Trauma Team Wii

  • Publisher: Atlus
  • Release Date: May 18, 2010

Generally favorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 28 out of 29
  2. Negative: 0 out of 29
Buy On
  1. With an improved co-op and five fresh gameplay styles It's a great new direction for the Trauma Center series and one of the year's best Wii games so far.
  2. With a super-easy Intern difficulty, the accessibility of the controls and the brilliance of the presentation, there's probably no better time for newcomers to jump in.
  3. Trauma Team is definitely the most accessible game in Trauma Center's history. With an overwhelming amount of variety, an awesome presentation, and solid gameplay, Trauma Team isn't just the best game in the series; it's also one of the best games on Wii.
  4. games(TM)
    The new gameplay types easily dispel the lack of variety that blighted previous games. [Aug 2010, p.116]
  5. In the end, it seems that Trauma Team has something for everybody, whether you like to take your time, be rushed to save multiple lives, be on the investigative side of things, or just play some ol’ fashioned surgical gameplay.
  6. Trauma Team is a great new avenue for this series with more variety to the action and a story to actually care about. The campaign is a meaty 30 hours long with the option for co-op is most of the missions and additional difficulties to really test your skills.
  7. Nintendo Gamer
    Reminds you of the bizarre tactile thrills only Wii can offer. [July 2010, p.58]
  8. If you liked the Trauma Center games, you have to try Trauma Team, as Atlus has evolved the formula so much that its predecessors look pretty primitive. For those that didn't dig older Trauma Center games so much, know Trauma Team is a much improved experience, many times over.
  9. This game offers a more powerful presentation than previous installments, and it's also more complete as far as gameplay modes are concerned. In addition, co-op gameplay lets you share the experience.
  10. The six distinctly different modes, along with six main characters, add plenty of variety to Trauma Team while keeping it constantly feeling fresh.
  11. Trauma Team is a step in the right direction for the series, adding new elements to keep things fresh while managing to preserve what's worked well.
  12. Trauma Team does a lot of things right that make it far more compelling than previous entries in the series.
  13. Trauma Team does a great job of enticing new players with some great new gameplay, while not alienating those who loved the challenge of the previous games in the series.
  14. Six careers blend in plenty of interesting variety, though pacing gets unexpectedly slow in the adventure-style diagnostic and forensic modes.
  15. Trauma Team isn't quite as focused or challenging as its predecessors, but even though the faces have changed and the scenarios have evolved, Atlus has proven that it still knows how to create a compelling and engagingly tense medical drama.
  16. Great presentation, (mostly) great gameplay, and an above-average set of characters combine to deliver what I see as the most diverse, entertaining Trauma game to date in a series that really doesn't have a weak link.
  17. It's a kinder, gentler Trauma Team, and that's a good thing. It's also got the most variety, offering both twitch surgery and medical puzzles.
  18. 80
    It may get overlooked with bigger Wii titles like Super Mario Galaxy 2 and Metroid: Other M on the horizon, but for fans of the earlier titles, it's definitely worth a purchase.
  19. Though the characters and the activities have their flaws, the whole comes together impressively, making Trauma Team a great bet no matter what your specialty is.
  20. Nintendo Power
    A great game that provides further proof of just how thrilling-and fun-saving lives can be. [June 2010, p.86]
  21. Overall, Trauma Team is a very solid inclusion to the franchise. It is undoubtedly a kinder, gentler entry to the franchise that tries to appeal to gamers who've been scared off by the high difficulty of the previous entries.
  22. Still, despite being overly-casual, Trauma Team is an incredibly enjoyable game.
  23. If you’re a fan of the series, or have an interest in the medical genre, I can definitely recommend this game to you. If you feel that you’ve played the series out, however, then there just may not be enough quality, fresh content to pull you back.
  24. 80
    This is an easy one: Buy this game. There's a ton of content, and you're almost scientifically certain to like some of it. It's rare that I'm able to make this strong of a recommendation, but honestly, six games on one disc? How am I supposed to argue with that?
  25. 80
    Fans of the Trauma series are going to be quite pleased with the new gameplay elements, and newcomers should easily find something interesting to grab onto while learning the ropes.
  26. Edge Magazine
    Atlus's surgery sim is in rude health. [July 2010, p.103]
  27. 75
    Nothing in this medical drama is unplayable, but it's still disappointing that the rest of the game couldn't live up to the exhilarating potential of virtually performing surgery.
  28. 75
    As someone who was only a light Trauma Center player, I was happy to play a follow-up that actually kept me playing all the way to the end without hating myself.
  29. Diagnostics and forensics may slow down the otherwise exciting pacing of the medical drama, but are not so detrimental as to keep this game from being the best entry in the series so far.

