrack awe-inspiring. This has cast off the shadow of Ocarina Of Time is a game that all should play. 10/10
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  89. Dec 12, 2011
    9
    This was a great game that I had fun playing through. The motion controls are great to a point, but I found sometimes i would be doing the "right" thing to proceed on a puzzle but not be emphasizing the right movement with the motion controls. I would end up checking online and be like I have been doing that all along. I can overlook those 10 minutes of frustration here and there. Another major flaw in the game is whenever you pick up an item for the first time each session it will go to a big cut scene and be like "oh hoorah you already have 10 of these but you got one for the first time again." The open sky area isn't as cool as Hyrule Field as you can do less exploring, at least put some mini dungeons on those islands or something. Aside from these gripes the dungeons were amazing, boss fights great, and a great story line. The issues i mentioned were the only thing keeping this from a 10. For a title like Zelda it is unacceptable to have these issues. Expand
  90. Dec 14, 2011
    10
    I don't know what some people expect Zelda to "innovate", voices?? some of the best movies of al time don't have any spoken line on them. Character creation, mature looks??? That's not innovation and there are already excellent games that incorporate those elements. Zelda has always been about the dungeons, puzzles and that unmistakable sense of adventure that is present until the last minute of this game.
    One can only give praise to this fantastic game. Among the very best of this generation and I'd recommend it to anyone who appreciates videogames for much more than online multiplayer, blood, weapons, sex and HD graphics.
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  91. Dec 14, 2011
    10
    I just beat the game an hour ago, so you can rest assured that this reviewer actually spent the time to play through the entire game before writing a review. *SPOILER ALERT* I have played through and completed almost every zelda and after this game it finally hit me just how repetitive this franchise has become. Don't get me wrong, i loved the controls, the selection of items was amazing and the difficulty is up there with some of the harder zeldas. You really gain a personal connection with zelda in the beginning and honestly I had a hard time putting the controller down because I wanted to save zelda. Unfortunetely after the 4th dungeon the story really dies down until you finish the 6th. and by the time i got to the 3rd dungeon dowsing had become somewhat of a chore, thankfully they changed that with the silent realms which were in fact quite fun and, especially the last two, a challenge. Stamina played a major role that really added to the combat as well as some of the frustrations, upgrading items was awesome until you ran out of things to upgrade. And this game definitely had some of the biggest twists in the story compared to other zelda iterations. But again most if not all of this just felt repetitive, There were great ideas here but they were never fully realized, how i wish zelda was just one massive open world, and that you had to make choices in the way you upgraded your items, and come on nintendo kill off your characters, your zelda fans have grown up, we want a grown up story, I dont mean blood, nudity, and language, i mean let me feel for a loss of one of the iconic characters, let link feel rage as his closest friend dies. Why are the dungeons so linear, design the dungeons to be completed in any order you choose, and make the way you solve the puzzles completely dependent on what dungeons you completed prior. This game had so much potential but fell short, fortunately when compared to other games that have come out this year, uncharted 3, skyrim, batman, portal 2 etc. it easily ranks up there with them if not surpasses them, I loved zelda far more than almost every other game this year, and as much as skyrim. But it does have its faults, if you are new to the zelda franchise you will love this, if you are a veteran you will probably be wishing there was more just like I am, and if your someone who hates motion controls, all I can say is give this one a chance, you wont regret it. As for the score, this game honestly deserves a 9 because of the combat. Sound and story were good, graphics were great for the wii, but because 121 people are obviously giving this game a poor rating without even playing this game, i'm gonna stoop down to their level and give this a 10 to try and get the user score up closer to where it should be. Expand
  92. Dec 30, 2011
    10
