Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 55 out of 61
  2. Negative: 0 out of 61
  1. The party-style game play in "Smooth Moves" is one of the young Wii's better experiences. It offers fun, easy-to-learn things to do that show off what the system does so well and puts your movements in the game.
  2. A brilliant WarioWare game but, more importantly, it's one of the best Wii game so far. Wario should now take his place alongside Mario and Link as a true Nintendo great. [Jan 2007, p.66]
  3. The game’s story mode is relatively easy – you can finish it in less than a full afternoon, but the fun doesn’t end there. The replay value is through the roof as every game you play will be different and always enjoyable.
  4. While the single player mode won’t last you a long time, challenging others to break your score is where the game’s bread-and-butter is at. Highly recommended.
  5. It's a terrific use of the Wii's unique control features, it looks amazing, and in short, it should be a part of your library.
  6. Smooth Moves is everything we hoped it would be and then some – it’s quite simply a must-have for any Wii owner.
  7. 90
    Where the true value of Warioware lies is in both its multiplayer experience - which, depending on how Mario Party turns out, could be the definitive Wii party game - and it's unrivaled charm.
  8. 90
    I had a great time with Wario Ware: Smooth Moves, and you'll get a lot of value out of the game if you're the type that hosts parties or if you have a group of friends or family already that are enjoying games like "Wii Sports" or "Rayman: Raving Rabbids" together.
  9. The first game you should buy when you buy a Wii, if you haven't already.
  10. With over 200 microgames at the helm and mulitplayer support for up to twelve players with only one Wiimote, this is by far the most complete WarioWare package yet. In fact, if Smooth Moves doesn't get you hot and sweaty like Wario's pitts on a humid summer's day then you clearly hate games, are a Daily Mail reader and/or Jack Thompson is your God.
  11. Something about the Wii remote makes this game feel very immediate and real, leading to a more fun gameplaying experience. [Mar 2007, p.59]
  12. Though Smooth Moves may not seem deep, the fact that it offers physical play and draws a crowd should make it a permanent fixture in a lot of Wii consoles. [Feb. 2007, p.92]
  13. It places itself on the short side, as it took me less than three hours to beat completely. Nevertheless, there are over 200 wacky mini-games that you can always practice individually at seven different speeds by going to the Temple of Form located on the map.
  14. Yes, it’s short, but the replayability value is massive, and will provide much entertainment amongst friends as they see you adopting various positions with the Remote. Anyone can play it, and everyone will love it.
  15. From stick figures to rough polygonal approximations of popular franchise titles, Wario Ware dares to impress via sharp and insanely creative (or is that just insane?) art direction rather than traditional horsepower or amped up visuals.
  16. Wario Ware does it again, still innovating and coming up with all kinds of crazy new ways to play games while delivering a solid, fast-paced, fun-filled package that’s the perfect fit for the Wii.
  17. Without a doubt, Wario Ware: Smooth Moves tops any current Wii minigame collection on the market.
  18. Minor gripes aside, this is a great game with a lot of innovation and fun to be had. [JPN Import]
  19. Bigger than before and funny enough to make anyone smile, but control problems annoy. [Feb 2007, p.78]
  20. 85
    The diversity of the control styles is incredible and it opens up the doors to what the system is really capable of.
  21. Variety is king in WarioWare, and while the game does not contain an absurd amount of pointless unlockables, or a true high-score mode for individual games, it is still a ton of fun.
  22. Predictably simple, brilliant, and delightful.
  23. If you’re a WarioWare fan, Smooth Moves ramps up very slowly but when it’s firing on all pistons... great fun.
  24. Crazy in every way and good fun, too. There should have been more simultaneous multiplayer modes, though. [Feb 2007]
  25. Smooth Moves is bizarre collection of micro-games couldn’t be more delightful, and you would be hard pressed not to crack a smile or laugh during the spastic high jinks.
  26. An ideal party game. If you’re buying this Wii for a parent, grandparent or other non-gamer in your life, grab this game with it – they’ll definitely get a kick out of it.
  27. With very stylish graphics, funky sound and some very addictive gameplay, this game is great as is. The addition of multiplayer only adds for a better package.
  28. This game, while it lasts, is crazy genius and, as we've already said, will be the one you come back to when you've got a full house.
  29. Smooth Moves is THE game to get if you want to have fun with friends while playing the Wii. It's easily worth the price of admission.
  30. More fun than is probably healthy.
User Score

Mixed or average reviews- based on 162 Ratings

User score distribution:
  1. Positive: 50 out of 74
  2. Negative: 20 out of 74
  1. JosephV.
    Nov 15, 2007
    Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers in my home love to get competitive with this game. Non-gamers in my home end up laughing so hard that they hold their sides in pain and wipe tears from their eyes- even those who aren't playing. And I'm talking about social adults, not little children. The game is anything but boring. If you don't like this game, you don't like laughter. Full Review »
  2. BradJ.
    Jan 22, 2007
    I'm a huge fan of Wario Ware and I've played all the version, but this game falls short of the 9's that the other games were. I'm a huge fan of Wario Ware and I've played all the version, but this game falls short of the 9's that the other games were. The micro games are some of the best and weirdest that have ever appeared in a wario ware game. Sadly the solo game is EXTREMELY short and there isn't much insentive to replay the characters stage. The thing that really got me though was how poor the multiplayer was. Pretty much all the variants are hot potato games and make the game too slow to play. There is only 4 multiplayer gametypes which is sad because multiplayer was the thing I was most excited for. I recommend this for any wario ware fan, but if you are unfamiliar with Wario Ware or isn't into beating your highscores then its just a rent. Full Review »
  3. JustinC.
    Jun 6, 2007
    It was fun, but ultimately too short. You can beat it in an afternoon easily.