ThruSpace Image

Mixed or average reviews - based on 6 Critics What's this?

User Score

Universal acclaim- based on 4 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: ThruSpace is an exciting puzzle game in which you move and rotate an object called a keydron through gaps in walls. Putting your keydron through a gap earns you points, but mastering this ability allows you to perform combos (picking up pairs of crystals simultaneously) and tricks (rotating the keydron so that its shadow covers all of the gap before passing through it), which are key to achieving high scores. Refine your skills in multiple game modes (Normal, Endless and Trick Challenge), brush up on the rules in Keydron Tutorial, or watch replay data in Keydron Memories. As the game progresses, the number of available keydrons, backgrounds, stages and levels will increase. If you have a broadband Internet connection, you can register your high scores on the leaderboard via Nintendo Wi-Fi Connection and compare scores with other ThruSpace players. This game is easy to play but difficult to master. Do you have the skills and reflexes necessary to overcome the increasingly complex challenges of ThruSpace? Collapse
Score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. Dec 21, 2010
    Some people have nightmares about taking out their zombie wife with a sniper rifle. Me? I'm spinning through 3D space at high speed fretting about getting shapes to fit through narrow gaps. Horses for courses.
  2. Dec 21, 2010
    Even with some minor flaws like the little VARIETY regarding the levels and the number of Keydrons, ThruSpace becomes compelling and worth 800 Wii Points for your purchase, turning itself in a different puzzle game, but unambitious.
  3. Dec 21, 2010
    This is a unique puzzle, easy to go through, but it can get us engaged for many hours, as it demands some ability to make combos and tricks without colliding with the walls.
  4. A nice idea, but progress is too easy, and high scores are too tricky. [Christmas 2010, p.93]
  5. Feb 18, 2011
    Compelling stuff. [Feb 2011, p.95]
  6. Mar 8, 2011
    A strong idea, executed with few frills. It's worth experiencing, but your fun may be short-lived. [Jan 2011, p.73]
Score distribution:
  1. Positive: 0 out of
  2. Mixed: 0 out of
  3. Negative: 0 out of