• Publisher: Atlus
  • Release Date: Nov 14, 2006

Generally favorable reviews - based on 49 Critics

Critic score distribution:
  1. Positive: 40 out of 49
  2. Negative: 1 out of 49
Buy On
  1. Much like "Under the Knife" for DS, Trauma Center: Second Opinion is a perfect demonstration of a game that simply cannot exist on any other console platform. It is both gorgeous and stylish.
  2. Whether you just play the missions to get through them for the story or want to beat them all with an S-ranking, there is tons of fun to be had in this game.
  3. If you’re buying a game other than Zelda with your Wii, make it Trauma Center. The gameplay not only translates perfectly, it evolves, and everything that made Under the Knife great is still on full display.
  4. Difficulty is erratic overall, and some of the operations are infuriatingly tough on any skill level, even without your nurse constantly interrupting to point out how badly you're doing. Still, even though we occasionally had to pause to curse at the TV, we couldn't stop playing - we were addicted.
  5. 90
    A perfect fit for the Nintendo Wii. If you've played the DS title, then you need to play this too. If you haven't, then don't do your new Wii the disservice of ignoring TCSO. It's a refreshingly original game that'll give you a ride well worth taking.
  6. A unique concept executed exquisitely, Trauma Center: Second Opinion is easily one of the strongest Wii launch titles.
  7. 90
    Those who loved the original should at least try the game to experience how having the Wii-mote has changed the feel of the operations.
  8. I'm completely in love with Trauma Centre: Second Opinion. It's urgent, tense, dramatic, unique, extremely difficult and surprisingly varied, an excellent Wii game and an excellent puzzle game. For anyone suffering from scepticism and uncertainty about the validity of the Wii's control system and doubting developers' abilities to create games to live up to its potential, Trauma Centre: Second Opinion is the perfect remedy.
  9. The redesigned gameplay helps the player become enthralled into the world of Trauma Center and definitely shows the potential of the Wii.
  10. The feel of going back for just one more crack at an operation is amazing and there’s always plenty to go back and improve on even after you’ve waded through the six chapters of story.
  11. Pelit (Finland)
    Good enhanced remake of the DS classic that manages to make full use of the wii-mote. The only downside is the lame audiovisual approach. [Sept 2007]
  12. 85
    For what is essentially a remake, Trauma Center: Second Opinion offers up enough fresh, new content to make the game truly stand out. There's even a new surgeon in the game, for crying out loud!
  13. Nintendo Power
    The game is long, challenging, and arguably the most fun you'll have on Wii at launch. [Jan. 2007, p.108]
  14. 85
    A fantastic choice for a Wii launch title, and a can’t lose title for a launch purchase. A fun, challenging game which shows off the elegant design and future potential of the Wii and it’s innovative controls.
  15. Although the original Trauma Center is a fantastic game, I wouldn't say it's for everyone, due to the extreme difficulty. Second Opinion fixes that issue while providing options to make the game even harder for veteran players.
  16. While I'm a bit disappointed in the relatively small amount of new content, the overall gameplay is solid and different enough from the DS counterpart to be worth playing.
  17. An incredible and original game of operation.
  18. Game Informer
    If you're a Caduceus veteran, the new controls, multiple difficulty options, and new surgeries and tools will more than satisfy. [Jan 2007, p.103]
  19. Rather than a gimmick or a quick add-on like some other Wii titles, Second Opinion's gameplay feels tailor-made for the Wiimote and clearly displays its potential.
  20. Only the Nintendo Wii could pull off a game like this with such style and grace.
  21. Whichever way you slice it, Trauma Center: Second Opinion on the Wii is the definitive ‘doctorb’ experience – the ‘b’ is for bargain!
  22. Always fun, often merciless but never unfair. If you've played the DS version this is different enough to enjoy. If not, a trip to the operating room is a must. Seriously good for your health. [Feb 2007, p.56]
  23. Even as a remake, Trauma Center: Second Opinion is an innovative, challenging game that is one hell of a lot of fun. The hectic adrenaline pumping surgeries are back with more eye candy and a smoother interface. New difficulty levels make the game far more accessible than its brutally hard DS predecessor, and the new doctor and sixth chapter are the final incentive.
  24. Official Nintendo Magazine UK
    It's the kind of unique game that the Wii was made for. [Aug 2007, p.94]
  25. Games Master UK
    As brilliant on Wii as it is on DS, but it does feel like a bit of a missed opportunity. There's no two-player - we fancied a bit of head-to-head operating or co-op. [Jan 2007, p.77]
  26. If working as a doctor ever interested you, this game has it’s moments of fun. It will not give you training for the real world, but it does pass the time nicely.
  27. The Wii controls are integrated almost seamlessly into the gameplay, making for a port that’s actually better than the original and worth at least renting for vets of the series. There’s no second opinion needed on this one.
  28. Figuring out the pattern and applying a solution is an awesome feeling if everything is done correctly.
  29. 80
    Trauma Center has a charming style, decent graphical and audio presentation, but really excels in the control department. The franchise has been given a rebirth on Wii, and it has never been better.
  30. You don't need a surgeon's patience or precision to appreciate this quirky, inventive, very likable remake of a remarkable Nintendo DS game.
  31. 80
    While the presentation is a little bare and there is only support for a single player, there's plenty to enjoy to justify the purchase.
  32. 80
    This is a textbook example of the power of an interface to make a distinctive and clever game even more distinctive and clever. Quite simply, you haven't played Trauma Center until you've played it on the Wii.
  33. Despite the repetitive nature of the operations by the end of Trauma Center: Second Opinion, it manages to be a worthwhile single-player experience, and more than any other launch title, it’s a great showcase for the Wii Remote.
  34. AceGamez
    This is without doubt a worthy launch title that deserves a truly Wii-specific sequel… stat!
  35. Play Magazine
    For those that are new to the world of video game surgery, Trauma Center: Second Opinion is a standout title in the Wii's launch line-up. [Jan. 2007, p.50]
  36. If you're looking for a unique experience on your Wii, or even enjoyed the first Trauma Center, TC:SO is a good bet.
  37. 80
    Gamers who crave challenge, plot and the chance to really get their hands dirty with the Wii motion control will respond well to Trauma Center: Second Opinion.
  38. I was worried how games would be able to translate the new control mechanics of the Wii into gameplay, but this is a very solid example of how it should feel when it’s done correctly.
  39. Even nine months into the system's life, this 'should have been launch title' is right up there with the best the Wii has to offer, delivering solid controls and a thoroughly entertaining single-player storyline.
  40. Trauma Center: Second Opinion may showcase a few beginner's mistakes, but they're nothing to scream 'malpractice' over, and you're far better off mastering the scalpel than any other blade currently on offer for the Wii.
  41. It’s definitely worth playing, but while I generally enjoyed it, I never fell in love with it. And while the story is somewhat intriguing and the gameplay is certainly unusual, I always get annoyed with games that make things so hard on me.
  42. Electronic Gaming Monthly
    It's definitely not one for the squeamish. [Jan. 2007, p.64]
  43. games(TM)
    Despite high quality, Trauma Center: Second Opinion was outdone by itself earlier in the year. The Wii control method, however adequate, can’t live up to what was achieved with the DS game. [Jan 2007, p.90]
  44. Overcomes what could have been crippling flaws with the same addictive gameplay, and the controls are what sells this title.
  45. The 'just one more go' addictiveness is still there. Knowing that, if it wasn't for the hand cramp, you could do better, right? It just requires a little quicker thinking, better planning, more accuracy, risk taking.
  46. 65
    It reminds me of that college professor who taught a fun class but didn't explain things very well -- in the end, you didn't learn as much as you could have. Second Opinion's fun, but in the end, you feel like you didn't enjoy it as much as you should have.
  47. Edge Magazine
    Engaging, absorbing. [Jan 2007, p.79]
  48. 50
    Trauma Center Second Opinion feels like exactly what it is: a port of an existing game that should have stayed on its original platform. Lack of extra content once finished also leaves it feeling very lightweight.
  49. It's frustrating, often needlessly so, and frequently loses its enjoyable premise behind the guise of arbitrary design decisions.