    This review contains spoilers, click expand to view. Okay where do I even begin? This game is a masterpiece and a must have for all of the gamers out there. This game brought me back to the "good old days" when I would sit in my room, away from all distractions playing some Zelda. I spent my entire week playing this game and didn't face a single moment of boredom. The only annoying thing about this game was having to reset the calibration on my wii motion plus controller every now and again. Despite the resseting issues, the motion sensing gameplay was fantastic. I did miss the Zoras and Dekus but the replacement kikwis, parella and mogmas are a new look at the Zelda universe and are actually pretty cool. The boss battlesgradually grow harder as you proceed into the story. The environment is huge. Flying your loftwing is great. The entire game is compelling and, as hard as it is to say this, matches the greatness of LoZ OoT! Expand
  93. Jan 1, 2012
    9
    This review contains spoilers, click expand to view. This was my favorite The Legend of Zelda game, but it had a few small flaws. For one, I loved the new style; there were so many more colors compared to the others. It really brightened up the game, especially Skyloft. Very pretty. I also liked how in this game, instead of Link risking his life to save some random princess, Zelda was his best friend, someone who he really cared about. It made the game's storyline so much better, in my opinion. I really hope the next one will be somewhat like that. I especially liked the new weapons- the Beatle, the Whip, and the Gust Bellows. A nice mix-up in the tools. I enjoyed seeing what they would do. Flying around was amazing, something I had always wished was in a Zelda game. The lack of islands with stuff to do on them was a bit disappointing, but not a big flaw. The side quests and mini games were great, especially the Thunder Dragons Lighting Round. Beating the bosses again was something I looked forward to when playing the game, and you could earn some valuable things. It was a little weird not just receiving the Hylian shield, but it was a fun twist. The dungeons were amazing- VERY, very cool! I enjoyed all of the things you had to do to get through them; the puzzles really made you think! But it was better then zipping through the game. Upgrading equiptment was a bit of a challenge, considering a few things made you wait a bit to get them, like the tumbleweeds. I was running EVERYWHERE around Lanyura Desert, trying to find them.... It made me go crazy when I missed one, but it was fun. Many of the bosses were a bit of a challenge to figure out how to beat them, but the game is made for thinking! The Gate of Time was great, in the aspect that when you went back in time, it wasnt just a Temple, or place, it was the whole thing, like a portal. Finding the sacred flames and making the sword into the Master Sword was much better then just receiving it, and the Skyward Strike was awesome. A few of the things I didnt like were the interactions with the people in Skyloft. You had to hear them repeat things many times, especially with buying the potions. I bought heart potions for the dungeons, and I was annoyed with the fact that you couldn't skip through their talking. But, oh well. I also didnt like the fact that there were monsters roaming Skyloft at night; it made it very hard to catch bugs with out the distractions. I didnt like turning a corner and having to fight off another cat thing.... And Fi. She got on my nerves after awhile, with the 'I have calculated a 90 percent chance that this carving will unlock the door', or her just repeating things you already know. I didnt exactly like fighting Ghirahim and The Imprisoned more then one time; I kinda wanted something new.... And the ending- For me, it was a HUGE disappointment. I expected it to continue after you beat Demise, like it continued in the other, older games. Either that, or continue it with a longer cut-scene. I didnt like how it left you hanging; It would have been nice to know more of what happened after their world was 'rid of evil', or as I mentioned, let the game continue. Sealing Demise in the sword was weird, and I didnt like how it was used as his prison. You might guess all of the monsters were gone, and everything went back to normal, ect... All in all, though, I really enjoyed playing the game. It was thrilling, and defialty outstanding. Given that it was played on the Wii made it 10x better, because you felt like you were swinging the sword, or shooting the arrow. I played the game for 63 hours, and the game never messed up once; No lag, no freezing, and it was very precise, very clear. I was never once frusterated with the game play, and I was always amazed with the graphics (Shading, movement, detail, ect.) An absolutely wonderful game despite the small flaws. I was very impressed with Skyward Sword. Expand
  94. Jan 2, 2012
    10
