- Publisher: Nintendo
- Release Date: Nov 19, 2006
- Critic Score
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75Your non-gamer friends will be dazzled by the immediately intuitive controls and the imported Miis. But the title sacrifices incredible depth and visuals for an immediately accessible experience.
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78Wii Sports makes for an ideal pack-in with Nintendo's new console, providing some fun, simple gameplay that's accessible to almost anyone.
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85Sure, it lacks goals and can be beaten very quickly. But the ultra-responsive technology and high multiplayer replay value are far greater than any other party or sports game collection.
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For a free game that’s included with the system, we couldn’t be happier. We hope that Nintendo expands on the Bowling, Baseball, and Tennis games and tweaks Golf for future releases because they have a real winner on their hands.
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None of these sports are fully fleshed out, and they simply represent a range of motions to perform with the controller.
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80It's a game you can play with your friends and family, and it perfectly highlights the direction that Nintendo is taking with the platform. It's not the best-looking game on the system, and it's definitely not the deepest, but it may well be the most fun.
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85We can't help but enjoy the fact that we're getting a solid sports experience for nothing. It's definitely more fun in groups and won't have a great deal of longevity, but anyone who doesn't find at least some fun in Wii Sports has a heart of coal.
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80Brilliantly embodies the Wii's dramatic premise: that this kind of control can appeal to people who don't play games and people who used to play games as well as people who've been playing them for as long as we have.
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75Create your Mii and challenge your friends (both gaming and non-gaming) to a game of bowling. I guarantee they’ll be hooked and so will you.
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65As a demo that gives a glimpse into the Wii's gaming future, Wii Sports is reassuring, charming, and good, clean fun.
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80The game's meant to be a no-frills, no-pressure entry point into the Wii and its bizarre new way of playing videogames, and it's impressive that it manages to be a lot of fun at the same time.
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More fun than a box of ferrets and almost genius, but it feels just a bit too slapdash. [Christmas 2006, p.64]
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80Despite the shortcomings in presentation and pruning in some aspects of the modes and play, what Wii Sports gets right it gets right with flying colors, showing that what may have appeared as a gimmick - the motion-reading controllers - is actually a revolution.
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Still, as a pack-in, it's hard to take pot-shots at a game that so perfectly acclimates users to the new control. [Jan. 2007, p.76]
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Perfect? No. Indispensable? Yes. Wii Sports more than earns its bundled place as an essential component of the hardware. [Christmas 2006, p.76]
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I like the concept behind this pack-in, but Wii Sports simply ends up being an overly publicized demo. [Jan. 2007, p.63]
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The single-player game is good for practice and daily tests, but Wii Sports shines as a multiplayer game. [Jan. 2007, p.96]
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80It may not win any awards for the best looking or sounding game but it's great pure fun, and is instantly accessible to pretty much anyone.
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60In its 'free' state, Wii Sports is a triumph when presenting the abilities of your new console, but in reality, it's an extended victory for the console itself and not praise that should be bestowed upon the game. [Christmas 2006, p.106]
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75A very solid first effort for the Wii, and provides just a taste of what is, and what will be, great about the Wii console. Pick it up, play it and have fun. Very nice.
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70It gives gamers a small taste of what the WiiMote can do for their gaming experiences and a reason to keep playing the new system, but nothing more. Its appeal and flaws lay with its simplicity.
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70You can’t expect too much from a pack-in game, and Wii Sports is no exception. While it’s true that you will probably have a good time with one or two of the activities presented on this disc, it’s just as likely that you’ll get bored of them after only a few plays and never touch them again.
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80A couple of the games are rewarding for the long term, but most can be easily whipped into submission in a matter of hours. The visuals are also severely lacking.
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It's bloody good fun and you'll enjoy playing it for ages. [January 2007, p.38]
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The ideal way to get into Wii gaming. It's funny, simple and approachable, and gamers and non-gamers alike should get something out of it. [Christmas 2006, p.62]
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70Gamestyle still has concerns over the longevity of what could be a glorified Wiimote training session; but we were surprised at how much fun is here for the short term at least. It’s shallow, yet immensely playable, and a great introduction to this revolutionary system.
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65The greatest strength of Wii Sports—its unparalleled accessibility—ends up being its greatest weakness. Although the game initially feels like a breath of fresh air, the failure of its novel control scheme to provide the sensitivity needed for continued growth and mastery ultimately sucks much of that air right back out.
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90In terms of control and immersion, Wii Sports destroys the competition and provides an excellent foundation for other developers to build upon.
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80Wii Sports certainly won't be hailed as the most realistic sports sim on the market, but it's the best thing - next to a bottle of tequila - to take to a friend's holiday house party.
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80This is a simple game about simple fun, and everyone owes it to themselves to try it out to get a taste for what the Wii may in fact have in store for us all very soon.