Awards & Rankings

#8 Most Discussed Wii Game of 2006
#11 Most Shared Wii Game of 2006
User Score

Generally favorable reviews- based on 49 Ratings

User score distribution:
  1. Positive: 31 out of 49
  2. Negative: 4 out of 49
  1. Tim
    Aug 13, 2010
    The idea and use of the interface is brilliant, as are the first couple of levels, but along with any other innovation, can get repetitive. ToThe idea and use of the interface is brilliant, as are the first couple of levels, but along with any other innovation, can get repetitive. To solve this the gameplay then becomes more and more bizarre with little creatures swimming around inside patients, which take the fun out of the 'i'm-being-a-surgeon-on-my-wii' feeling as the reality of operations disappears. Could have been great. Full Review »
  2. Jan 5, 2018
    It's a super cheesy game, but if you can get over that, it's definitely a fun story to play through and the gameplay is good enough to keepIt's a super cheesy game, but if you can get over that, it's definitely a fun story to play through and the gameplay is good enough to keep you interested. Full Review »
  3. Nov 4, 2012
    One of my favourite Wii games. A great concept, with enjoyable gameplay. The storyline is well-crafted and keeps you engaged. Some may findOne of my favourite Wii games. A great concept, with enjoyable gameplay. The storyline is well-crafted and keeps you engaged. Some may find the still-image-and-text cutscene presentation and lack of voice acting a bit annoying, but they don't seriously damage the game. The music is excellent and the controls work very well. There is a solid difficulty curve, and it does get fairly difficult, but there is an 'Easy' mode. Well done Atlus on a creative and engaging game. Definitely buy this! Full Review »