Mixed or average reviews - based on 12 Critics What's this?

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Mixed or average reviews- based on 14 Ratings

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  • Summary: Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice. Level design and environmental challenges are designed to take advantage of the unique capabilities of the Wii Remote and Nunchuk. The combat system has been enhanced for more fluid character control and more precise aiming with the Wii Remote and Nunchuk. Take more control of the camera using the Wii Remote. If the Wii Remote is not pointed at the screen, the camera will follow Lara automatically. If it is pointed at the screen, the game will enter a "free look" mode. [Eidos Interactive] Collapse
Score distribution:
  1. Positive: 3 out of 12
  2. Negative: 0 out of 12
  1. It's not a port, it's not by Nintendo, there isn't a minigame in sight and it's absolutely superb. [Jan 2009, p.75]
  2. A brilliant, beautiful adventure that takes everything good about Tomb Raider and polishes it. One of the Wii gmaes of the year. [Jan 2009, p.54]
  3. Overall, Tomb Raider on the Wii works well. The ideas and level design present from Crystal Dynamics' time at conception shine through, even on the less powerful console. That alone makes it well worth anyone's time. [Issue#29, p.38]
  4. As a game for Wii, it's a good title for those tired of casual games or who feel a lack of Action-Adventure games. As a port of a title for other platforms graphically more powerful than the Wii, it's not perfect, but it plays its role well.
  5. 65
    Tomb Raider: Underworld on the Wii is not a bad game, but it's disappointing for fans of the series. The whole things has been oversimplified and dumbed down. The Wii puzzles are a joke, the combat is almost nonexistent, and the game is pretty short.
  6. Tomb Raider Underworld can be an enjoyable adventure, but it’s marred by bugs, camera issues, and ill-conceived Wii extras.
  7. Jumping from cliff to cliff overtop of a deep ravine in South America can be a lot of fun, but it gets lost in all the times you died retrying a leap not knowing that there was a hidden ledge far off to your right.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. Sean
    Nov 19, 2008
    This has to be the best looking game on the Wii that I've seen. The controls are great, the gameplay is fun, and the environments are gorgeous. Round it off with a solid amount of content (especially if you spend extra time exploring the vast environments for extra artifact rewards), and a fantastic story. I take off a point only because of some very minor control annoyances in a few places, other than that, it's a must have at $40! Expand
  2. StanleyW
    Dec 30, 2008
    I've played a couple Tomb Raiders before on the 360, but I this new TR on the Wii was utterly terrible.

    1) Graphics are dumbed down
    2) Puzzles don't make any sense. Especially the first one where you shoot the chain for the kraken?
    3) Camera angle changes are terrible. They have sudden changes from afar to 3rd person, and it makes you either leap off a cliff on accident or miss a jump.

    I've seen walkthroughs for the other systems like the 360 and PS3. The puzzles and graphics on those systems are so much better.

    I think I'm going to try my luck with Anniversary. Underworld was a mess of a game and they took out a whole lot of features the other Tomb Raiders' had. I wouldn't recommend this game unless you like getting irritated.
  3. DarthMario
    Dec 4, 2008
    This game could be summed up as less than a quarter the game Legend was on the Gamecube, and less than half the game Anniversary was on the Wii.
    Unlike the previous games, Underworld is plagued with uninspired simple environments, weak puzzles, and virtually no game enemies. Add to that sloppy controls, and removed character moves from the previous games. Less is defiantly not more here.
    There is nothing here that hasn