    This was an accumulation of past Zelda games coming together to make the perfect Zelda game. The enviroment and setting was the most beautiful SD game I've ever seen played. My only gripes were the dungeons whilst innovative and clever were a bit too easy compared to say Twilight Princess and Wind Waker and the motion controls were awkward with certain enemies, especially the fwd stabbing motion never worked for me properly, sometimes I died due to Link not following my commands due to the Wii remote. The humour was Unique to Zelda as usual and the story telling was 1st class, a really excellent different take on the tried and tested Zelda formula. cooking games, pandora, limewire Expand
  95. Jan 2, 2012
    10
    Don't hate this game because YOU can't figure out the motion control's just yet. Or because you think the graphics "suck" ARE YOU KIDDING ME?! LOOK AT OCARINA OF TIME or even the very first Zelda game! It is supposed to be somewhat kid oriented, but that has always been part of the Zelda charm and HELLO it's a NINTENDO GAME. I love how they use tons of Zelda and Nintendo logic for the puzzles. Like rotating the sword to make the eye dizzy. If I could give this game a high rating I would! It's exactly like Ocarina of Time, Majora's Mask, and Windwaker all into one amazing game!! BEST GAME of the series in my opinion, and please note I started playing Zelda games at the age of seven. What makes this game the best: Realistic fighting, you don't just swing your sword to kill enemies because some of them especially Ghirahim will know where you are going to strike. By the way, best villain ever definitely compares with Gannondorf! Side Quests are just awesome and have also always been a part of what makes a Zelda game a Zelda game. The art style of the game makes me feel like I am playing a classic Zelda game and watching a Disney movie at the same time! It's a game that isn't beaten in just a day or two, it takes time to work through the game and figure out, which is awesome. Well worth the money! Its a breeze of excitement and wonder. How can you not love/like this game or at least give this game a worthy rating?! It's okay because in my book it's a perfect 10, oh hey look 583 positive to 131 negative, hope my score helps ;P Expand
  96. RRR
    Jan 3, 2012
    10
    There are simply no words for how good The Legend of Zelda is. All of the games that have been launched into the market by Nintendo are great, but Skyward Sword is really amazing. I have not been able to stop playing it, since I got a few days ago. Nintendo Repair Shop
    www nintendorepairshop com
  97. Jan 4, 2012
    8
    I think that after playing it for a while, I can say that this is another jewel product of the mind of Shigeru Miyamoto, the story is simply amazing, the soundtrack is outstanding, but graphics and gameplay are not as great as you expect, also is such a shame that wii doesn't have HD =(
  98. Jan 5, 2012
    10
    This review contains spoilers, click expand to view. is perfect, I put the 10/10, very nice graphics, fantastic story
    and has many more items and gadgets!(compared to other Î
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  99. Jan 6, 2012
    9
    Outstanding game! Nintendo have stayed true to the Zelda franchise and delivered something that I will definitely be playing multiple times! The controls can take a little while to get used to and did sometimes get frustrating when trying to aim which is why it has lost its 10 rating from me.
  100. Jan 28, 2012
    10
    Most Amazing game I've ever played. This game plays out the Zelda format perfectly, so if you liked any other Zelda game, or any game from a puzzle genre, action genre, adventure genre, fun genres, and any genre. This game has the best game play out of any game ever, the motion controls compliment this game better than any other game's controls do. This game will also take you a while to beat. It took me 75 hours to complete it. This game is just amazing, if you hear or think its bad, its probably because they don't own a Wii. Expand
Metascore

Universal acclaim - based on 81 Critics

Critic score distribution:
  1. Positive: 78 out of 81
  2. Negative: 0 out of 81
  1. Feb 6, 2012
    100
    Overall, this is the best experience I've had playing a Zelda game since Ocarina of Time and I'd have to say they are pretty equal in my opinion. Either way, you won't be disappointed getting this game, it's a masterpiece.
  2. 90
    New Zelda is the best game of whole series since the groundbreaking Ocarina of Time. It is a true masterpiece with uncompromising playability. [Christmas 2011]
  3. Jan 19, 2012
    95
    A magnificent homage for the 25th anniversary of one the biggest franchises in gaming, The Legend of Zelda: Skyward Sword provides a compelling gaming and artistic showcase for the indefatigable potential of the medium as a whole, and a reason to have gaming as a hobby.