Awards & Rankings

#40 Most Discussed Wii Game of 2010
User Score

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Jul 4, 2015
    I fully agree with another reviewer who compared the game to TV dramas; playing the surgeons is like Grey's Anatomy, diagnostics is likeI fully agree with another reviewer who compared the game to TV dramas; playing the surgeons is like Grey's Anatomy, diagnostics is like House, and forensics plays like an episode of CSI. It all culminates into one of the most intense and enjoyable Wii games I've ever played, with great comic-style graphics and backstories for each doctor that all combine in the end. This game is somewhat easier than the ones that came before it in the series, but makes up for it with story, intensity, and variety. Playing the EMT Maria was one of the most immersive and stressful (but fun) gaming experiences I've ever had, and it had my heart was racing throughout all the scenarios.

    One downside of this game is the lack of replay value, especially with diagnostics and forensics, and although there are several stages for each profession, I finished the game craving more. This led me to purchase and play through all of its predecessors in the Trauma Center series and I can't wait for the next one!
    Full Review »
  2. Apr 4, 2013
    Trauma Team is surprisingly decent. It has a good amount of variety and it is long enough (about 20 hours) to feel like you got your money'sTrauma Team is surprisingly decent. It has a good amount of variety and it is long enough (about 20 hours) to feel like you got your money's worth out of it, without overstaying its welcome. The length is such that when you are at the end of the game, you feel like you are at the end of the game, and that it shouldn't go on beyond when it does. It is a nice change of pace from most other games, and the variety in internal gameplay helps to keep it fresh despite the odd repetitive or weaker section.
    I would give the game a rating of B-. While the game is not amazing, it is a welcome change of pace from pretty much everything else I ordinarily play, and the overall story and gameplay combine in a solid way. While it could be improved in many ways, particularly in reducing the repetition in some parts of the game and altering the failure mechanics, its length and overall diversity help to make it a worthy buy.

    High point: First responder. This section of the game is quite awesome, and it hits all the right marks.

    Low point: Endoscopy. This section is really repetitive, uses awkward controls, and just isn't that much fun.

    Final thought: This game is not only a medical simulation, but also an adventure game, an interesting choice of mix of genre.
    Full Review »
  3. Apr 1, 2013
    This is a very fun game, especially for those who have enjoyed the Trauma Center franchise on the Wii in past years. This time they decided toThis is a very fun game, especially for those who have enjoyed the Trauma Center franchise on the Wii in past years. This time they decided to put 6 characters front and center with some new and unique gameplay elements. The surgeries are still where it is at for this franchise. They are easily the most enjoyable parts of the game. There are different elements to the surgeries with 4 out of the 6 characters here and there and they are different enough to mix things up. The issue is the new diagnoses and autopsy elements of the game. While unique, things just take away from what the game does best and that's the fast paced, steady-hand surgeries. These two new elements are very slow and kinda boring. The characters themselves are not but the gameplay is just hard to get through sometimes and can be a bit ambiguous at times with what they want you to do. The story is really good and the talent they brought in to voice these characters is probably the best collection of talent I've seen in a video game in years. It's fun to see how all these characters start to come together and why they are all related in the end. I enjoyed quite a bit with this game that, even for a big fan of the series, slipped under the radar quite a bit. For people looking to get the most out of a system that has been all but forgotten at this point, give this one a shot. And, if you can get through the very dull diagnoses and autopsies, then you'll love everything about this game. Full Review »