WWE All Stars Wii
Awards & Rankings
#19 Most Discussed Wii Game of 2011
Mixed or average reviews- based on 8 Ratings
Apr 21, 2014now this is a game that i can enjoy i mean come o choose a big man and make mofo's fly to the turnbuckle and back to you and even better younow this is a game that i can enjoy i mean come o choose a big man and make mofo's fly to the turnbuckle and back to you and even better you can finish them off with a grapple and basically what wrestleing game do you know when superstars jump from outside the ring to inside a ring to a turnbuckle JUST to do a finisher i just love punching the sh!t oout of people but i love this game… Full Review »
Nov 28, 2011Cool looking game. Thats where the positives end. Very limited create a player mode, very limited game modes, controls and it just too easy toCool looking game. Thats where the positives end. Very limited create a player mode, very limited game modes, controls and it just too easy to spend your money on, unless your renting and have a few hours to beat a wrestling game that could have been much cooler.… Full Review »
Jun 19, 2011This review contains spoilers, click full review link to view. Admittedly, I was really looking forward to this game. Being a fan of classic wrestling characters, I couldn't wait to get throw somebody in the Sharpshooter, give someone that sweet chin music, or land a text-book flying elbow (RIP Macho). I had fun initially, but the game gets old, QUICK. Once you've run through the classic match-ups to unlock all the necessary characters, run them through the battery of an enjoyable by ultimately lackluster Path of Champions mode (awesome, a secondary outfit), there's not a lot left to do.
My biggest qualm with the entire game is the horrendous Create-A-Wrestler ability. THQ has always been great at giving people a plethora of options when doing a CaW, but this is just pointless. Why would I take the time to make someone, say Kurt Angle, and just give him another already made players moves? Anyone with any knowledge of wrestlers and their individual styles is going to probably be pretty bummed about this. Granted, I haven't played a wrestling game since I lost interest in wrestling around the time Smackdown: Bring the Pain came out (another THQ title), but even back on the classic N64 wrestling canon you had SO.MANY.OPTIONS. Even if a wrestler wasn't on the game, you had the ability to tailor-make that wrestler and be completely specific with each grapple, finisher, mannerism, etc.
So fun, Yes. Initially. But re-playability has always been key for me in wrestling games. This has nearly none of that. It's a shame too, because there are a lot of great legends and a stable of new guys (of whom I have no idea who they are) that could really benefit a player's imagination if given the opportunity, rather than existing in a controlled environment such as this.… Full Review »